First Order

From SWGoH Help Wiki

First Order emerged from the mysterious shadows that are the unknown regions. Little is known about the militant First Order, except that they appear bent on galactic domination, and may be some sort of reorganized remnant of the former Galactic Empire.

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Characters

Characters

Name Ship Buffs Debuffs Other Status Locations
Unit-Character-Captain Phasma-portrait.png
Unit-Ship-Kylo Ren's Command Shuttle-portrait.png
Kylo Ren's Command Shuttle
Status Effect-Advantage.pngAdvantage
Status Effect-Defense Down.pngDefense Down
Status Effect-Speed Down.pngSpeed Down
Galactic War Store Galactic War Token 400  (5x)
Unit-Character-First Order Executioner-portrait.png
Status Effect-Advantage.pngAdvantage
Status Effect-Health Up.pngHealth Up
Cantina Battles: 2-G Game-Icon-Cantina Energy.png8
Unit-Character-First Order Officer-portrait.png
Status Effect-Advantage.pngAdvantage
Status Effect-Offense Up.pngOffense Up
Status Effect-Tenacity Up.pngTenacity Up
Cantina Battles Store Cantina Battle Token 400  (5x)
Unit-Character-First Order SF TIE Pilot-portrait.png
Unit-Ship-First Order SF TIE Fighter-portrait.png
First Order SF TIE Fighter
Status Effect-Advantage.pngAdvantage
Status Effect-Speed Up.pngSpeed Up
Status Effect-Defense Down.pngDefense Down
Status Effect-Stun.pngStun
Guild Store Guild Token 450  (5x)
Unit-Character-First Order Stormtrooper-portrait.png
Unit-Ship-Kylo Ren's Command Shuttle-portrait.png
Kylo Ren's Command Shuttle
Status Effect-Advantage.pngAdvantage
Status Effect-Defense Up.pngDefense Up
Status Effect-Taunt.pngTaunt
Status Effect-Speed Down.pngSpeed Down
Dark Side Battles: 2-A (Hard) Game-Icon-Energy.png12
Light Side Battles: 2-B (Hard) Game-Icon-Energy.png12
Unit-Character-First Order TIE Pilot-portrait.png
Unit-Ship-First Order TIE Fighter-portrait.png
First Order TIE Fighter
Status Effect-Advantage.pngAdvantage
Status Effect-Foresight.pngForesight
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Health Down.pngHealth Down
Status Effect-Offense Down.pngOffense Down
Dark Side Battles: 6-B (Hard) Game-Icon-Energy.png16
Light Side Battles: 6-D (Hard) Game-Icon-Energy.png16
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-General Hux-portrait.png
Unit-Ship-Finalizer-portrait.png
Finalizer
Status Effect-Advantage.pngAdvantage
Status Effect-Dominance.pngDominance
Dark Side Battles: 6-A (Hard) Game-Icon-Energy.png16
Unit-Character-Kylo Ren-portrait.png
Unit-Ship-Kylo Ren's Command Shuttle-portrait.png
Kylo Ren's Command Shuttle
Status Effect-Retribution.pngRetribution
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Stun.pngStun
Cantina Battles: 4-C Game-Icon-Cantina Energy.png10
Guild Store Guild Token 450  (5x)
Unit-Character-Kylo Ren (Unmasked)-portrait.png
Unit-Ship-TIE Silencer-portrait.png
TIE Silencer
Status Effect-Advantage.pngAdvantage
Status Effect-Taunt.pngTaunt
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Cantina Battles: 3-F Game-Icon-Cantina Energy.png10
Unit-Character-Sith Trooper-portrait.png
Status Effect-Advantage.pngAdvantage
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Dark Side Battles: 6-C (Hard) Game-Icon-Energy.png16
Unit-Character-Supreme Leader Kylo Ren-portrait.png
Status Effect-Advantage.pngAdvantage
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Stun.pngStun
Status Effect-Siphon.pngSiphon
Status Effect-Mastery Increased.pngMastery Increased
Status Effect-Mastery Decreased.pngMastery Decreased
Heir to the Dark Side

Leader Abilities

Unit-Character-Captain Phasma-portrait-tr.png Captain Phasma Game-Icon-Ability Material Zeta.png
Lead Synergy: AllFirst Order
Synergy: Advantage

Whenever an ally attacks, they have a 20% chance to call a random ally to Assist. This chance is tripled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns. First Order allies gain Advantage for 2 turns at the start of each encounter, can't be Critically Hit while they have Advantage, and gain 20% Potency.

Unit-Character-General Hux-portrait-tr.png General Hux Game-Icon-Ability Material Omega.png
Lead Synergy: First Order
Synergy: AdvantageFirst Order

Basic attacks of First Order allies deal 50% more damage.

