Leader

From SWGoH Help Wiki

Leader is a role that characters can have in the game. Characters with this tag will also have a Leader Ability that can apply additional mechanics to the battle. To have a characters leader ability apply to the battle they must be placed in the Leader Slot on the Select Squad screen, which is the top left slot. In addition to the leader ability activating, if a Bounty Hunter is in the leader slot their leader contract will be activated for all ally Bounty Hunters in the battle.

To see a list of Leaders by faction go to that faction's page.

Characters

Name Ship Buffs Debuffs Other Status Locations
Unit-Character-Aayla Secura-portrait.png
Status Effect-Stun.pngStun
Cantina Battles: 5-B Game-Icon-Cantina Energy.png12
Guild Store Guild Token 450  (5x)
Unit-Character-Admiral Ackbar-portrait.png
Unit-Ship-Home One-portrait.png
Home One
Status Effect-Tactical Genius.pngTactical Genius
Fleet Arena Store Fleet Arena Token 400  (5x)
Guild Events Store Mk I Guild Event Token 400  (5x)
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Admiral Piett-portrait.png
Status Effect-Offense Up.pngOffense Up
Status Effect-Stealth.pngStealth
Status Effect-The Emperor's Trap.pngThe Emperor's Trap
Status Effect-Daze.pngDaze
Status Effect-Fear.pngFear
Status Effect-Marked.pngMarked
Status Effect-Inevitable Failure.pngInevitable Failure
Light Side Battles: 6-B (Hard) Game-Icon-Energy.png16
Unit-Character-Ahsoka Tano-portrait.png
Unit-Ship-Ahsoka Tano's Jedi Starfighter-portrait.png
Ahsoka Tano's Jedi Starfighter
Status Effect-Protection Up.pngProtection Up
Dark Side Battles: 4-C (Hard) Game-Icon-Energy.png12
Cantina Battles Store Cantina Battle Token 400  (5x)
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-Asajj Ventress-portrait.png
Status Effect-Defense Down.pngDefense Down
Status Effect-Stun.pngStun
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Aurra Sing-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Stun.pngStun
Cantina Battles: 7-C Game-Icon-Cantina Energy.png16
Unit-Character-Barriss Offee-portrait.png
Status Effect-Defense Up.pngDefense Up
Cantina Battles: 6-A Game-Icon-Cantina Energy.png12
Dark Side Battles: 5-E (Hard) Game-Icon-Energy.png16
Guild Store Guild Token 450  (5x)
Unit-Character-Bastila Shan-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Defense Up.pngDefense Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Speed Up.pngSpeed Up
Status Effect-Legendary Battle Meditation.pngLegendary Battle Meditation
Status Effect-Accuracy Up.pngAccuracy Up
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Stun.pngStun
Dark Side Battles: 5-B (Hard) Game-Icon-Energy.png16
Fleet Battles: 2-D (Hard) Game-Icon-Ship Energy.png20
Unit-Character-Boba Fett-portrait.png
Unit-Ship-Slave I-portrait.png
Slave I
Status Effect-Bounty Hunter's Resolve.pngBounty Hunter's Resolve
Status Effect-Ability Block.pngAbility Block
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Healing Immunity.pngHealing Immunity
Dark Side Battles: 2-B (Hard) Game-Icon-Energy.png12
Dark Side Battles: 4-E (Hard) Game-Icon-Energy.png12
Cantina Battles Store Cantina Battle Token 400  (5x)
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-Bossk-portrait.png
Unit-Ship-Hound's Tooth-portrait.png
Hound's Tooth
Status Effect-Offense Up.pngOffense Up
Status Effect-Taunt.pngTaunt
Status Effect-Frenzy.pngFrenzy
Status Effect-Stun.pngStun
Dark Side Battles: 9-B (Hard) Game-Icon-Energy.png20
Unit-Character-CC-2224 "Cody"-portrait.png
Status Effect-Stun.pngStun
Fleet Arena Store Fleet Arena Token 400  (5x)
Guild Store Guild Token 450  (5x)
Unit-Character-CT-5555 "Fives"-portrait.png
Unit-Ship-Umbaran Starfighter-portrait.png
Umbaran Starfighter
Status Effect-Taunt.pngTaunt
Status Effect-Speed Down.pngSpeed Down
Dark Side Battles: 2-D (Hard) Game-Icon-Energy.png12
Cantina Battles Store Cantina Battle Token 400  (5x)
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-CT-7567 "Rex"-portrait.png
Unit-Ship-Rex's ARC-170-portrait.png
Rex's ARC-170
Status Effect-Potency Up.pngPotency Up
Status Effect-Tenacity Up.pngTenacity Up
Fleet Arena Store Fleet Arena Token 400  (5x)
Guild Store Guild Token 450  (5x)
Unit-Character-Cad Bane-portrait.png
Unit-Ship-Xanadu Blood-portrait.png
Xanadu Blood
Status Effect-Stun.pngStun
Status Effect-Accuracy Down.pngAccuracy Down
Galactic War Store Galactic War Token 400  (5x)
Unit-Character-Captain Phasma-portrait.png
Unit-Ship-Kylo Ren's Command Shuttle-portrait.png
Kylo Ren's Command Shuttle
Status Effect-Advantage.pngAdvantage
Status Effect-Defense Down.pngDefense Down
Status Effect-Speed Down.pngSpeed Down
Galactic War Store Galactic War Token 400  (5x)
Unit-Character-Carth Onasi-portrait.png
Status Effect-Offense Up.pngOffense Up
Status Effect-Damage Over Time.pngDamage Over Time
Fleet Battles: 2-E (Hard) Game-Icon-Ship Energy.png20
Unit-Character-Chief Chirpa-portrait.png
Status Effect-Heal Over Time.pngHeal Over Time
Status Effect-Retribution.pngRetribution
Status Effect-Speed Up.pngSpeed Up
Status Effect-Speed Down.pngSpeed Down
Cantina Battles: 5-D Game-Icon-Cantina Energy.png12
Unit-Character-Chief Nebit-portrait.png
Status Effect-Heal Over Time.pngHeal Over Time
Status Effect-Taunt.pngTaunt
Status Effect-Protection Up.pngProtection Up
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Clone Wars Chewbacca-portrait.png
Status Effect-Defense Up.pngDefense Up
Status Effect-Health Up.pngHealth Up
Status Effect-Taunt.pngTaunt
Cantina Battles: 1-C Game-Icon-Cantina Energy.png8
Dark Side Battles: 2-C (Hard) Game-Icon-Energy.png12
Light Side Battles: 3-E (Hard) Game-Icon-Energy.png12
Unit-Character-Commander Luke Skywalker-portrait.png
Status Effect-Call to Action.pngCall to Action
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Defense Down.pngDefense Down
Status Effect-Speed Down.pngSpeed Down
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Luke Skywalker Hero's Journey
Unit-Character-Count Dooku-portrait.png
Status Effect-Stealth.pngStealth
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Status Effect-Riposte.pngRiposte
Status Effect-Ability Block.pngAbility Block
Status Effect-Shock.pngShock
Status Effect-Stun.pngStun
Cantina Battles: 6-G Game-Icon-Cantina Energy.png12
Dark Side Battles: 1-C (Hard) Game-Icon-Energy.png12
Light Side Battles: 1-C (Hard) Game-Icon-Energy.png12
Unit-Character-Darth Maul-portrait.png
Unit-Ship-Scimitar-portrait.png
Scimitar
Status Effect-Offense Up.pngOffense Up
Status Effect-Daze.pngDaze
Fleet Arena Store Fleet Arena Token 400  (5x)
Guild Store Guild Token 450  (5x)
Unit-Character-Darth Nihilus-portrait.png
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Health Down.pngHealth Down
Dark Side Battles: 9-A (Hard) Game-Icon-Energy.png20
Unit-Character-Darth Revan-portrait.png
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Shock.pngShock
Status Effect-Fear.pngFear
Status Effect-Ferocity.pngFerocity
Scourge of the Old Republic
Unit-Character-Darth Sidious-portrait.png
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Expose.pngExpose
Status Effect-Healing Immunity.pngHealing Immunity
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Darth Traya-portrait.png
Status Effect-Protection Up.pngProtection Up
Status Effect-Daze.pngDaze
Status Effect-Ability Block.pngAbility Block
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Tenacity Down.pngTenacity Down
Status Effect-Isolate.pngIsolate
The Sith Triumvirate
Unit-Character-Darth Vader-portrait.png
Unit-Ship-TIE Advanced x1-portrait.png
TIE Advanced x1
Status Effect-Merciless.pngMerciless
Status Effect-Ability Block.pngAbility Block
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Merciless Target.pngMerciless Target
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-Dathcha-portrait.png
Status Effect-Stealth.pngStealth
Status Effect-Ability Block.pngAbility Block
Status Effect-Stun.pngStun
Light Side Battles: 3-B (Hard) Game-Icon-Energy.png12
Light Side Battles: 3-F (Hard) Game-Icon-Energy.png12
Galactic War Store Galactic War Token 400  (5x)
Unit-Character-Dengar-portrait.png
Status Effect-Stealth.pngStealth
