Rey

From SWGoH Help Wiki


Rey

Resistance Leader who safeguards her allies by providing powerful shields and delivering high damage

Unit-Character-Rey.png
Description
Alignment Light Side
Role AttackerLeader
Faction ResistanceGalactic Legend
Lead Synergy Light Side
Synergy Light Side
Immune to Stun
Release Date March 26, 2020
Shards to Activate 330
Acquisition Heir to the Light Side
Buffs Critical Hit ImmunityLifeblood
Other Status Mastery IncreasedInspired
Battle Mechanics Ignore - Armor
Bonus Protection
Attack - Can't Counter
Attack - Can't Evade
Revive Immunity
Massive Damage
Dispel Debuffs - Ally
Turn Meter Reduction Immunity
Lead Mechanics Mastery
Speed
Max Health
Stacking Increase - Mastery
Damage Immunity
Ultimate Mechanics Debuff Immunity
Damage Reduction
Ignore - Defense
Defeat Immunity
Ignore - ArmorBonus ProtectionAttack - Can't CounterAttack - Can't EvadeRevive ImmunityMassive DamageDispel Debuffs - AllyTurn Meter Reduction ImmunityDebuff ImmunityDamage ReductionIgnore - DefenseDefeat Immunity

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 3028
Critical Chance 38.29%
Armor Penetration 52
General
Health 67671
Protection 15931
Speed 378
Potency 19%
Tenacity 97%
Critical Damage 154.5%
Defense Penetration 0%
Gear 12
Unit-Character-Rey-portrait.png
Indicator-Gear-Level-12.png
85
Rey - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Medpac.pngMk 12 ArmaTek Medpac
Gear-Mk 12 ArmaTek Medpac Prototype.png
1Mk 12 ArmaTek Medpac Prototype
Gear-Mk 12 ArmaTek Medpac Prototype Salvage.png
30Mk 12 ArmaTek Medpac Prototype Salvage


Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 12 ArmaTek Cybernetics.pngMk 12 ArmaTek Cybernetics
Gear-Mk 12 ArmaTek Cybernetics Prototype.png
1Mk 12 ArmaTek Cybernetics Prototype
Gear-Mk 12 ArmaTek Cybernetics Prototype Salvage.png
30Mk 12 ArmaTek Cybernetics Prototype Salvage


Gear-Mk 7 Merr-Sonn Thermal Detonator.png
2Mk 7 Merr-Sonn Thermal Detonator
Gear-Mk 7 Merr-Sonn Thermal Detonator Salvage.png
40Mk 7 Merr-Sonn Thermal Detonator Salvage


Gear-Mk 12 ArmaTek Medpac.pngMk 12 ArmaTek Medpac
Gear-Mk 12 ArmaTek Medpac Prototype.png
1Mk 12 ArmaTek Medpac Prototype
Gear-Mk 12 ArmaTek Medpac Prototype Salvage.png
30Mk 12 ArmaTek Medpac Prototype Salvage


Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 12 ArmaTek Stun Gun.pngMk 12 ArmaTek Stun Gun
Gear-Mk 12 ArmaTek Stun Gun Prototype.png
1Mk 12 ArmaTek Stun Gun Prototype
Gear-Mk 12 ArmaTek Stun Gun Prototype Salvage.png
50Mk 12 ArmaTek Stun Gun Prototype Salvage


Gear-Mk 12 Czerka Hypo Syringe Prototype.png
2Mk 12 Czerka Hypo Syringe Prototype
Gear-Mk 12 Czerka Hypo Syringe Prototype Salvage.png
40Mk 12 Czerka Hypo Syringe Prototype Salvage


Gear-Mk 12 ArmaTek Stun Gun Component.png
1Mk 12 ArmaTek Stun Gun Component
Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 5 A-KT Stun Gun Prototype.png
1Mk 5 A-KT Stun Gun Prototype
Gear-Mk 5 A-KT Stun Gun Prototype Salvage.png
50Mk 5 A-KT Stun Gun Prototype Salvage


Gear-Mk 12 ArmaTek Stun Gun.pngMk 12 ArmaTek Stun Gun
Gear-Mk 12 ArmaTek Stun Gun Prototype.png
1Mk 12 ArmaTek Stun Gun Prototype
Gear-Mk 12 ArmaTek Stun Gun Prototype Salvage.png
50Mk 12 ArmaTek Stun Gun Prototype Salvage


Gear-Mk 12 Czerka Hypo Syringe Prototype.png
2Mk 12 Czerka Hypo Syringe Prototype
Gear-Mk 12 Czerka Hypo Syringe Prototype Salvage.png
40Mk 12 Czerka Hypo Syringe Prototype Salvage


Gear-Mk 12 ArmaTek Stun Gun Component.png
1Mk 12 ArmaTek Stun Gun Component
Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 5 A-KT Stun Gun Prototype.png
1Mk 5 A-KT Stun Gun Prototype
Gear-Mk 5 A-KT Stun Gun Prototype Salvage.png
50Mk 5 A-KT Stun Gun Prototype Salvage


Gear-Power Cell Injector (Fusion).pngPower Cell Injector (Fusion)
Gear-Mk 5 Arakyd Droid Caller.png
50Mk 5 Arakyd Droid Caller
Gear-Injector Handle.png
1Injector Handle
Gear-Injector Handle Salvage.png
50Injector Handle Salvage


