IG-88

From SWGoH Help Wiki


IG-88

Droid Attacker with debuffs and a damage bonus against debuffed enemies

Unit-Character-IG-88.png
Description
Alignment Dark Side
Role AttackerLeader
Faction DroidScoundrelBounty Hunters
Lead Synergy AllBounty Hunters
Synergy Target Lock
Ship IG-2000
Release Date November 24, 2015
Rework Date April 25, 2018
Shards to Activate 50
Acquisition Squad Arena Store Squad Arena Token 400  (10x)
Debuffs Healing ImmunityAbility BlockDefense DownTarget Lock
Battle Mechanics Heal Health - Self
Heal Health Immunity
Heal Protection Immunity
Lead Mechanics Critical Chance
Damage Over Time
Heal Health - SelfHeal Health ImmunityHeal Protection Immunity

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 2531
Critical Chance 42.5%
Armor Penetration 27
General
Health 16270
Protection 27993
Speed 127
Potency 16%
Tenacity 28%
Critical Damage 150%
Defense Penetration 0%
Gear 12
Unit-Character-IG-88-portrait.png
Indicator-Gear-Level-12.png
85
IG-88 - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Medpac.pngMk 12 ArmaTek Medpac
Gear-Mk 12 ArmaTek Medpac Prototype.png
1Mk 12 ArmaTek Medpac Prototype
Gear-Mk 12 ArmaTek Medpac Prototype Salvage.png
30Mk 12 ArmaTek Medpac Prototype Salvage


Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 12 ArmaTek Bayonet.pngMk 12 ArmaTek Bayonet
Gear-Mk 12 ArmaTek Bayonet Prototype.png
1Mk 12 ArmaTek Bayonet Prototype
Gear-Mk 12 ArmaTek Bayonet Prototype Salvage.png
30Mk 12 ArmaTek Bayonet Prototype Salvage


Gear-Mk 7 Chiewab Hypo Syringe.png
2Mk 7 Chiewab Hypo Syringe
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
40Mk 7 Chiewab Hypo Syringe Salvage


Gear-Mk 12 ArmaTek Multi-tool.pngMk 12 ArmaTek Multi-tool
Gear-Mk 12 ArmaTek Multi-tool Prototype.png
1Mk 12 ArmaTek Multi-tool Prototype
Gear-Mk 12 ArmaTek Multi-tool Prototype Salvage.png
30Mk 12 ArmaTek Multi-tool Prototype Salvage


Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Mk 12 ArmaTek Holo Lens.pngMk 12 ArmaTek Holo Lens
Gear-Mk 12 ArmaTek Holo Lens Prototype.png
1Mk 12 ArmaTek Holo Lens Prototype
Gear-Mk 12 ArmaTek Holo Lens Prototype Salvage.png
50Mk 12 ArmaTek Holo Lens Prototype Salvage


Gear-Mk 12 Czerka Implant Prototype.png
2Mk 12 Czerka Implant Prototype
Gear-Mk 12 Czerka Implant Prototype Salvage.png
40Mk 12 Czerka Implant Prototype Salvage


Gear-Mk 12 ArmaTek Holo Lens Component.png
1Mk 12 ArmaTek Holo Lens Component
Gear-Mk 7 Chiewab Hypo Syringe.png
2Mk 7 Chiewab Hypo Syringe
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
40Mk 7 Chiewab Hypo Syringe Salvage


Gear-Mk 8 BioTech Implant Prototype.png
1Mk 8 BioTech Implant Prototype
Gear-Mk 8 BioTech Implant Component.png
50Mk 8 BioTech Implant Component


Gear-Power Cell Injector (Ionic).pngPower Cell Injector (Ionic)
Gear-Injector Head.png
1Injector Head
Gear-Injector Head Salvage.png
20Injector Head Salvage


Gear-Mk 8 Neuro-Saav Electrobinoculars Prototype.png
1Mk 8 Neuro-Saav Electrobinoculars Prototype
Gear-Mk 8 Neuro-Saav Electrobinoculars Component.png
50Mk 8 Neuro-Saav Electrobinoculars Component


Gear-Mk 7 Kyrotech Shock Prod Prototype.png
2Mk 7 Kyrotech Shock Prod Prototype
Gear-Mk 7 Kyrotech Shock Prod Prototype Salvage.png
100Mk 7 Kyrotech Shock Prod Prototype Salvage