Status Effect-Tenacity Up.pngTenacity Up
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Speed Down.pngSpeed Down
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Status Effect-Thermal Detonator.pngThermal Detonator
Guild Store Guild Token 450  (5x)
Unit-Character-Director Krennic-portrait.png
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Speed Down.pngSpeed Down
Status Effect-Stagger.pngStagger
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Light Side Battles: 9-D (Hard) Game-Icon-Energy.png20
Guild Events Store Mk I Guild Event Token 400  (5x)
Unit-Character-Eeth Koth-portrait.png
Status Effect-Ability Block.pngAbility Block
Status Effect-Defense Down.pngDefense Down
Status Effect-Stun.pngStun
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Embo-portrait.png
Status Effect-Foresight.pngForesight
Dark Side Battles: 8-C (Hard) Game-Icon-Energy.png20
Unit-Character-Emperor Palpatine-portrait.png
Unit-Ship-Emperor's Shuttle-portrait.png
Emperor's Shuttle
Status Effect-Offense Up.pngOffense Up
Status Effect-Health Steal Up.pngHealth Steal Up
Status Effect-Shock.pngShock
Status Effect-Stun.pngStun
Emperor's Demise
Unit-Character-Finn-portrait.png
Unit-Ship-Rey's Millennium Falcon-portrait.png
Rey's Millennium Falcon
Status Effect-Advantage.pngAdvantage
Status Effect-Defense Up.pngDefense Up
Status Effect-Retribution.pngRetribution
Status Effect-Taunt.pngTaunt
Status Effect-Expose.pngExpose
Status Effect-Stun.pngStun
Status Effect-Determination.pngDetermination
Cantina Battles: 3-E Game-Icon-Cantina Energy.png10
Guild Store Guild Token 450  (5x)
Unit-Character-Gar Saxon-portrait.png
Unit-Ship-Gauntlet Starfighter-portrait.png
Gauntlet Starfighter
Status Effect-Speed Down.pngSpeed Down
Cantina Battles: 2-E Game-Icon-Cantina Energy.png8
Guild Events Store Mk I Guild Event Token 400  (5x)
Unit-Character-General Grievous-portrait.png
Unit-Ship-Malevolence-portrait.png
Malevolence
Status Effect-Health Steal Up.pngHealth Steal Up
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Stun.pngStun
Status Effect-Target Lock.pngTarget Lock
Fleet Arena Store Fleet Arena Token 400  (5x)
Shard Store Shard Token 1125  (5x)
Shard Token 2250  (10x)
Shard Token 6750  (30x)
Unit-Character-General Hux-portrait.png
Unit-Ship-Finalizer-portrait.png
Finalizer
Status Effect-Advantage.pngAdvantage
Status Effect-Dominance.pngDominance
Dark Side Battles: 6-A (Hard) Game-Icon-Energy.png16
Unit-Character-General Kenobi-portrait.png
Unit-Ship-Negotiator-portrait.png
Negotiator
Status Effect-Foresight.pngForesight
Status Effect-Offense Up.pngOffense Up
Status Effect-Retribution.pngRetribution
Status Effect-Taunt.pngTaunt
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Tank Takedown
Unit-Character-General Skywalker-portrait.png
Status Effect-Daze.pngDaze
Status Effect-Armor Shred.pngArmor Shred
Guild Events Store Mk I Guild Event Token 1900  (5x)
Mk I Guild Event Token 3800  (10x)
Mk I Guild Event Token 5700  (15x)
Clash on Kamino
Unit-Character-General Veers-portrait.png
Status Effect-Offense Up.pngOffense Up
Status Effect-Speed Up.pngSpeed Up
Status Effect-Ability Block.pngAbility Block
Light Side Battles: 4-C (Hard) Game-Icon-Energy.png12
Light Side Battles: 6-C (Hard) Game-Icon-Energy.png16
Guild Events Store Mk I Guild Event Token 400  (5x)
Unit-Character-Geonosian Brood Alpha-portrait.png
Status Effect-Expose.pngExpose
Status Effect-Hive Mind.pngHive Mind
Cantina Battles: 8-D Game-Icon-Cantina Energy.png16
Unit-Character-Grand Admiral Thrawn-portrait.png
Unit-Ship-Chimaera-portrait.png
Chimaera
Status Effect-Ability Block.pngAbility Block
Status Effect-Defense Down.pngDefense Down
Status Effect-Fracture.pngFracture
Status Effect-Stun.pngStun
Artist of War
Unit-Character-Grand Master Yoda-portrait.png
Status Effect-Foresight.pngForesight
Status Effect-Offense Up.pngOffense Up
Status Effect-Tenacity Up.pngTenacity Up
Status Effect-Defense Penetration Up.pngDefense Penetration Up
Status Effect-Protection Up.pngProtection Up
Status Effect-Stun.pngStun
Status Effect-Potency Down.pngPotency Down
Grand Master's Training
Unit-Character-Grand Moff Tarkin-portrait.png
Unit-Ship-Executrix-portrait.png
Executrix
Status Effect-Potency Up.pngPotency Up
Status Effect-Critical Chance Down.pngCritical Chance Down
Status Effect-Offense Down.pngOffense Down
Fleet Arena Store Fleet Arena Token 400  (5x)
Guild Events Store Mk I Guild Event Token 400  (5x)
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Greedo-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Potency Up.pngPotency Up
Status Effect-Stun.pngStun
Status Effect-Thermal Detonator.pngThermal Detonator
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Greef Karga-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Retribution.pngRetribution
Status Effect-Stealth.pngStealth
Status Effect-Tenacity Up.pngTenacity Up
Status Effect-Health Steal Up.pngHealth Steal Up
Status Effect-Defense Penetration Up.pngDefense Penetration Up
Status Effect-Daze.pngDaze
Fleet Battles: 4-C (Hard) Game-Icon-Ship Energy.png20
Unit-Character-HK-47-portrait.png
Status Effect-Offense Up.pngOffense Up
Status Effect-Tenacity Down.pngTenacity Down
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Hera Syndulla-portrait.png
Unit-Ship-Ghost-portrait.png
Ghost
Status Effect-Backup Plan.pngBackup Plan
Status Effect-Expose.pngExpose
Cantina Battles: 1-F Game-Icon-Cantina Energy.png8
Guild Events Store Mk I Guild Event Token 400  (5x)
Unit-Character-IG-88-portrait.png
Unit-Ship-IG-2000-portrait.png
IG-2000
Status Effect-Ability Block.pngAbility Block
Status Effect-Defense Down.pngDefense Down
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Target Lock.pngTarget Lock
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Ima-Gun Di-portrait.png
Status Effect-Defense Up.pngDefense Up
Status Effect-Defense Down.pngDefense Down
Cantina Battles: 7-E Game-Icon-Cantina Energy.png16
Dark Side Battles: 5-A (Hard) Game-Icon-Energy.png16
Light Side Battles: 7-C (Hard) Game-Icon-Energy.png20
Guild Store Guild Token 450  (5x)
Unit-Character-Jango Fett-portrait.png
Status Effect-Bounty Hunter's Resolve.pngBounty Hunter's Resolve
Status Effect-Burning.pngBurning
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Stagger.pngStagger
Light Side Battles: 8-D (Hard) Game-Icon-Energy.png20
Unit-Character-Jedi Knight Anakin-portrait.png
Unit-Ship-Anakin's Eta-2 Starfighter-portrait.png
Anakin's Eta-2 Starfighter
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Protection Up.pngProtection Up
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Healing Immunity.pngHealing Immunity
Cantina Battles: 7-G Game-Icon-Cantina Energy.png16
Light Side Battles: 5-C (Hard) Game-Icon-Energy.png16
Unit-Character-Jedi Knight Luke Skywalker-portrait.png
Status Effect-Jedi's Will.pngJedi's Will
Status Effect-Stun.pngStun
Status Effect-Blind.pngBlind
Status Effect-Vulnerable.pngVulnerable
Luke Skywalker The Journey Continues
Unit-Character-Jedi Knight Revan-portrait.png
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Foresight.pngForesight
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Stun.pngStun
Status Effect-Marked.pngMarked
Legend of the Old Republic
Unit-Character-Jedi Master Luke Skywalker-portrait.png
Status Effect-Advantage.pngAdvantage
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Status Effect-Jedi Lessons.pngJedi Lessons
Status Effect-Jedi Legacy.pngJedi Legacy
Status Effect-Daze.pngDaze
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Expose.pngExpose
Status Effect-Tenacity Down.pngTenacity Down
Status Effect-Breach.pngBreach
The Journey's End
Unit-Character-Jyn Erso-portrait.png
Unit-Ship-Cassian's U-wing-portrait.png
Cassian's U-wing
Status Effect-Advantage.pngAdvantage
Status Effect-Stun.pngStun
Guild Store Guild Token 450  (5x)
Unit-Character-Kit Fisto-portrait.png
Status Effect-Potency Up.pngPotency Up
Cantina Battles: 4-F Game-Icon-Cantina Energy.png10
Guild Store Guild Token 450  (5x)
Unit-Character-Kylo Ren (Unmasked)-portrait.png
Unit-Ship-TIE Silencer-portrait.png
TIE Silencer
Status Effect-Advantage.pngAdvantage