If all allies are First Order at the start of battle, General Hux gains Dominance at the start of each encounter and at the start of each of his turns if he didn't already have it.

Dominance can't be dispelled or prevented and expires at the end of the turn whenever General Hux is critically hit.

Dominance: Enemies can't counterattack; First Order allies have +100% counter chance and +50% Critical Damage

Unit-Character-Kylo Ren (Unmasked)-portrait-tr.png Kylo Ren (Unmasked) Game-Icon-Ability Material Zeta.png
Lead Synergy: First Order
Synergy: First OrderDebuff

First Order allies have +40% Critical Damage and +30 Speed. When a First Order ally scores a Critical Hit, they gain 20% Turn Meter. When a First Order ally gains a status effect, they recover 5% Health and 5% Protection.

Unit-Character-Supreme Leader Kylo Ren-portrait-tr.png Supreme Leader Kylo Ren Game-Icon-Ability Material Zeta.png
Lead Synergy: Dark Side
Synergy: Dark Side

Dark Side allies have +30 Speed, +40% Mastery, and +50% Critical Damage, and they can't be critically hit while they have Advantage.

Whenever a Dark Side ally loses Advantage without scoring a critical hit, they gain Advantage for 1 turn at the end of the turn.

Whenever a Dark Side ally gains Advantage, if they didn't already have it, they gain a bonus based on their role:
- Tanks Taunt for 2 turns
- Attackers gain Critical Damage Up for 2 turns
- Supports and Healers gain 20% Turn Meter


Ships

Unit Crew Buff Debuff Other Status Locations
Unit-Ship-Finalizer-portrait.png
Unit-Character-General Hux-portrait.png
General Hux
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Defense Penetration Up.pngDefense Penetration Up
Status Effect-Offense Down.pngOffense Down
Status Effect-Target Lock.pngTarget Lock
Status Effect-Hunted.pngHunted
General's Command
Unit-Ship-First Order SF TIE Fighter-portrait.png
Unit-Character-First Order SF TIE Pilot-portrait.png
First Order SF TIE Pilot
Status Effect-Advantage.pngAdvantage
Status Effect-Ability Block.pngAbility Block
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Target Lock.pngTarget Lock
Guild Store Guild Token 450  (4x)
Unit-Ship-First Order TIE Fighter-portrait.png
Unit-Character-First Order TIE Pilot-portrait.png
First Order TIE Pilot
Status Effect-Target Lock.pngTarget Lock
Fleet Arena Store Fleet Arena Token 400  (4x)
Galactic War Store Galactic War Token 400  (4x)
Guild Events Store Mk I Guild Event Token 400  (4x)
Unit-Ship-Kylo Ren's Command Shuttle-portrait.png
Unit-Character-Captain Phasma-portrait.png
Captain Phasma
Unit-Character-Kylo Ren-portrait.png
Kylo Ren
Unit-Character-First Order Stormtrooper-portrait.png
First Order Stormtrooper
Status Effect-Advantage.pngAdvantage
Status Effect-Protection Up.pngProtection Up
Status Effect-Ability Block.pngAbility Block
Status Effect-Healing Immunity.pngHealing Immunity
Light Side Battles: 9-A (Hard) Game-Icon-Energy.png20
Unit-Ship-TIE Silencer-portrait.png
Unit-Character-Kylo Ren (Unmasked)-portrait.png
Kylo Ren (Unmasked)
Status Effect-Advantage.pngAdvantage
Status Effect-Foresight.pngForesight
Status Effect-Stun.pngStun
Cantina Battles: 3-F Game-Icon-Cantina Energy.png10

Capital Ships

Unit-Ship-Finalizer-portrait-tr.png Finalizer Game-Icon-Ship Ability Material Prestige.png
Lead Synergy: First Order
Synergy: HuntedTarget LockFirst Order

At the start of battle, the Finalizer gains 15 Speed for each other active First Order ally until the end of its first turn. All First Order allies active at the start of battle have +50% Max Health and have their Reinforcement abilities activated (debuffs from these abilities will not be inflicted).

First Order allies recover 25% Health when they critically hit an enemy. If a First Order ally defeats a Hunted enemy, that ally gains 25% Critical Damage (stacking, max 5 stacks) until the end of the battle.

Reinforcement Bonus: Reinforcements gain Advantage for 2 turns. If the Reinforcement is First Order they also gain 25% Critical Damage until the end of battle and the Finalizer gains 30% Turn Meter.


Guides

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Characters

Ships

Notes

For additional help and resources check out the Discord for the faction.

Trivia