Gear-Mk 12 ArmaTek Holo Lens Prototype.png
1Mk 12 ArmaTek Holo Lens Prototype
Gear-Mk 12 ArmaTek Holo Lens Prototype Salvage.png
50Mk 12 ArmaTek Holo Lens Prototype Salvage


Special Offense
Damage 1764
Critical Chance 12.92%
Resistance Penetration 10
Survivability
Armor 24.78%
Resistance 17.48%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 0%

Abilities

Tex.ability ig88 basic.png Mortal Wound
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 60% chance to inflict Healing Immunity for 2 Turns.
More Details

Tex.ability ig88 special01.png Rapid Fire
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to all enemies with a 55% chance to inflict Ability Block for 1 Turn and a 50% chance to inflict Defense Down for 2 turns. If an enemy is Critically Hit, inflict Target Lock for 3 turns.
More Details

Tex.abilityui passive attack buff.png Resourceful Pursuer
Leader Ability Material Omega Level 8

All allies have +20% Critical Chance and inflict a Damage Over Time effect whenever they score a Critical Hit. When IG-88 is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Score Critical Hits against debuffed enemies 10 times. Enemies must be debuffed before the start of an attack to count progress. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +25% Offense and Potency for the rest of the battle and their Payouts are activated.
Omega
More Details
Unlocks at Gear Level 2.
Level 7:
All allies have +20% Critical Chance. When IG-88 is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Score Critical Hits against debuffed enemies 10 times. Enemies must be debuffed before the start of an attack to count progress. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +25% Offense and Potency for the rest of the battle and their Payouts are activated.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
3
51200 Add Damage Over Time effect on a Critical Hit
7 70
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +2% Critical Chance
6 60
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +3% Critical Chance
5 50
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 Add Contract: Score Critical Hits against debuffed enemies
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +1% Critical Chance
3 30
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +3% Critical Chance
2 20
Game-Icon-Ability Material Mk I.png
2
800 +1% Critical Chance
1 Description: All allies have +10% Critical Chance.

Tex.abilityui passive attack buff.png Adaptive Aim Algorithm
Unique Ability Material Zeta Level 8

IG-88 has +45% Critical Damage and recovers 50% Health whenever he damages a Target Locked enemy. In addition, he has +20% Offense for each debuffed enemy and +50% Evasion against Target Locked enemies. While IG-88 is active, Target Locked enemies can't recover Health or Protection.
More Details
Unlocks at Gear Level 4.
Level 7:
IG-88 has +45% Critical Damage and recovers 50% Health whenever he damages a Target Locked enemy. In addition, he has +20% Offense for each debuffed enemy and +50% Evasion against Target Locked enemies.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 While IG-88 is active, Target Locked enemies can't recover Health or Protection
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +5% Bonus damage
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +15% Critical Damage
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5% Bonus damage
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Critical Damage
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 Add +10% Damage for each enemy suffering a negative status effect
2 22
Game-Icon-Ability Material Mk I.png
2
900 +5% Critical Damage
1 Description: IG-88 has +20% Critical Damage and recovers 50% Health whenever he damages a Target Locked enemy. In addition, he has +50% Evasion against Target Locked enemies.

Tex.abilityui passive contract.png IG-88's Payout
Contract Ability Material Omega Level 3

When IG-88 receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: For the rest of the battle, IG-88's Critical Hits to enemies reduce their Tenacity by -10% (stacking), his attacks ignore 50% Defense of Target Locked enemies, and he has +25% Offense if there is an enemy with Target Lock.
More Details
Unlocks at Gear Level 8.
Level Unit
Level
Ability Material Credits Adds
3 80
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
113300 IG-88 ignores 50% Defense of Target Locked enemies
2 72
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 +15% Offense
1 Description: When IG-88 receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: For the rest of the battle, IG-88's Critical Hits to enemies reduce their Tenacity by -10% (stacking) and he has +10% Offense if there is an enemy with Target Lock.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get Priority Best for
Mortal Wound Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Rapid Fire Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Resourceful Pursuer Leader
Game-Icon-Ability Material Omega.png
3
? ? ?
Adaptive Aim Algorithm Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
IG-88's Payout Contract
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Unit Strategy

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Team Strategy

Details of how to use and mod IG-88 within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Mortal Wound -
  • Rapid Fire -
  • Resourceful Pursuer -
  • Adaptive Aim Algorithm -
  • IG-88's Payout -

Notes

Lore

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Trivia

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