Status Effect-Taunt.pngTaunt
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Cantina Battles: 3-F Game-Icon-Cantina Energy.png10
Unit-Character-Lando Calrissian-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Cantina Battles: 1-E Game-Icon-Cantina Energy.png8
Guild Events Store Mk I Guild Event Token 400  (5x)
Unit-Character-Lobot-portrait.png
Status Effect-Defense Down.pngDefense Down
Light Side Battles: 4-B (Hard) Game-Icon-Energy.png12
Light Side Battles: 5-B (Hard) Game-Icon-Energy.png16
Unit-Character-Luke Skywalker (Farmboy)-portrait.png
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Defense Down.pngDefense Down
Status Effect-Speed Down.pngSpeed Down
Status Effect-Stun.pngStun
Cantina Battles: 1-B Game-Icon-Cantina Energy.png8
Light Side Battles: 7-D (Hard) Game-Icon-Energy.png20
Guild Events Store Mk I Guild Event Token 400  (5x)
Guild Store Guild Token 450  (5x)
Unit-Character-Luminara Unduli-portrait.png
Status Effect-Evasion Up.pngEvasion Up
Status Effect-Heal Over Time.pngHeal Over Time
Status Effect-Ability Block.pngAbility Block
Dark Side Battles: 2-E (Hard) Game-Icon-Energy.png12
Light Side Battles: 3-D (Hard) Game-Icon-Energy.png12
Galactic War Store
Unit-Character-Mace Windu-portrait.png
Unit-Ship-Endurance-portrait.png
Endurance
Status Effect-Expose.pngExpose
Cantina Battles: 4-A Game-Icon-Cantina Energy.png10
Light Side Battles: 2-E (Hard) Game-Icon-Energy.png12
Fleet Arena Store Fleet Arena Token 400  (5x)
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Mon Mothma-portrait.png
Light Side Battles: 5-E (Hard) Game-Icon-Energy.png16
Unit-Character-Mother Talzin-portrait.png
Status Effect-Plague.pngPlague
Light Side Battles: 8-A (Hard) Game-Icon-Energy.png20
Unit-Character-Nute Gunray-portrait.png
Status Effect-Stealth.pngStealth
Status Effect-Speed Down.pngSpeed Down
Status Effect-Extortion.pngExtortion
Status Effect-Profit.pngProfit
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Obi-Wan Kenobi (Old Ben)-portrait.png
Status Effect-Defense Up.pngDefense Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Potency Up.pngPotency Up
Status Effect-Speed Up.pngSpeed Up
Status Effect-Taunt.pngTaunt
Status Effect-Ability Block.pngAbility Block
Status Effect-Evasion Down.pngEvasion Down
Status Effect-Offense Down.pngOffense Down
Cantina Battles: 2-F Game-Icon-Cantina Energy.png8
Guild Store Guild Token 450  (5x)
Unit-Character-Old Daka-portrait.png
Status Effect-Defense Up.pngDefense Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Stun.pngStun
Dark Side Battles: 4-B (Hard) Game-Icon-Energy.png12
Cantina Battles Store Cantina Battle Token 400  (5x)
Unit-Character-Padmé Amidala-portrait.png
Status Effect-Protection Up.pngProtection Up
Status Effect-Stun.pngStun
Aggressive Negotiations
Unit-Character-Plo Koon-portrait.png
Unit-Ship-Plo Koon's Jedi Starfighter-portrait.png
Plo Koon's Jedi Starfighter
Status Effect-Defense Up.pngDefense Up
Status Effect-Offense Down.pngOffense Down
Cantina Battles: 4-G Game-Icon-Cantina Energy.png10
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-Poe Dameron-portrait.png
Unit-Ship-Poe Dameron's X-wing-portrait.png
Poe Dameron's X-wing
Status Effect-Taunt.pngTaunt
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Expose.pngExpose
Status Effect-Offense Down.pngOffense Down
Light Side Battles: 7-B (Hard) Game-Icon-Energy.png20
Cantina Battles Store Cantina Battle Token 400  (5x)
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-Poggle the Lesser-portrait.png
Status Effect-Offense Up.pngOffense Up
Status Effect-Ability Block.pngAbility Block
Status Effect-Hive Mind.pngHive Mind
Light Side Battles: 4-E (Hard) Game-Icon-Energy.png12
Light Side Battles: 6-E (Hard) Game-Icon-Energy.png16
Galactic War Store Galactic War Token 400  (5x)
Unit-Character-Princess Leia-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Foresight.pngForesight
Status Effect-Offense Up.pngOffense Up
Status Effect-Stealth.pngStealth
Guild Events Store Mk I Guild Event Token 400  (5x)
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Qi'ra-portrait.png
Status Effect-Health Steal Up.pngHealth Steal Up
Status Effect-Defense Penetration Up.pngDefense Penetration Up
Status Effect-Daze.pngDaze
Status Effect-Expose.pngExpose
Status Effect-Offense Down.pngOffense Down
Status Effect-Stagger.pngStagger
Status Effect-Prepared.pngPrepared
Cantina Battles: 3-B Game-Icon-Cantina Energy.png10
Unit-Character-Qui-Gon Jinn-portrait.png
Status Effect-Offense Up.pngOffense Up
Cantina Battles Store Cantina Battle Token 400  (5x)
Unit-Character-Rebel Officer Leia Organa-portrait.png
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Guild Events Store Mk II Guild Event Token 900  (5x)
Mk II Guild Event Token 1800  (10x)
Hoth Rebel Assault
Unit-Character-Rey-portrait.png
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Status Effect-Lifeblood.pngLifeblood
Status Effect-Inspired.pngInspired
Status Effect-Mastery Increased.pngMastery Increased
Heir to the Light Side
Unit-Character-Rey (Jedi Training)-portrait.png
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Foresight.pngForesight
Status Effect-Offense Up.pngOffense Up
Status Effect-Daze.pngDaze
Status Effect-Ability Block.pngAbility Block
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Offense Down.pngOffense Down
Status Effect-Speed Down.pngSpeed Down
Rey Hero's Journey
Unit-Character-Savage Opress-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Defense Up.pngDefense Up
Status Effect-Heal Over Time.pngHeal Over Time
Status Effect-Offense Up.pngOffense Up
Status Effect-Offense Down.pngOffense Down
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Shaak Ti-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Retribution.pngRetribution
Status Effect-Speed Up.pngSpeed Up
Status Effect-Stealth.pngStealth
Status Effect-Taunt.pngTaunt
Status Effect-Tenacity Up.pngTenacity Up
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Fleet Battles: 5-A (Hard) Game-Icon-Ship Energy.png20
Unit-Character-Sith Eternal Emperor-portrait.png
Status Effect-Retribution.pngRetribution
Status Effect-Speed Up.pngSpeed Up
Status Effect-Taunt.pngTaunt
Status Effect-Deceived.pngDeceived
Status Effect-Linked.pngLinked
The Final Order
Unit-Character-Stormtrooper Han-portrait.png
Status Effect-Taunt.pngTaunt
Guild Events Store Mk I Guild Event Token 400  (5x)
Squad Arena Store Squad Arena Token 400  (5x)
Unit-Character-Supreme Leader Kylo Ren-portrait.png
Status Effect-Advantage.pngAdvantage
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Stun.pngStun
Status Effect-Siphon.pngSiphon
Status Effect-Mastery Increased.pngMastery Increased
Status Effect-Mastery Decreased.pngMastery Decreased
Heir to the Dark Side
Unit-Character-Talia-portrait.png
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Stagger.pngStagger
Cantina Battles: 1-G Game-Icon-Cantina Energy.png8
Light Side Battles: 2-D (Hard) Game-Icon-Energy.png12
Light Side Battles: 2-F (Hard) Game-Icon-Energy.png12
Guild Store Guild Token 450  (5x)
Unit-Character-Teebo-portrait.png
Status Effect-Stealth.pngStealth
Dark Side Battles: 3-D (Hard) Game-Icon-Energy.png12
Light Side Battles: 4-A (Hard) Game-Icon-Energy.png12
Galactic War Store
Unit-Character-The Mandalorian-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Bounty Hunter's Resolve.pngBounty Hunter's Resolve
Fleet Battles: 5-E (Hard) Game-Icon-Ship Energy.png20
Unit-Character-URoRRuR'R'R-portrait.png
Status Effect-Speed Up.pngSpeed Up
Status Effect-Stun.pngStun
Light Side Battles: 5-A (Hard) Game-Icon-Energy.png16
Light Side Battles: 5-F (Hard) Game-Icon-Energy.png16
Unit-Character-Wedge Antilles-portrait.png
Unit-Ship-Wedge Antilles's X-wing-portrait.png
Wedge Antilles's X-wing
Status Effect-Defense Down.pngDefense Down
Cantina Battles: 6-F Game-Icon-Cantina Energy.png12
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-Zam Wesell-portrait.png
Status Effect-Speed Up.pngSpeed Up
Status Effect-Evasion Down.pngEvasion Down
Status Effect-Thermal Detonator.pngThermal Detonator
Fleet Arena Store Fleet Arena Token 400  (5x)
Guild Store

