Dengar

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Dengar

Adaptable Scoundrel attacker that Stuns and inflicts Tenacity Down.

Unit-Character-Dengar.png
Description
Alignment Dark Side
Role AttackerLeader
Faction Bounty HunterScoundrel
Lead Synergy Bounty Hunter
Synergy Debuffs
Release Date June 1, 2016
Rework Date April 25, 2018
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Guild Activity Store Guild Token 450  (10x)
Buffs StealthTenacity Up
Debuffs Speed DownStunTenacity DownDamage Over Time
Other Status Thermal Detonator
Battle Mechanics Assist - Call Ally
Turn Meter Reduction - All Enemies (50%)
Attack - Can't Counter
Turn Meter Gain - Self
Stealth Immunity
Heal Health - Self
Heal Protection - Self
Lead Mechanics Health Steal
Assist - Call AllyTurn Meter Reduction - All Enemies (50%)Attack - Can't CounterTurn Meter Gain - SelfStealth ImmunityHeal Health - SelfHeal Protection - Self

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7526
Critical Chance 66.46%
Armor Penetration 350
General
Health 60934
Protection 49677
Speed 129
Potency 51%
Tenacity 45%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-Dengar-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
Dengar - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6199
Critical Chance 12.5%
Resistance Penetration 140
Survivability
Armor 51.9%
Resistance 33%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 21%

Abilities

Tex.ability dengar basic.png Target Spotted
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy. If the target is suffering from any debuffs, there is a 60% chance to call an Ally to assist. If the assisting ally is a Scoundrel, the attack is guaranteed to be a Critical Hit.
More Details

Tex.ability dengar special02.png Blast & Smash
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy with a 75% chance to inflict Speed Down for 3 turns. If the target had 50% Turn Meter or more, they are also Stunned for 1 turn.
More Details

Tex.ability dengar special01.png Mini-Mine Mayhem
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies. Deal Physical damage 2 times to random enemies, dealing 50% less damage. Then inflict negative status effects on all enemies that suffer a Critical Hit. Effects inflicted depend on number of Critical Hits scored.

1 Critical Hit: Tenacity Down for 3 turns
2 Critical Hits: Damage Over Time for 3 turns and Dengar gains Stealth for 2 turns
3 Critical Hits: 50% Turn Meter Reduction

Finally, apply 1 Thermal Detonator to a random enemy target for each Bounty Hunter ally.

This attack can't be Countered.
More Details

Tex.abilityui passive heal.png Job Satisfaction
Leader Ability Material Omega Level 8

Bounty Hunter allies have +50% Health Steal. In addition, all enemies have -50% Critical Damage. When Dengar is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage the healthiest enemy 10 times. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All enemies have -20% Offense for the rest of the battle. All Bounty Hunter allies have their Payouts activated.
Omega
More Details
Unlocks at Gear Level 6.
Level 7:
Bounty Hunter allies have +40% Health Steal. In addition, all enemies have -40% Critical Damage. When Dengar is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage the healthiest enemy 10 times. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All enemies have -20% Offense for the rest of the battle. All Bounty Hunter allies have their Payouts activated.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Omega.png
3
51200 +10% Health Steal and +10% Critical Damage Reduction
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +5% Health Steal
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +5% Health Steal
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 Add Contract: Damage Healthiest Enemy
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +10% Critical Damage Reduction
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +5% Health Steal
2 22
Game-Icon-Ability Material Mk I.png
2
800 +5% Health Steal
1 Description: Bounty Hunter allies have +20% Health Steal. In addition, all enemies have -30% Critical Damage.

Tex.abilityui passive stealth.png Grizzled Veteran
Unique Ability Material Zeta Level 8

Whenever Dengar receives a Critical Hit, he gains Stealth for 2 turns. Whenever an enemy evades Dengar’s attack, he gains +60% Turn Meter. Whenever Dengar suffers a negative status effect, he gains Tenacity Up for 2 turns. While Dengar is Stealthed, enemies can't gain Stealth. Whenever this ability's effects trigger, Dengar recovers 3% Health and Protection.
More Details
Unlocks at Gear Level 4.
Level 7:
Whenever Dengar receives a Critical Hit, he gains Stealth for 2 turns. Whenever an enemy evades Dengar’s attack, he gains +60% Turn Meter. Whenever Dengar suffers a negative status effect, he gains Tenacity Up for 2 turns. While Dengar is Stealthed, enemies can't gain Stealth.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Add 3% Health and Protection when this ability's effects trigger
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +20% Turn Meter on enemy Evade
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 Tenacity Up Duration + 1
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +20% Turn Meter on enemy Evade
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 Whenever Dengar suffers a negative status effect, he gains Tenacity Up for 1 turn
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 Stealth Duration + 1
2 22
Game-Icon-Ability Material Mk I.png
2
900 Whenever an enemy evades Dengar's attack, he gains +20% Turn Meter
1 Description: Whenever Dengar receives a Critical Hit, he gains Stealth for 1 turn. While Dengar is Stealthed, enemies can't gain Stealth.
Grizzled Veteran

Tex.abilityui passive contract.png Dengar's Payout
Contract Ability Material Omega Level 3

Whenever Dengar receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Dengar gains +25% Offense and +25% Speed until the end of battle. In addition, while Dengar is Stealthed, he has +60% chance to Assist when another Bounty Hunter ally uses a Special Ability.
More Details
Unlocks at Gear Level 8.
Level Unit
Level
Ability Material Credits Adds
3 80
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
113300 Add Payout: While Dengar is Stealthed, he has 60% chance to Assist when a Bounty Hunter ally uses a Special Ability
2 72
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 Add Payout: +25% Speed
1 Description: Whenever Dengar receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Dengar gains +25% Offense until the end of battle.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Target Spotted Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Blast & Smash Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Mini-Mine Mayhem Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Job Satisfaction Leader
Game-Icon-Ability Material Omega.png
3
? ? ?
Grizzled Veteran Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
Dengar's Payout Contract
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

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Unit Strategy

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Team Strategy

Details of how to use and mod Dengar within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Target Spotted -
  • Blast & Smash -
  • Mini-Mine Mayhem -
  • Job Satisfaction -
  • Grizzled Veteran -
  • Dengar's Payout -

Notes

Lore

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Trivia

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