Deal Physical Damage to target enemy. If this attack scores a Critical Hit, gain 40% Turn Meter and inflict Damage Over Time for 3 turns.
More Details
Level 7:
Deal Physical Damage to target enemy. If this attack scores a Critical Hit, gain 30% Turn Meter and inflict Damage Over Time for 3 turns.
Level
Unit Level
Ability Material
Credits
Adds
8
76
5
43800
+15% Damage and +10% Turn Meter Gain
7
66
16
13
9
24700
+10% Damage
6
56
10
9
6
8200
+5% Damage
5
46
7
7
5
4100
+10% Turn Meter gain
4
36
5
5
4
2100
+5% Damage
3
26
4
4
1400
Add +20% Turn Meter on Critical Hit
2
16
3
700
+5% Damage
1
Description: Deal Physical Damage to target enemy and inflict Damage Over Time for 3 turns on a Critical Hit.
Bullseye Special Level 8 3 Turn Cooldown
Deal Physical damage to target enemy and inflict Defense Down and Speed Down for 2 turns. If this attack scores a Critical Hit, Stun the target for 1 turn. Otherwise, dispel all buffs on the target.
More Details
Level 7:
Deal Physical damage to target enemy and inflict Defense Down for 2 turns. If this attack scores a Critical Hit, Stun the target for 1 turn. (4 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
78
5
80400
Cooldown - 1, add Speed Down for 2 turns, and if this attack doesn't score a Critical Hit dispel all buffs on the target
7
68
12
10
7
45200
+5% Damage
6
58
8
7
5
15100
+15% Damage
5
48
5
5
4
7500
+5% Damage
4
38
4
4
3
3800
Add Defense Down for 2 turns
3
28
3
3
2500
+5% Damage
2
18
2
1300
+5% Damage
1
Description: Deal Physical damage to target enemy. If this attack scores a Critical Hit, Stun the target for 1 turn. (4 Turn Cooldown)
A New Hope Leader Level 8
All allies gain 50% Tenacity. Whenever an ally Resists a detrimental effect they gain Advantage for 2 turns.
Zeta
More Details
Unlocks at Gear Level 2.
Level 7:
All allies gain 45% Tenacity.
Level
Unit Level
Ability Material
Credits
Adds
8
82
20
10
20
105000
+5% Tenacity and whenever an ally Resists a detrimental effect they gain Advantage for 2 turns
7
72
9
7
5
28800
+4% Tenacity
6
62
6
5
4
9600
+4% Tenacity
5
52
4
4
3
4800
+4% Tenacity
4
42
3
3
2
2400
+10% Tenacity
3
32
2
2
1600
+4% Tenacity
2
22
2
800
+4% Tenacity
1
Description: All allies gain 15% Tenacity.
Draw a Bead Unique Level 8
Luke has 25% Critical Chance. At the start of each of his turns, Luke gains 10% Critical Damage (stacking) until the end of the encounter.
More Details
Unlocks at Gear Level 4.
Level 7:
Luke has 25% Critical Chance.
Level
Unit Level
Ability Material
Credits
Adds
8
82
30
13
20
125000
At the start of each of his turns, Luke gains 10% Critical Damage (stacking) until the end of the encounter
7
72
10
9
6
32900
+3% Critical Chance
6
62
7
6
4
11000
+2% Critical Chance
5
52
5
4
3
5500
+3% Critical Chance
4
42
3
3
3
2700
+2% Critical Chance
3
32
3
3
1800
+3% Critical Chance
2
22
2
900
+2% Critical Chance
1
Description: Luke has 10% Critical Chance
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Frontier Marksmanship
Basic
5
Yes
2
All
Boosted by Unique Ability
Bullseye
Special
5
Yes
1
All
Adds Stackable Speed Down
A New Hope
Leader
20
10
20
No
4
?
If you frequently use him as a Leader, you SHOULD Zeta/Omega this Ability
Draw a Bead
Unique
30
13
20
Yes
3
Raids
Stacks up extremely well during long battles
Mods
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Rebel - High Synergy
Paragraph Dark Side - Low Synergy
Paragraph
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Luke Skywalker (Farmboy) within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Frontier Marksmanship -
Bullseye -
A New Hope -
Draw a Bead -
Notes
Lore
Luke Skywalker was a human male born 19 BBY on Polis Massa. Shortly after his birth he was taken to Tatooine by Obi-Wan Kenobi and given to Aunt Beru and Uncle Owen. When Uncle Owen purchased R2-D2 and C-3PO, Artoo came with a transmission from Princess Leia asking for Obi-Wan's help. Obi-Wan and Luke then set out to free Leia with the help of Han Solo and Chewbacca, and after Obi-Wan's sacrifice, they escaped the Death Star with Leia. Luke is later involved in the Battle of Hoth, where he is told to visit Dagobah. On Dagobah is Yoda, who teaches him the ways of the force. He then cuts his training short to save his friends on Cloud City from Darth Vader. Han Solo ends up frozen in carbonite, so Luke, Chewie, Leia, Artoo, Threepio and Lando go to rescue him. After the rescue they launch a successful attack on the second Death Star, and Luke redeems Darth Vader.
By 34 ABY Luke had trained a new group of Jedi, though Ben Solo, daughter of Han and Leia, had turned to the dark side. Luke later reluctantly trained Rey to combat Kylo Ren and the First Order. Luke, to save the Resistance, appeared at the Battle of Crait as an illusion, and stalled time for the remaining Resistance members to escape. In doing this he sacrificed himself, and faded into the force as Yoda once did.
Learn more about Luke at https://starwars.fandom.com/wiki/Luke_Skywalker.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.