Leader Abilities

Unit-Character-Aayla Secura-portrait-tr.png Aayla Secura Game-Icon-Ability Material Omega.png
Lead Synergy: Jedi
Synergy: Jedi

Jedi allies gain 40% Tenacity and recover 10% of their Max Health when they resist an effect.

Unit-Character-Admiral Ackbar-portrait-tr.png Admiral Ackbar Game-Icon-Ability Material Mk III.png
Lead Synergy: Rebel

Rebel allies have +25 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a Rebel ally to Assist.

Unit-Character-Admiral Piett-portrait-tr.png Admiral Piett Game-Icon-Ability Material Omega.png
Lead Synergy: Empire
Synergy: Empire

Empire allies have +30% Offense and Potency. Light Side enemies have -30% Tenacity and -15 Speed. When an ally with Inevitable Failure critically hits an enemy, they gain 1 stack of Inevitable Failure and Defense Up for 2 turns.

Unit-Character-Ahsoka Tano-portrait-tr.png Ahsoka Tano Game-Icon-Ability Material Omega.png
Lead Synergy: JediNightsister
Synergy: Jedi Knight AnakinGalactic Republic501stGeneral Kenobi

Jedi and Nightsister allies have +14% Evasion, and gain 20% Turn Meter whenever they Evade.

Unit-Character-Asajj Ventress-portrait-tr.png Asajj Ventress Game-Icon-Ability Material Zeta.png
Lead Synergy: Nightsister

Nightsister allies have +30 Speed, +30% Offense, gain 50% Turn Meter when they fall below 100% Health, and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be Resisted.

Unit-Character-Aurra Sing-portrait-tr.png Aurra Sing Game-Icon-Ability Material Zeta.png
Lead Synergy: Bounty HuntersScoundrel
Synergy: StealthBounty HuntersDebuffToppled

Bounty Hunter and Scoundrel allies have +30% Offense while Stealthed. At the start of battle, and whenever a Bounty Hunter ally defeats an enemy, all Bounty Hunter Attacker allies gain Stealth for 2 turns. When Aurra Sing is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Use an ability while buffed 10 times. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +50% Counter Chance and their Payouts are activated. Bounty Hunter allies recover 25% Protection and gain 25% Turn Meter whenever an enemy is defeated.

Unit-Character-Barriss Offee-portrait-tr.png Barriss Offee Game-Icon-Ability Material Omega.png
Lead Synergy: AllJedi

Jedi allies gain 20% Max Health, and other allies gain half that amount. In addition, at the start of each of their turns, Jedi allies heal for 8% of Barriss Offee's Max Health, and other allies heal half that amount.

Unit-Character-Bastila Shan-portrait-tr.png Bastila Shan Game-Icon-Ability Material Zeta.png
Lead Synergy: Jedi
Synergy: Jedi Knight RevanJedi

At the start of the battle, Jedi allies gain 15% Turn Meter and Protection Up (200%, can't be dispelled), and Jedi Tank allies Taunt for 1 turn. While Jedi allies have Protection Up, they have +150% Tenacity and deal 35% more damage.

Unit-Character-Boba Fett-portrait-tr.png Boba Fett Game-Icon-Ability Material Omega.png
Lead Synergy: AllBounty Hunters

All allies gain 50% Critical Damage and 10% Critical Chance. Bounty Hunter allies gain 15 Speed for each debuffed enemy, gain Max Health equal to 50% of the total Potency of all Bounty Hunter allies, and gain 15% Turn Meter whenever a Thermal Detonator explodes. When Boba Fett is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Defeat the first enemy that takes a turn in any encounter. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies have +25% Tenacity for the rest of the battle and their Payouts are activated.

Unit-Character-Bossk-portrait-tr.png Bossk Game-Icon-Ability Material Zeta.png
Lead Synergy: Bounty Hunters
Synergy: Bounty Hunters

All Bounty Hunters gain +50% Max Protection and +50% Tenacity. All Bounty Hunter allies gain +100% Defense while at full Health. Whenever an enemy suffers a debuff or Resists, all Bounty Hunter allies recover 5% Health and Protection. When Bossk is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Deal damage to the weakest enemy 10 times. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +50 Speed for the rest of battle and their Payouts are activated.

Unit-Character-CC-2224 "Cody"-portrait-tr.png CC-2224 "Cody" Game-Icon-Ability Material Zeta.png
Lead Synergy: AllClone Trooper
Synergy: Clone Trooper

Clone allies gain 30% Critical Chance, and other allies gain half that amount. Cody gains 60% Defense for each living Clone ally and other Clone allies gain half that amount. Clone allies recover 5% of their Max Protection whenever they use a Basic ability.

Unit-Character-CT-5555 "Fives"-portrait-tr.png CT-5555 "Fives" Game-Icon-Ability Material Omega.png
Lead Synergy: AllClone Trooper501st
Synergy: Clone Trooper501st

Clone Trooper allies have +50% Defense, and other allies gain half that amount. 501st allies gain Protection Over Time (5%) for 2 turns whenever they are critically hit.

Unit-Character-CT-7567 "Rex"-portrait-tr.png CT-7567 "Rex" Game-Icon-Ability Material Omega.png
Lead Synergy: AllClone Trooper501st
Synergy: Clone Trooper501st

Clone Trooper allies and 501st allies have +20% Max Health. This increase is doubled for 501st Clone Troopers and halved for other allies. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount.