Gear-Mk 9 Kyrotech Battle Computer Prototype.png
2Mk 9 Kyrotech Battle Computer Prototype
Gear-Mk 9 Kyrotech Battle Computer Prototype Salvage.png
100Mk 9 Kyrotech Battle Computer Prototype Salvage


Gear-Mk 12 ArmaTek Data Pad Prototype.png
1Mk 12 ArmaTek Data Pad Prototype
Gear-Mk 12 ArmaTek Data Pad Prototype Salvage.png
50Mk 12 ArmaTek Data Pad Prototype Salvage


Special Offense
Damage 2599
Critical Chance 14.5%
Resistance Penetration 5
Survivability
Armor 38.67%
Resistance 23.33%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 0%
Accuracy 0%

Abilities

Tex.ability rey tros ultimate.png Heir to the Jedi
Ultimate Ability Material Ultimate

Requires 100% Ultimate Charge to activate

Ultimate Charge: Rey gains 6% Ultimate Charge at the start of every character's turn.

Until the end of Rey's next turn, she enters a defensive stance and damage Light Side allies receive is reduced to 1. While in this stance, Rey can't act, has 30% less Speed, is immune to all detrimental effects, and can't be defeated. Upon activating this ability again, she deals true damage (ignores defense, but can't critically hit) to the enemy team split among them and all Ultimate Charge is consumed. This attack can't be countered or evaded.
More Details

Tex.ability rey tros basic.png Relentless Advance
Basic Ability Material Zeta Level 3

Deal Physical damage to target enemy. If it's Rey's turn, she deals damage a second time, has +50% Health Steal, and ignores 50% of the target's Armor. This Health Steal is doubled while Rey is under 50% Health.
More Details

Tex.ability rey tros special01.png Lifeblood
Special Ability Material Zeta Level 3

Rey loses 25% Health and target Light Side ally gains bonus Protection equal to the amount lost. All other Light Side allies gain half of that amount. If Rey is at full health when she uses this ability, all Light Side allies gain Critical Hit Immunity for 2 turns.

Target other ally gains Lifeblood until they are defeated or until Lifeblood is granted to a different ally, which can't be copied, dispelled, or prevented. Rey can't be defeated by this ability.

Lifeblood: Damage received decreased by 30% and damage dealt increased by 30%
More Details

Tex.ability rey tros special02.png Sudden Whirlwind
Special Ability Material Zeta Level 3

Deal 3x massive damage to target enemy. Then, deal Physical damage to all enemies. Enemies defeated by this ability can't be revived. This attack can't be countered or evaded.

This ability can't be used unless a Light Side ally dropped below 60% Health since its last use. A Light Side ally needs to have dropped below 60% Health in order to use this ability for the first time.
More Details

Tex.abilityui passive lifeblood.png Wisdom of the Sacred Texts
Leader Ability Material Zeta Level 3

Light Side allies have +40% Mastery, +30 Speed, and +30% Max Health. Whenever an enemy gains bonus Turn Meter, Inspired Light Side allies gain 5% Mastery (stacking) until the end of the encounter.

The first time each Light Side ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented, and recover 50% Health when it expires.
Zeta
More Details
Unlocks at Gear Level 7.
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 The first time each Light Side ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented, and recover 50% Health when it expires
2 80
Game-Icon-Ability Material Mk I.png
26
Game-Icon-Ability Material Mk II.png
21
Game-Icon-Ability Material Mk III.png
14
48000 +20% Mastery and +10 Speed
1 Description: Light Side allies have +20% Mastery, +20 Speed, and +30% Max Health. Whenever an enemy gains bonus Turn Meter, Inspired Light Side allies gain 5% Mastery (stacking) until the end of the encounter.

Tex.abilityui passive inspire.png Manifest Inspiration
Unique Ability Material Zeta Level 3

At the start of her turn, Rey becomes Inspired. If she is already Inspired, she instead Inspires the healthiest Light Side ally who isn't. Inspired Light Side allies dispel all debuffs on themselves when they use a Basic ability during their turn. Light Side allies with Inspired or Damage Immunity can't have their Turn Meter reduced.
More Details
Unlocks at Gear Level 7.
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Light Side allies with Inspired or Damage Immunity can't have their Turn Meter reduced
2 80
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 If Rey is already Inspired, she instead Inspires the healthiest Light Side ally who isn't
1 Description: At the start of her turn, Rey becomes Inspired if she doesn't already have it. Inspired Light Side allies dispel all debuffs on themselves when they use a Basic ability during their turn.

Tex.abilityui passive galacticlegend.png Galactic Legend
Unique Ability Material Zeta Level 3

This unit takes reduced damage from percent Health damage effects and massive damage effects. They take massive damage from destroy effects (excludes raid bosses) and are immune to stun effects.

This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%.
More Details
Level Unit
Level
Ability Material Credits Adds
3 80
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
145000 This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%
2 20
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 This unit is immune to stun effects
1 Description: This unit takes reduced damage from percent Health damage effects and massive damage effects. They take massive damage from destroy effects (excludes raid bosses).

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get Priority Best for
Heir to the Jedi Ultimate
Game-Icon-Ability Material Ultimate.png
10
? ? ?
Relentless Advance Basic
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
Lifeblood Special
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
Sudden Whirlwind Special
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
Wisdom of the Sacred Texts Leader
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
? ? ?
Manifest Inspiration Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
Galactic Legend Unique
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Rey within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Relentless Advance -
  • Lifeblood -
  • Sudden Whirlwind -
  • Wisdom of the Sacred Texts -
  • Galactic Legend -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.