Boba Fett

From SWGoH Help Wiki


Boba Fett

Ruthless Bounty Hunter Attacker who ignores Taunts, Ability Blocks and self-revives

Unit-Character-Boba Fett.png
Description
Alignment Dark Side
Role AttackerLeader
Faction ScoundrelBounty Hunter
Lead Synergy Bounty HuntersAll
Ship Slave I
Release Date November 24, 2015
Rework Date April 25, 2018
Shards to Activate 80
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Dark Side Battles: 2-B (Hard) Game-Icon-Energy.png12 (2x)
Dark Side Battles: 4-E (Hard) Game-Icon-Energy.png12 (2x)
Cantina Battles Store Cantina Battle Token 400  (10x)
Fleet Arena Store Fleet Arena Token 400  (10x)
Bronzium Data Card
Buffs Bounty Hunter's Resolve
Debuffs Damage Over TimeAbility BlockHealing Immunity
Battle Mechanics Dispel Buffs - Target
Cooldown Reduction - Self
Revive Immunity
Heal Protection - Self
Ignore - Taunt
Revive - Self
Bonus Attack
Lead Mechanics Critical Damage
Critical Chance
Speed
Max Health
Turn Meter Gain - All Allies
Tenacity
Dispel Buffs - TargetCooldown Reduction - SelfRevive ImmunityHeal Protection - SelfIgnore - TauntRevive - SelfBonus Attack

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 2724
Critical Chance 39.38%
Armor Penetration 43
General
Health 15973
Protection 27814
Speed 147
Potency 39%
Tenacity 35%
Critical Damage 150%
Defense Penetration 0%
Gear 12
Unit-Character-Boba Fett-portrait.png
Indicator-Gear-Level-12.png
85
Boba Fett - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Medpac.pngMk 12 ArmaTek Medpac
Gear-Mk 12 ArmaTek Medpac Prototype.png
1Mk 12 ArmaTek Medpac Prototype
Gear-Mk 12 ArmaTek Medpac Prototype Salvage.png
30Mk 12 ArmaTek Medpac Prototype Salvage


Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 12 ArmaTek Bayonet.pngMk 12 ArmaTek Bayonet
Gear-Mk 12 ArmaTek Bayonet Prototype.png
1Mk 12 ArmaTek Bayonet Prototype
Gear-Mk 12 ArmaTek Bayonet Prototype Salvage.png
30Mk 12 ArmaTek Bayonet Prototype Salvage


Gear-Mk 7 Chiewab Hypo Syringe.png
2Mk 7 Chiewab Hypo Syringe
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
40Mk 7 Chiewab Hypo Syringe Salvage


Gear-Mk 12 ArmaTek Multi-tool.pngMk 12 ArmaTek Multi-tool
Gear-Mk 12 ArmaTek Multi-tool Prototype.png
1Mk 12 ArmaTek Multi-tool Prototype
Gear-Mk 12 ArmaTek Multi-tool Prototype Salvage.png
30Mk 12 ArmaTek Multi-tool Prototype Salvage


Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 12 ArmaTek Holo Lens.pngMk 12 ArmaTek Holo Lens
Gear-Mk 12 ArmaTek Holo Lens Prototype.png
1Mk 12 ArmaTek Holo Lens Prototype
Gear-Mk 12 ArmaTek Holo Lens Prototype Salvage.png
50Mk 12 ArmaTek Holo Lens Prototype Salvage


Gear-Mk 12 Czerka Implant Prototype.png
2Mk 12 Czerka Implant Prototype
Gear-Mk 12 Czerka Implant Prototype Salvage.png
40Mk 12 Czerka Implant Prototype Salvage


Gear-Mk 12 ArmaTek Holo Lens Component.png
1Mk 12 ArmaTek Holo Lens Component
Gear-Mk 7 Chiewab Hypo Syringe.png
2Mk 7 Chiewab Hypo Syringe
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
40Mk 7 Chiewab Hypo Syringe Salvage


Gear-Mk 8 BioTech Implant Prototype.png
1Mk 8 BioTech Implant Prototype
Gear-Mk 8 BioTech Implant Component.png
50Mk 8 BioTech Implant Component


Gear-Mk 12 ArmaTek Stun Gun.pngMk 12 ArmaTek Stun Gun
Gear-Mk 12 ArmaTek Stun Gun Prototype.png
1Mk 12 ArmaTek Stun Gun Prototype
Gear-Mk 12 ArmaTek Stun Gun Prototype Salvage.png
50Mk 12 ArmaTek Stun Gun Prototype Salvage


Gear-Mk 12 Czerka Hypo Syringe Prototype.png
2Mk 12 Czerka Hypo Syringe Prototype
Gear-Mk 12 Czerka Hypo Syringe Prototype Salvage.png
40Mk 12 Czerka Hypo Syringe Prototype Salvage


Gear-Mk 12 ArmaTek Stun Gun Component.png
1Mk 12 ArmaTek Stun Gun Component
Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 5 A-KT Stun Gun Prototype.png
1Mk 5 A-KT Stun Gun Prototype
Gear-Mk 5 A-KT Stun Gun Prototype Salvage.png
50Mk 5 A-KT Stun Gun Prototype Salvage


Gear-Power Cell Injector (Plasma).pngPower Cell Injector (Plasma)
Gear-Mk 5 Arakyd Droid Caller Salvage.png
50Mk 5 Arakyd Droid Caller Salvage
Gear-Injector Cell.png
1Injector Cell
Gear-Injector Cell Salvage.png
50Injector Cell Salvage