Unit-Character-Cad Bane-portrait-tr.png Cad Bane Game-Icon-Ability Material Omega.png
Lead Synergy: Bounty Hunters
Synergy: Debuff

Bounty Hunter allies have +100% Potency and gain Advantage for 2 turns when they inflict a debuff. When Cad Bane is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Inflict 20 debuffs on enemies. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All enemies have -50% Tenacity for the rest of the battle. All Bounty Hunter allies have their Payouts activated.

Unit-Character-Captain Phasma-portrait-tr.png Captain Phasma Game-Icon-Ability Material Zeta.png
Lead Synergy: AllFirst Order
Synergy: Advantage

Whenever an ally attacks, they have a 20% chance to call a random ally to Assist. This chance is tripled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns. First Order allies gain Advantage for 2 turns at the start of each encounter, can't be Critically Hit while they have Advantage, and gain 20% Potency.

Unit-Character-Carth Onasi-portrait-tr.png Carth Onasi Game-Icon-Ability Material Zeta.png
Lead Synergy: Old Republic
Synergy: Damage Over TimeOld Republic

Old Republic allies gain 30% Potency, Tenacity and Critical Avoidance. Whenever an enemy is inflicted with a Damage Over Time effect, all Old Republic allies recover 3% Health and Protection.

When an Old Republic ally uses their Basic ability during their turn, they have an 80% chance to call another Old Republic ally to assist, dealing 50% less damage (limit once per turn).

Unit-Character-Chief Chirpa-portrait-tr.png Chief Chirpa Game-Icon-Ability Material Zeta.png
Lead Synergy: Ewok
Synergy: Ewok

Ewok allies gain 20% Turn Meter and deal 10% more damage whenever they perform a Basic attack. These effects are halved for other allies. Whenever an Ewok ally uses a Special ability, 60% chance to call another random Ewok ally to Assist.

Unit-Character-Chief Nebit-portrait-tr.png Chief Nebit Game-Icon-Ability Material Mk III.png
Lead Synergy: JawaDroid
Synergy: JawaDroid

Jawa and Droid allies gain 30% Critical Chance and inflict Critical Chance Down for 3 turns on a Critical Hit.

Unit-Character-Clone Wars Chewbacca-portrait-tr.png Clone Wars Chewbacca Game-Icon-Ability Material Omega.png
Lead Synergy: All

All allies have +50 Defense, and a 50% chance to gain Defense Up for 3 turns whenever they are damaged.

Unit-Character-Commander Luke Skywalker-portrait-tr.png Commander Luke Skywalker Game-Icon-Ability Material Zeta.png
Lead Synergy: Rebel
Synergy: Rebel

Rebel allies have +50% Counter Chance, +50% Defense, and +15% Offense. Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter.

Unit-Character-Count Dooku-portrait-tr.png Count Dooku Game-Icon-Ability Material Omega.png
Lead Synergy: Separatist
Synergy: Separatist

Separatist allies have +35% counter chance and gain 50% Tenacity the first time they are Stunned or Dazed.

Whenever an enemy falls below 100% Health, they inflict Tenacity Down and Healing Immunity for 2 turns on themselves, which can't be evaded or resisted, and all Separatist allies gain 10% Offense (stacking, max 50%).

Unit-Character-Darth Maul-portrait-tr.png Darth Maul Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith

All Sith allies gain 20% Evasion, gain 20% Turn Meter and Stealth for 1 turn at the start of each encounter and whenever they Evade or are Critically Hit, can't be Critically Hit while Stealthed, and gain Advantage for 2 turns whenever Stealth expires. The Stealth and Turn Meter from this ability ignores Taunting allies.

Unit-Character-Darth Nihilus-portrait-tr.png Darth Nihilus Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith
Synergy: Darth SionDarth Traya

Sith allies gain 60% Offense and 150% Health Steal. Sith allies lose all Protection and gain that much Max Health. Sith allies are immune to Healing effects that aren't Health Steal and can't score Critical Hits.

Unit-Character-Darth Revan-portrait-tr.png Darth Revan Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith Empire
Synergy: Sith Empire

Sith Empire allies are immune to Turn Meter reduction while they are debuffed, and gain 10% Critical Chance and 15 Speed for each of their own debuffs. At the start of each Sith Empire ally's turn, they gain 5 stacks of Ferocity for 2 turns.

At the start of battle, if all allies are Sith Empire they have +50% Critical Damage.

At the end of each turn, if an enemy fell below 50% Health during that turn, inflict Deathmark on the enemy leader for 1 turn if Darth Revan is in the leader slot and not the ally slot. This Deathmark can't be copied, dispelled or resisted, or evaded.

Unit-Character-Darth Sidious-portrait-tr.png Darth Sidious Game-Icon-Ability Material Omega.png
Lead Synergy: AllSith
Synergy: Debuff

All allies gain 15% Critical Chance and 30% Critical Damage. Sith allies gain 2% Offense until the end of encounter when they score a Critical Hit.

Unit-Character-Darth Traya-portrait-tr.png Darth Traya Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith
Synergy: Darth NihilusDarth SionSith

Sith allies have +40% Critical Avoidance and +40% Potency. When a debuffed enemy takes damage, all Sith allies recover 10% Health. When an enemy uses an ability outside of their turn, they take damage equal to 35% of their Max Health. This damage can't defeat enemies. When an enemy gains a buff outside of their turn, they lose 50% Offense until the end of their next turn.

Unit-Character-Darth Vader-portrait-tr.png Darth Vader Game-Icon-Ability Material Zeta.png
Lead Synergy: EmpireSith
Synergy: Damage Over Time

Empire and Sith allies have +30% Offense and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be Resisted. While Darth Vader is alive, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them.

Unit-Character-Dathcha-portrait-tr.png Dathcha Game-Icon-Ability Material Omega.png
Lead Synergy: All

Whenever an ally damages a Droid, they have an 80% chance to inflict Defense Down for 3 turns and a 25% chance to remove 25% Turn Meter.

Unit-Character-Dengar-portrait-tr.png Dengar Game-Icon-Ability Material Omega.png
Lead Synergy: Bounty Hunters
Synergy: Debuff

Bounty Hunter allies have +50% Health Steal. In addition, all enemies have -50% Critical Damage. When Dengar is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage the healthiest enemy 10 times. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All enemies have -20% Offense for the rest of the battle. All Bounty Hunter allies have their Payouts activated.

Unit-Character-Director Krennic-portrait-tr.png Director Krennic Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire
Synergy: Death TrooperDebuff

Empire allies gain 25% Critical Chance and 25% Potency. Debuffed enemies who are Critically Hit during an Empire ally's turn suffer Ability Block for 1 turn. This effect can't be Resisted. Empire allies recover 10% Protection whenever they score a Critical Hit.

Unit-Character-Eeth Koth-portrait-tr.png Eeth Koth Game-Icon-Ability Material Mk III.png
Lead Synergy: Jedi

Jedi allies gain 60 Defense.

Unit-Character-Embo-portrait-tr.png Embo Game-Icon-Ability Material Zeta.png
Lead Synergy: Bounty Hunters

All Bounty Hunters gain +50% Counter Chance and +50% Health Steal. When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn. When Embo is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage an enemy without buffs 15 times (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +50% Offense. When a Bounty Hunter ally uses a basic ability, they deal bonus damage equal to 7% of the target's Max Protection.

Unit-Character-Emperor Palpatine-portrait-tr.png Emperor Palpatine Game-Icon-Ability Material Zeta.png
Lead Synergy: EmpireSith

Empire and Sith allies have +35% Potency and 35% Max Health. Jedi and Rebel enemies have -35% Potency and -35% Evasion. When an Empire ally inflicts a debuff during their turn, they gain 20% Turn Meter. When a Sith ally inflicts a debuff during their turn, they recover 20% Health. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter.

Unit-Character-Finn-portrait-tr.png Finn Game-Icon-Ability Material Zeta.png
Lead Synergy: AllResistance
Synergy: Resistance

Resistance allies have +60% Defense, Offense, and Potency, and other allies have half that amount. If an enemy is damaged by a Resistance ally, for each Expose on them: That enemy loses 5% Turn Meter for each Resistance ally, all Resistance allies gain 3% Turn Meter for each Resistance ally, and their cooldowns are reduced by 1.

