Kuiil

From SWGoH Help Wiki


Kuiil

A supportive mechanic who aids Droids and Scoundrels.

Unit-Character-Kuiil.png
Description
Alignment Light Side
Role Support
Faction Scoundrel
Synergy DroidScoundrelIG-11
Immune to Critical HitStun
Release Date November 6, 2020
Shards to Activate 25
Accelerated No Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition
Buffs Mechanic's Savvy
Debuffs BurningStunShockSpeed DownExpose
Battle Mechanics Heal Health - All Allies
Heal Protection - All Allies
Turn Meter Gain - All Allies
Heal Health - All AlliesHeal Protection - All AlliesTurn Meter Gain - All AlliesOffensePotencyMax HealthMax Protection

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 1962
Critical Chance 19.67%
Armor Penetration 10
General
Health 23020
Protection 30000
Speed 162
Potency 28%
Tenacity 39%
Critical Damage 150%
Defense Penetration 0%
Gear 12
Unit-Character-Kuiil-portrait.png
Indicator-Gear-Level-12.png
85
Kuiil - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Multi-tool.pngMk 12 ArmaTek Multi-tool
Gear-Mk 12 ArmaTek Multi-tool Prototype.png
1Mk 12 ArmaTek Multi-tool Prototype
Gear-Mk 12 ArmaTek Multi-tool Prototype Salvage.png
30Mk 12 ArmaTek Multi-tool Prototype Salvage


Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 12 ArmaTek Wrist Band.pngMk 12 ArmaTek Wrist Band
Gear-Mk 12 ArmaTek Wrist Band Prototype.png
1Mk 12 ArmaTek Wrist Band Prototype
Gear-Mk 12 ArmaTek Wrist Band Prototype Salvage.png
30Mk 12 ArmaTek Wrist Band Prototype Salvage


Gear-Mk 6 Carbanti Sensor Array.png
2Mk 6 Carbanti Sensor Array
Gear-Mk 6 Carbanti Sensor Array Salvage.png
40Mk 6 Carbanti Sensor Array Salvage


Gear-Mk 12 ArmaTek Tactical Data.pngMk 12 ArmaTek Tactical Data
Gear-Mk 12 ArmaTek Tactical Data Prototype.png
1Mk 12 ArmaTek Tactical Data Prototype
Gear-Mk 12 ArmaTek Tactical Data Prototype Salvage.png
30Mk 12 ArmaTek Tactical Data Prototype Salvage


Gear-Mk 8 Nubian Design Tech.png
2Mk 8 Nubian Design Tech
Gear-Mk 8 Nubian Design Tech Salvage.png
40Mk 8 Nubian Design Tech Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Power Cell Injector (Plasma).pngPower Cell Injector (Plasma)
Gear-Mk 5 Arakyd Droid Caller.png
50Mk 5 Arakyd Droid Caller
Gear-Injector Cell.png
1Injector Cell
Gear-Injector Cell Salvage.png
50Injector Cell Salvage


Gear-Mk 7 Kyrotech Shock Prod Prototype.png
2Mk 7 Kyrotech Shock Prod Prototype
Gear-Mk 7 Kyrotech Shock Prod Prototype Salvage.png
100Mk 7 Kyrotech Shock Prod Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Special Offense
Damage 4058
Critical Chance 17.71%
Resistance Penetration 59
Survivability
Armor 22.4%
Resistance 28.09%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 0%
Accuracy 0%

Abilities

Tex.ability kuiil basic.png Engineer's Gambit
Basic Ability Material Omega Level 8

Deal Special damage to target enemy and inflict Burning for 3 turns.
More Details

Tex.ability kuiil special01.png Voltaic Shot
Special Ability Material Omega Level 8
2 Turn Cooldown

Deal Special damage to target enemy, Stun them for 1 turn, and inflict Shock and Speed Down for 3 turns. If the target already had Burning, inflict Expose for 2 turns. If the target already had Shock, inflict Shock for 3 turns on the weakest enemy that didn't already have it.
More Details

Tex.ability kuiil special02.png I Have Spoken
Special Ability Material Omega Level 8
4 Turn Cooldown

All allies recover Health equal to 20% of Kuiil's Max Health and Protection equal to 20% of Kuiil's Max Protection, doubled for Droid and Scoundrel allies. Scoundrel allies gain 25% Turn Meter. Scoundrel and Light Side Droid allies gain Mechanic's Savvy for 2 turns, which can't be copied.

Mechanic's Savvy provides different bonuses based on the ally's faction:

- Droids: +40% Offense; when defeated, revive with 80% Health and Protection
- Scoundrels: +20% Critical Chance, +40% Critical Damage and Defense Penetration
More Details

Tex.abilityui passive frontierwisdom.png Frontier Wisdom
Unique Ability Material Zeta Level 8

At the start of battle, other Droid and Scoundrel allies gain 40% of Kuiil's Max Health, Offense, and Potency, and they gain 40% of Kuiil's Max Protection until the first time he is defeated.

Kuiil and Droid allies recover 20% Protection whenever an enemy is inflicted with Shock.

While IG-11 is an ally: Kuiil and IG-11 have +10% Health Steal and +30% Potency. Kuiil can't be critically hit or Stunned, and whenever IG-11 is critically hit he recovers 20% Protection.
More Details
Unlocks at Gear Level 4.
Level 7:
Kuiil and Droid allies recover 20% Protection whenever an enemy is inflicted with Shock.

While IG-11 is an ally: Kuiil and IG-11 have +10% Health Steal and +30% Potency. Kuiil can't be critically hit or Stunned, and whenever IG-11 is critically hit he recovers 20% Protection.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 At the start of battle, other Droid and Scoundrel allies gain 40% of Kuiil's Max Health, Offense, and Potency, and they gain 40% of Kuiil's Max Protection until the first time he is defeated
7 68
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +10% Potency
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Protection recovery on Shock
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Potency
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Protection recovery on Shock
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Health Steal
2 18
Game-Icon-Ability Material Mk I.png
2
900 +5% Protection recovery on Shock
1 Description: Kuiil and Droid allies recover 5% Protection whenever an enemy is inflicted with Shock.

While IG-11 is an ally: Kuiil and IG-11 have +5% Health Steal and +10% Potency. Kuiil can't be critically hit or Stunned, and whenever IG-11 is critically hit he recovers 20% Protection.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get Priority Best for
Engineer's Gambit Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Voltaic Shot Special
Game-Icon-Ability Material Omega.png
5
? ? ?
I Have Spoken Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Frontier Wisdom Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Kuiil within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Engineer's Gambit -
  • Voltaic Shot -
  • I Have Spoken -
  • Frontier Wisdom -

Notes

Lore

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Trivia

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