Gear-Mk 7 Kyrotech Shock Prod Prototype.png
2Mk 7 Kyrotech Shock Prod Prototype
Gear-Mk 7 Kyrotech Shock Prod Prototype Salvage.png
100Mk 7 Kyrotech Shock Prod Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Special Offense
Damage 1541
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 25.04%
Resistance 22.4%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 5%
Accuracy 0%

Abilities

Tex.ability bobafett basic.png EE-3 Carbine
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 50% chance (100% against Scoundrels) to attack again. Each attack has a 70% chance to inflict Damage Over Time for 2 turns.
More Details

Tex.ability bobafett special02.png Death From Above
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to all enemies with an 80% chance to inflict Ability Block for 1 turn and a 50% chance to inflict Damage Over Time for 2 turns. Inflict Ability Block on the selected target for 2 turns.
More Details

Tex.ability bobafett special01.png Execute
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy and Dispel all buffs and debuffs on them. Deal 30% more damage for each effect Dispelled. If this attack defeats the target, they can't be Revived and Boba Fett reduces his cooldowns by 1; otherwise, inflict Healing Immunity for 2 turns. This ability can't be Evaded.
More Details

Tex.abilityui passive attack buff.png Dead or Alive
Leader Ability Material Omega Level 8

All allies gain 50% Critical Damage and 10% Critical Chance. Bounty Hunter allies gain 15 Speed for each debuffed enemy, gain Max Health equal to 50% of the total Potency of all Bounty Hunter allies, and gain 15% Turn Meter whenever a Thermal Detonator explodes. When Boba Fett is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Defeat the first enemy that takes a turn in any encounter. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies have +25% Tenacity for the rest of the battle and their Payouts are activated.
Omega
More Details
Unlocks at Gear Level 2.
Level 7:
All allies gain 50% Critical Damage. Bounty Hunter allies gain 15 Speed for each debuffed enemy, gain Max Health equal to 50% of the total Potency of all Bounty Hunter allies, and gain 15% Turn Meter whenever a Thermal Detonator explodes. When Boba Fett is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Defeat the first enemy that takes a turn in any encounter. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies have +25% Tenacity for the rest of the battle and their Payouts are activated.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
3
51200 Add +10% Critical Chance
7 70
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +10% Critical Damage
6 60
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +10% Critical Damage
5 50
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 Add Contract: Defeat First Enemy To Act
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +5% Critical Damage
3 30
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +10% Critical Damage
2 20
Game-Icon-Ability Material Mk I.png
2
800 +5% Critical Damage
1 Description: All allies gain 10% Critical Damage. Bounty Hunter allies gain 15 Speed for each debuffed enemy, gain Max Health equal to 50% of the total Potency of all Bounty Hunter allies, and gain 15% Turn Meter whenever a Thermal Detonator explodes.

Tex.abilityui passive mandalorian.png Bounty Hunter's Resolve
Unique Ability Material Zeta Level 8

At the start of encounter, and whenever he defeats an enemy, Boba Fett recovers 100% Protection and gains Bounty Hunter's Resolve until he is defeated.

Bounty Hunter's Resolve: This unit ignores Taunts during his turn. When defeated, revive at 100% Health. Can't be Dispelled, prevented, or stacked.
More Details
Unlocks at Gear Level 4.
Level 7:
At the start of encounter, and whenever he defeats an enemy, Boba Fett gains Bounty Hunter's Resolve until he is defeated.

Bounty Hunter's Resolve: This unit ignores Taunts during his turn. When defeated, revive at 100% Health. Can't be Dispelled, prevented, or stacked.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Recover 100% Protection on a finishing blow
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +10% Health
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +10% Health
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Health
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Health
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Health
2 22
Game-Icon-Ability Material Mk I.png
2
900 +10% Health
1 Description: At the start of encounter, and whenever he defeats an enemy, Boba Fett gains Bounty Hunter's Resolve until he is defeated.

Bounty Hunter's Resolve: This unit ignores Taunts during his turn. When defeated, revive at 40% Health. Can't be Dispelled, prevented, or stacked.
Bounty Hunter's Resolve

Tex.abilityui passive contract.png Boba Fett's Payout
Contract Ability Material Omega Level 3

Whenever Boba Fett receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Boba Fett gains a bonus turn and, for the rest of the battle, has +50 Speed and additional Defense Penetration equal to 200% of his Defense Penetration.
More Details
Unlocks at Gear Level 8.
Level Unit
Level
Ability Material Credits Adds
3 80
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
113300 Add Payout: Defense Penetration equal to 200% of Boba Fett's Defense Penetration
2 74
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 +25 Speed
1 Description: Whenever Boba Fett receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Boba Fett gains a bonus turn and has +25 Speed for the rest of the battle.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
EE-3 Carbine Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Death From Above Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Execute Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Dead or Alive Leader
Game-Icon-Ability Material Omega.png
3
? ? ?
Bounty Hunter's Resolve Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
Boba Fett's Payout Contract
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

- Jango Fett

- Bossk

- Dengar

- IG-88

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Boba Fett within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • EE-3 Carbine -
  • Death From Above -
  • Execute -
  • Dead or Alive -
  • Bounty Hunter's Resolve -
  • Boba Fett's Payout -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.