Unit-Character-Gar Saxon-portrait-tr.png Gar Saxon Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire

Empire allies gain 50% Counter Chance and 40% Defense. Whenever an Empire ally uses a Basic attack, they recover 5% Health

Unit-Character-General Grievous-portrait-tr.png General Grievous Game-Icon-Ability Material Zeta.png
Lead Synergy: DroidSeparatist
Synergy: Target Lock

All enemies have -40% Critical Avoidance and -50% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter. Target Locked enemies can't counter attack.

When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).

Unit-Character-General Hux-portrait-tr.png General Hux Game-Icon-Ability Material Omega.png
Lead Synergy: First Order
Synergy: AdvantageFirst Order

Basic attacks of First Order allies deal 50% more damage.

If all allies are First Order at the start of battle, General Hux gains Dominance at the start of each encounter and at the start of each of his turns if he didn't already have it.

Dominance can't be dispelled or prevented and expires at the end of the turn whenever General Hux is critically hit.

Dominance: Enemies can't counterattack; First Order allies have +100% counter chance and +50% Critical Damage

Unit-Character-General Kenobi-portrait-tr.png General Kenobi Game-Icon-Ability Material Mk III.png
Lead Synergy: Clone TrooperJedi
Synergy: Protection Up

Jedi and Clone allies have +30% Max Health and +70% Defense. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn.

Unit-Character-General Skywalker-portrait-tr.png General Skywalker Game-Icon-Ability Material Zeta.png
Lead Synergy: 501st
Synergy: DazeArmor Shred

All units can't be revived.
All 501st allies have +50% Critical Damage.
When an enemy gains a buff, all 501st allies gain 2% Offense (stacking) until the end of the encounter.

While there are other active 501st allies, General Skywalker:
- Can't drop below 100% Health
- Advances if he has 100% Protection and takes Cover if he has 0% Protection at the end of every turn
- Removes all other status effects when he takes Cover
- Leaves Cover and takes a bonus turn when all other 501st allies are defeated

Advance:
- Taunt, which can’t be dispelled or prevented
- Other 501st allies can’t lose Health
Cover:
- Can't be targeted
- Immune to damage and status effects
- Speed set to 0
- Recover 10% Protection and Turn Meter at the end of every turn, which can’t be prevented

Unit-Character-General Veers-portrait-tr.png General Veers Game-Icon-Ability Material Omega.png
Lead Synergy: EmpireImperial Trooper
Synergy: Imperial Trooper

Empire allies gain 30% Offense. Imperial Trooper allies gain 20 Speed and gain 10% Turn Meter whenever they gain a buff.

Unit-Character-Geonosian Brood Alpha-portrait-tr.png Geonosian Brood Alpha Game-Icon-Ability Material Zeta.png
Lead Synergy: Geonosian
Synergy: GeonosianHive Mind

Geonosian allies have +15,000 Max Health and Max Protection, and +50% Health Steal. Geonosian allies recover 3% Protection when they use their Basic ability. Basic abilities of Geonosian allies deal 10% more damage for each buffed enemy.

Unit-Character-Grand Admiral Thrawn-portrait-tr.png Grand Admiral Thrawn Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire

Empire allies have +15% Max Protection, +25% Offense, and gain 20% Turn Meter whenever they Resist a detrimental effect or suffer a debuff. Whenever an Empire ally gains or loses a status effect, they recover 2% Protection. Empire allies gain a new Special ability, Maneuver: Dispel all debuffs on this character and gain 50% Turn Meter (Cooldown 3).

Unit-Character-Grand Master Yoda-portrait-tr.png Grand Master Yoda Game-Icon-Ability Material Zeta.png
Lead Synergy: Jedi
Synergy: Jedi

Jedi allies have +30% Tenacity. Whenever a Jedi ally Resists a debuff, they gain the following: 30% Turn Meter, Critical Chance Up for 2 turns, and Critical Damage Up for 2 turns. Whenever they suffer a debuff, they gain Tenacity Up for 1 turn at the end of that turn. Grand Master Yoda is immune to Shock.

Unit-Character-Grand Moff Tarkin-portrait-tr.png Grand Moff Tarkin Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire

Empire allies gain 30 Speed. Inflict Defense Down and Expose for 2 turns on enemies that fall below 100% Health during Empire allies' turn. This effect can't be Resisted.

Unit-Character-Greedo-portrait-tr.png Greedo Game-Icon-Ability Material Mk III.png
Lead Synergy: Scoundrel

Scoundrel allies gain 50% Critical Damage. When Greedo is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage an enemy with less than 50% Turn Meter 10 times with a Basic Ability. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies have +50% Critical Damage for the rest of the battle and their Payouts are activated.

Unit-Character-Greef Karga-portrait-tr.png Greef Karga Game-Icon-Ability Material Omega.png
Lead Synergy: Bounty Hunters
Synergy: Bounty Hunters

Allied Bounty Hunters gain 30% Max Protection. Whenever an allied Bounty Hunter gains a buff, they recover 5% Protection. When Greef is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Attack out of turn 20 times. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies have their Payouts activated and gain 20% Critical Chance and Offense.

Unit-Character-HK-47-portrait-tr.png HK-47 Game-Icon-Ability Material Omega.png
Lead Synergy: Droid
Synergy: DeathmarkDarth RevanFearDebuff

Droid allies have +30% Critical Chance, +20% Critical Damage, and gain 10% Turn Meter on a critical hit.

Unit-Character-Hera Syndulla-portrait-tr.png Hera Syndulla Game-Icon-Ability Material Omega.png
Lead Synergy: Phoenix

Each active Phoenix ally grants their Unique ability to other Phoenix allies. In addition, whenever a Phoenix ally uses a special ability, they gain 20% Turn Meter if Hera is active. This effect is doubled for Phoenix allies with less than full Health.

Unit-Character-IG-88-portrait-tr.png IG-88 Game-Icon-Ability Material Omega.png
Lead Synergy: AllBounty Hunters
Synergy: Target Lock

All allies have +20% Critical Chance and inflict a Damage Over Time effect whenever they score a Critical Hit. When IG-88 is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Score Critical Hits against debuffed enemies 10 times. Enemies must be debuffed before the start of an attack to count progress. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +25% Offense and Potency for the rest of the battle and their Payouts are activated.

Unit-Character-Ima-Gun Di-portrait-tr.png Ima-Gun Di Game-Icon-Ability Material Omega.png
Lead Synergy: AllJedi

All allies gain 30 Defense and Jedi allies gain 35% Counter Chance and 25% Counter Damage.

Unit-Character-Jango Fett-portrait-tr.png Jango Fett Game-Icon-Ability Material Zeta.png
Lead Synergy: Bounty HuntersScoundrel
Synergy: Debuff

Scoundrel allies have +30 Speed. Enemies have -20% Potency for each debuff on all Bounty Hunter allies and -40% Tenacity. Enemies that are Burning can't gain bonus Turn Meter. Bounty Hunters have +35% Offense while they have Bounty Hunter's Resolve. When Jango Fett is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage a debuffed enemy 20 times. Enemies must be debuffed before the start of an attack to count progress. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunters gain Bounty Hunter's Resolve at the start of their next turn and +25% Critical Chance. All Bounty Hunters have their Payouts activated.

Unit-Character-Jedi Knight Anakin-portrait-tr.png Jedi Knight Anakin Game-Icon-Ability Material Omega.png
Lead Synergy: Clone TrooperJedi
Synergy: Padmé AmidalaGalactic Republic

Jedi and Clone allies have +30% Offense and +20% Critical Damage and other allies have half that amount. Whenever an ally is evaded, they gain Advantage for 2 turns.

Unit-Character-Jedi Knight Luke Skywalker-portrait-tr.png Jedi Knight Luke Skywalker Game-Icon-Ability Material Zeta.png
Lead Synergy: JediLight Side
Synergy: Jedi

All Light Side allies have +15% Critical Chance and Critical Damage, doubled for Jedi allies.

