First Order Executioner

From SWGoH Wiki
Jump to navigationJump to search


First Order Executioner

Merciless First Order Attacker who executes powerful attacks

Unit-Character-First Order Executioner.png
Description
Alignment Dark Side
Role Attacker
Faction First Order
Synergy First Order
Release Date January 11, 2018
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Cantina Battles: 2-G Game-Icon-Cantina Energy.png8 (2x)
Buffs Health UpAdvantage
Battle Mechanics Turn Meter Reduction - Target (50%)
Dispel Buffs - Target
Turn Meter Gain - Self
Cooldown Reset - Self
Stacking Increase - Max Health
Turn Meter Gain - All Allies
Turn Meter Reduction - Target (50%)Dispel Buffs - TargetTurn Meter Gain - SelfCooldown Reset - SelfStacking Increase - Max HealthTurn Meter Gain - All Allies

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7492
Critical Chance 68.29%
Armor Penetration 286
General
Health 62720
Protection 49709
Speed 131
Potency 52%
Tenacity 42%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-First Order Executioner-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
First Order Executioner - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6396
Critical Chance 10.42%
Resistance Penetration 140
Survivability
Armor 52.48%
Resistance 32.07%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 21%

Abilities

Tex.ability firstorder executioner basic.png Judgment
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and gain Health Up (30%) for 1 turn. If the target is debuffed, this attack is guaranteed to be a Critical Hit and First Order Executioner gains Advantage for 2 turns.
More Details

Tex.ability firstorder executioner special01.png Death Sentence
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy, remove 50% Turn Meter, and Dispel all buffs on them. If this attack defeats an enemy, First Order Executioner gains 80% Turn Meter and the cooldown of this attack is reset. Otherwise, he gains 40% Turn Meter and +20% Max Health (stacking) until he defeats an enemy.
More Details

Tex.abilityui passive heal buff.png Total Order
Unique Ability Material Omega Level 8

When First Order Executioner scores a Critical Hit, he gains +10% Max Health (stacking) until the end of the encounter and First Order allies gain 10% Turn Meter. First Order Executioner has bonus Offense equal to 5% of his Max Health.
More Details
Unlocks at Gear Level 2.
Level 7:
When First Order Executioner scores a Critical Hit, he gains +10% Max Health (stacking) until the end of the encounter and First Order allies gain 10% Turn Meter.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 First Order Executioner has bonus Offense equal to 5% of his Max Health
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +1% Max Health
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Max Health
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +1% Max Health
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Max Health
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +1% Max Health
2 20
Game-Icon-Ability Material Mk I.png
2
900 +1% Max Health
1 Description: When First Order Executioner scores a Critical Hit, he gains +4% Max Health (stacking) until the end of the encounter and First Order allies gain 10% Turn Meter.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Judgment Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Death Sentence Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Total Order Unique
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod First Order Executioner within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Judgment -
  • Death Sentence -
  • Total Order -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.