Zaalbar

From SWGoH Help Wiki


Zaalbar

Versatile Scoundrel Tank with a powerful AoE attack and reactive Taunt

Unit-Character-Zaalbar.png
Description
Alignment Light Side
Role Tank
Faction Old RepublicScoundrel
Synergy Damage Over Time
Release Date July 27, 2018
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Fleet Battles: 3-C (Hard) Game-Icon-Ship Energy.png20 (2x)
Light Side Battles: 5-D (Hard) Game-Icon-Energy.png16 (2x)
Buffs TauntRetribution
Debuffs Damage Over Time
Other Status Armor Shred
Battle Mechanics Heal Health - Self
Stacking Increase - Defense
Heal Protection - Self
Heal Protection - Ally
Heal Health - SelfStacking Increase - DefenseHeal Protection - SelfHeal Protection - Ally

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 5326
Critical Chance 51.96%
Armor Penetration 34
General
Health 81386
Protection 92716
Speed 126
Potency 24%
Tenacity 47%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-Zaalbar-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Zaalbar - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 5127
Critical Chance 12.92%
Resistance Penetration 0
Survivability
Armor 60.73%
Resistance 51.8%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 30.5%
Accuracy 0%

Abilities

Tex.ability zaalbar basic.png Stalwart Ally
Basic Ability Material Omega Level 8

Deal Physical damage and inflict 2 Damage Over Time effects on target enemy for 2 turns. Zaalbar recovers 10% Health.
More Details

Tex.ability zaalbar special01.png Power Blast
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies and gain Taunt for 3 turns. On a Critical Hit, inflict Armor Shred on target enemy for rest of the battle.
More Details

Tex.abilityui passive def.png Wookiee Toughness
Unique Ability Material Omega Level 8

Zaalbar gains 20% Defense (stacking) each time he takes damage from an attack for 1 turn.
More Details
Unlocks at Gear Level 2.
Level 7:
Zaalbar gains 10% Defense (stacking) each time he takes damage from an attack for 1 turn.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 +10% Defense
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +1% Defense
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Defense
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +1% Defense
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Defense
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +1% Defense
2 20
Game-Icon-Ability Material Mk I.png
2
900 +1% Defense
1 Description: Zaalbar gains 4% Defense (stacking) each time he takes damage from an attack for 1 turn.

Tex.abilityui passive mission zaalbar.png Mission's Guardian
Unique Ability Material Zeta Level 8

Zaalbar has +25% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns. At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies.
More Details
Unlocks at Gear Level 4.
Level 7:
Zaalbar has +25% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +3% Critical Avoidance
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2% Critical Avoidance
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +3% Critical Avoidance
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +2% Critical Avoidance
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +3% Critical Avoidance
2 22
Game-Icon-Ability Material Mk I.png
2
900 +2% Critical Avoidance
1 Description: Zaalbar has +10% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns.
Mission's Guardian

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Stalwart Ally Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Power Blast Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Wookiee Toughness Unique
Game-Icon-Ability Material Omega.png
5
? ? ?
Mission's Guardian Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Zaalbar within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Stalwart Ally -
  • Power Blast -
  • Wookiee Toughness -
  • Mission's Guardian -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.