At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until end of encounter, and their base Speed can't be increased after their Speed is set (his base value is recorded at the start of encounter before any buffs or debuffs are applied). This Speed alteration does not affect Raid Bosses and does not activate if the enemy side also has a similar ability or a Galactic Legend.

At the start of encounter, all Jedi allies (excluding Old Republic Jedi) gain the granted ability Heroes Arise.

Heroes Arise: Dispel all debuffs on all allies then call all Jedi allies to assist, dealing 20% less damage. All Jedi allies (excluding Old Republic Jedi) recover 25% Health and Protection and gain Jedi's Will for 2 turns. Then Jedi Knight Luke Skywalker is granted 100% Turn Meter.

This ability is on a shared cooldown between allies who have Heroes Arise and is immune to cooldown manipulation (Cooldown: 10).

Unit-Character-Jedi Knight Revan-portrait-tr.png Jedi Knight Revan Game-Icon-Ability Material Zeta.png
Lead Synergy: JediOld Republic
Synergy: JediOld RepublicMarked

At the start of battle, Jedi and Old Republic allies gain +5 Speed, +5% Crit Chance and +5% Offense for each Jedi and each Old Republic ally. At the start of battle, Jedi allies gain Tenacity Up for 1 turn. While Revan is in the leader slot and not the ally slot, units are immune to bonus Turn Meter effects from Leader abilities until the start of the first turn of battle.

Whenever a Jedi ally attacks out of turn, they recover 20% of their Max Protection and deal 35% more damage. When a Jedi ally uses a Basic ability on an enemy with Bonus Protection, reduce the target enemy's Max Health by 10% (stacking, doesn't work against Raid Bosses). At the start of each Jedi ally's turn, they gain Strategic Advantage if no ally has Strategic Advantage. A Jedi ally with Strategic Advantage can't be countered.

Strategic Advantage: Dispel all debuffs on target other Jedi ally. They gain Strategic Advantage and assist, using their Basic ability. This character uses their Basic ability and loses Strategic Advantage.

58px Jedi Master Luke Skywalker Game-Icon-Ability Material Zeta.png
Lead Synergy: JediLight Side
Synergy: JediLight Side

All Light Side allies have +10% Max Health and Max Protection, doubled for Jedi allies. All Jedi allies have +30% Offense and +40 Speed.

If all allies are Jedi, Jedi Master Luke Skywalker Taunts while he has Protection.

The first time each other Jedi ally falls below 100% Health, they dispel all debuffs on themselves and gain Critical Hit Immunity, Defense Up, and Tenacity Up for 2 turns. Then, Luke Taunts for 2 turns, which can't be copied, dispelled, or prevented.

At the start of battle, Jedi allies gain the granted ability Inherited Teachings.

Inherited Teachings: Gain Jedi Lessons for 3 turns and call target other Light Side ally to assist, dealing 90% less damage. Then, they deal true damage to the target enemy based on 60% of Jedi Master Luke Skywalker's base Max Protection, which can't be evaded.

If that ally is a Jedi, they gain Jedi Lessons for 3 turns and 15% Turn Meter, recover Protection equal to 5% of Luke's base Max Protection, and reduce the cooldown of their Inherited Teachings ability by 1.

This ability can't be used if there are no other Jedi allies. (Cooldown: 2)

Unit-Character-Jyn Erso-portrait-tr.png Jyn Erso Game-Icon-Ability Material Zeta.png
Lead Synergy: Rebel

Rebel allies have +35% Potency and recover 5% Protection whenever they gain a buff. Enemies that suffer debuffs during Rebel allies' turns have a 50% chance to also become Exposed for 2 turns. This Expose can't be Resisted.

Unit-Character-Kit Fisto-portrait-tr.png Kit Fisto Game-Icon-Ability Material Omega.png
Lead Synergy: AllJedi

All allies gain 25% Tenacity and Jedi allies gain 45 Defense.

Unit-Character-Kylo Ren (Unmasked)-portrait-tr.png Kylo Ren (Unmasked) Game-Icon-Ability Material Zeta.png
Lead Synergy: First Order
Synergy: First OrderDebuff

First Order allies have +40% Critical Damage and +30 Speed. When a First Order ally scores a Critical Hit, they gain 20% Turn Meter. When a First Order ally gains a status effect, they recover 5% Health and 5% Protection.

Unit-Character-Lando Calrissian-portrait-tr.png Lando Calrissian Game-Icon-Ability Material Mk III.png
Lead Synergy: RebelScoundrel

Scoundrel and Rebel allies gain 15 Speed and 29% Critical Damage.

Unit-Character-Lobot-portrait-tr.png Lobot Game-Icon-Ability Material Mk III.png
Lead Synergy: Droid
Synergy: Droid

Droid allies gain 25 Speed and 10% Potency.

Unit-Character-Luke Skywalker (Farmboy)-portrait-tr.png Luke Skywalker (Farmboy) Game-Icon-Ability Material Zeta.png
Lead Synergy: All

All allies gain 50% Tenacity. Whenever an ally Resists a detrimental effect they gain Advantage for 2 turns.

Unit-Character-Luminara Unduli-portrait-tr.png Luminara Unduli Game-Icon-Ability Material Zeta.png
Lead Synergy: AllJedi

Jedi allies gain 15% Evasion and recover Health equal to 8% of Luminara's Max Health at the start of each of their turns. Non-Jedi allies receive half of the Evasion bonus and Heal effect. Whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns.

Unit-Character-Mace Windu-portrait-tr.png Mace Windu Game-Icon-Ability Material Omega.png
Lead Synergy: Jedi
Synergy: Expose

Jedi allies gain 20% Offense and 9% Critical Chance, and they recover 5% of their Max Health when scoring a Critical Hit.

Unit-Character-Mon Mothma-portrait-tr.png Mon Mothma Game-Icon-Ability Material Zeta.png
Lead Synergy: Rebel Fighter
Synergy: RebelRebel Fighter

At the start of battle, if Mon Mothma is in the Leader slot, she and all Rebel Fighter allies gain 8% of their combined base Max Health, Max Protection, Offense, Defense, Potency, and Tenacity.

Mon Mothma and Rebel Fighter allies have a 100% chance to assist each other whenever they use an ability during their turn, dealing 90% less damage (limit once per turn per ally). If that ability dealt no damage, the damage penalty is reduced to 45% less damage and that ally dispels all debuffs on the healthiest Rebel ally.

Unit-Character-Mother Talzin-portrait-tr.png Mother Talzin Game-Icon-Ability Material Zeta.png
Lead Synergy: Nightsister

Nightsister allies have +50% Potency and +30 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can't be Evaded. When an enemy Resists a detrimental effect, Nightsister allies gain 5% Turn Meter. When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this effect again until the end of the next turn).

Unit-Character-Nute Gunray-portrait-tr.png Nute Gunray Game-Icon-Ability Material Omega.png
Lead Synergy: Separatist
Synergy: Separatist

Separatist allies have +15% Speed and Potency for each enemy with Extortion. While Nute Gunray is alive, each enemy that ends their turn with Extortion dispels their own buffs and grants Extortion to another random enemy that doesn't have it.

Unit-Character-Obi-Wan Kenobi (Old Ben)-portrait-tr.png Obi-Wan Kenobi (Old Ben) Game-Icon-Ability Material Omega.png
Lead Synergy: All
Synergy: JediRebel

All allies gain 15% Evasion and gain 30% Turn Meter whenever they Evade an attack.

Unit-Character-Old Daka-portrait-tr.png Old Daka Game-Icon-Ability Material Omega.png
Lead Synergy: Nightsister

Nightsister allies have +50% Health and +50% Defense.

Unit-Character-Padmé Amidala-portrait-tr.png Padmé Amidala Game-Icon-Ability Material Zeta.png
Lead Synergy: Galactic RepublicLight Side
Synergy: Jedi Knight AnakinGalactic RepublicLight SideProtection Up

Light Side allies have +50% Max Health, and while they have Protection Up they resist all debuffs and can't be critically hit.

At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. Courage can't be copied, dispelled, or prevented.

Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health

Unit-Character-Plo Koon-portrait-tr.png Plo Koon Game-Icon-Ability Material Mk III.png
Lead Synergy: All
Synergy: Clone TrooperJedi

Each ally has a 55% chance to remove Stealth from each enemy at the start of their turn. If they dispel any enemies, they gain Offense Up for 1 turn.

Unit-Character-Poe Dameron-portrait-tr.png Poe Dameron Game-Icon-Ability Material Omega.png
Lead Synergy: Resistance
Synergy: Finn

Resistance allies gain 30% Offense and 15% Potency.

Unit-Character-Poggle the Lesser-portrait-tr.png Poggle the Lesser Game-Icon-Ability Material Omega.png
Lead Synergy: DroidSeparatist
Synergy: GeonosianSeparatistHive Mind

Separatist allies have +30% Offense. Droid allies recover 10% Health whenever they attack out of turn or damage a Target Locked enemy.

Unit-Character-Princess Leia-portrait-tr.png Princess Leia Game-Icon-Ability Material Omega.png
Lead Synergy: Rebel

Rebel allies gain 20% Critical Chance.

Unit-Character-Qi'ra-portrait-tr.png Qi'ra Game-Icon-Ability Material Omega.png
Lead Synergy: Scoundrel
Synergy: PreparedScoundrel

Scoundrel allies have +20% Critical Chance. In addition, whenever they score a Critical Hit, they recover 10% Protection and gain an additional bonus based on their Role for the rest of the battle.

Attacker: +10% Offense (stacking, max 3 stacks)
Tank: +20% Critical Avoidance (stacking, max 3 stacks)
Support or Healer: +20 Speed (stacking, max 3 stacks)

Unit-Character-Qui-Gon Jinn-portrait-tr.png Qui-Gon Jinn Game-Icon-Ability Material Zeta.png
Lead Synergy: Jedi

Jedi allies have +30 Speed, gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated.

Unit-Character-Rebel Officer Leia Organa-portrait-tr.png Rebel Officer Leia Organa Game-Icon-Ability Material Omega.png
Lead Synergy: Rebel

Rebel allies have +20% Tenacity and 20% Critical Chance. Whenever a Rebel ally takes damage from an Empire enemy they have a 50% chance to gain Foresight for 2 turns. The first time each turn a Rebel ally Resists a detrimental effect or suffers a debuff, they gain 30% Turn Meter.

Unit-Character-Rey-portrait-tr.png Rey Game-Icon-Ability Material Zeta.png
Lead Synergy: Light Side
Synergy: Light Side

Light Side allies have +40% Mastery, +30 Speed, and +30% Max Health. Whenever an enemy gains bonus Turn Meter, Inspired Light Side allies gain 5% Mastery (stacking) until the end of the encounter.

The first time each Light Side ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented, and recover 50% Health when it expires.

Unit-Character-Rey (Jedi Training)-portrait-tr.png Rey (Jedi Training) Game-Icon-Ability Material Zeta.png
Lead Synergy: Resistance
Synergy: ExposeResistanceSecret Intel

Resistance allies have +30% Critical Chance and +30% Critical Damage. When they score a Critical Hit, they have a 70% chance to inflict Expose for 2 turns (this effect can't be Resisted). Resistance allies gain 10% Turn Meter when an enemy is Exposed.

When a Resistance ally uses a Special ability:
- All Exposed enemies lose 5% Turn Meter (this effect can't be Resisted)
- If the Resistance ally has no debuffs, reduce their Cooldowns by 1

Unit-Character-Savage Opress-portrait-tr.png Savage Opress Game-Icon-Ability Material Omega.png
Lead Synergy: AllSith

Sith allies gain 75% Defense and 30% Tenacity. Other allies gain half those amounts.

Unit-Character-Shaak Ti-portrait-tr.png Shaak Ti Game-Icon-Ability Material Zeta.png
Lead Synergy: Clone TrooperGalactic Republic
Synergy: Clone TrooperGalactic Republic

Clone Trooper allies have +35 Speed. Clone Trooper allies recover 5% Health and Protection when they attack out of turn.

At the start of the battle, Galactic Republic allies have +15% Max Health, +5% Max Protection, and +15% Offense for each Clone Trooper ally.

58px Sith Eternal Emperor Game-Icon-Ability Material Zeta.png
Lead Synergy: SithDark Side
Synergy: SithDark Side

Dark Side allies have +25% Mastery, +30% Potency, and +20 Speed, doubled for Sith allies.

Whenever a Deceived or Linked enemy uses an ability, Sith Eternal Emperor gains 10% Mastery (stacking) until the end of encounter and other Sith allies gain half that amount. Whenever a Linked enemy uses an ability, Sith Eternal Emperor gains 8% Ultimate Charge.

Whenever a Sith ally is defeated, dispel all debuffs on other Sith allies and they recover 100% Health and Protection. Sith allies can't be revived, and they ignore defense when targeting a Jedi enemy.

Unit-Character-Stormtrooper Han-portrait-tr.png Stormtrooper Han Game-Icon-Ability Material Mk III.png
Lead Synergy: All

All allies gain 40% Defense while above 50% Health and 35% Offense while below 50% Health.

Unit-Character-Supreme Leader Kylo Ren-portrait-tr.png Supreme Leader Kylo Ren Game-Icon-Ability Material Zeta.png
Lead Synergy: Dark Side
Synergy: Dark Side

Dark Side allies have +30 Speed, +40% Mastery, and +50% Critical Damage, and they can't be critically hit while they have Advantage.

Whenever a Dark Side ally loses Advantage without scoring a critical hit, they gain Advantage for 1 turn at the end of the turn.

Whenever a Dark Side ally gains Advantage, if they didn't already have it, they gain a bonus based on their role:
- Tanks Taunt for 2 turns
- Attackers gain Critical Damage Up for 2 turns
- Supports and Healers gain 20% Turn Meter

Unit-Character-Talia-portrait-tr.png Talia Game-Icon-Ability Material Mk III.png
Lead Synergy: AllNightsister

Nightsister allies gain 16% Evasion and other allies gain half that amount. When an ally evades they have a 50% chance to recover 5% of their Max Health.

Unit-Character-Teebo-portrait-tr.png Teebo Game-Icon-Ability Material Omega.png
Lead Synergy: All

Allies have a 55% chance to gain Stealth for 1 turn at the beginning of their turns and a 50% chance to gain 25% Turn Meter at the end of their turns.

Unit-Character-The Mandalorian-portrait-tr.png The Mandalorian Game-Icon-Ability Material Zeta.png
Lead Synergy: Bounty HuntersScoundrel
Synergy: Bounty Hunters

All Scoundrel allies have +20 Speed, +35% Tenacity, and +30% Critical Chance. When the Mandalorian is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: While buffed, score critical hits against enemies 20 times. (Only Bounty Hunter abilities can contribute to this Contract)

Reward: For the rest of the battle, all Bounty Hunter allies have their Payouts activated and gain the following: while a Bounty Hunter ally is attacking, they have +20% Offense and Health Steal for each buffed ally.

Unit-Character-URoRRuR'R'R-portrait-tr.png URoRRuR'R'R Game-Icon-Ability Material Mk III.png
Lead Synergy: AllTusken
Synergy: Tusken

Tusken allies gain 55 Defense, and other allies gain half that amount.

Unit-Character-Wedge Antilles-portrait-tr.png Wedge Antilles Game-Icon-Ability Material Mk III.png
Lead Synergy: Rebel
Synergy: Biggs Darklighter

Rebel allies have +30% Offense, recover 15% of their Max Health and 10% Turn Meter on a Critical Hit, and recover 25% of their Max Health whenever they defeat an enemy.

Unit-Character-Zam Wesell-portrait-tr.png Zam Wesell Game-Icon-Ability Material Omega.png
Lead Synergy: Bounty Hunters
Synergy: Scoundrel

Bounty Hunter allies gain +25% Potency and recover 4% Health and Protection whenever an enemy is dealt damage by a Thermal Detonator. When a Bounty Hunter ally uses a Special ability, they inflict a Thermal Detonator on the selected target for 2 turns, which can't be Evaded. When Zam Wesell is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Inflict 20 bombs on enemies. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter inflict Thermal Detonators on all enemies whenever they die, which can't be Evaded. All Bounty Hunter allies have their Payouts activated.