TIE Reaper

From SWGoH Help Wiki


TIE Reaper

Defensive Empire Support that Dispels, delays cooldowns, and removes Turn Meter from the enemy Capital Ship

Turn Meter Reduction - Capital Ship (15%)Dispel Buffs - TargetCooldown Increase - TargetTurn Meter Reduction - Target (50%)Turn Meter Reduction - All Enemies (10%)Defense DownTurn Meter Gain - All AlliesOffense DownTurn Meter Reduction - Target (50%)Turn Meter Reduction - Capital Ship (15%)

Stats

Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.

Physical Offense
Damage 9381
Critical Chance 35.29%
Armor Penetration 0
General
Health 77336
Protection 41129
Speed 156
Potency 40.04%
Tenacity 55.04%
Critical Damage 150%
Defense Penetration 0%
Crew Gear 12
Unit-Character-Death Trooper-portrait.png
Indicator-Gear-Level-12.png
Death Trooper - Gear 12
Indicator-Mod Dots-6.png
Crew Mod-6 Dots.pngAll crew - 6 dot mods

Unit-Ship-TIE Reaper-portrait.png
Indicator-Stars-7.png
Unit-Character-Shoretrooper-portrait.png
Indicator-Gear-Level-12.png
Shoretrooper - Gear 12

Special Offense
Damage 2085
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 23.84%
Resistance 10.6%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 0%
Accuracy 0%

Abilities

Tex.ability tiereaper basic.png

Defensive Battery
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy and inflict Offense Down for 1 turn if that enemy has no debuffs. This effect can't be resisted by Rebels.
More Details
Tex.ability tiereaper special01.png

Heavy Interference
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
4 Turn Cooldown

Unit-Character-Death Trooper-portrait.png
Death Trooper
Crew
Deal Physical damage to target enemy and Dispel all buffs from them. If that enemy had no buffs, increase their cooldowns by 1 and remove 50% Turn Meter. These effects can't be Resisted. If this attack removes any Turn Meter, it deals 1% more damage for each 1% Turn Meter removed.
More Details
Tex.ability tiereaper special02.png

Imperial Support
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Unit-Character-Shoretrooper-portrait.png
Shoretrooper
Crew
TIE Reaper and target ally gain Defense Up and Protection Up (30%) for 2 turns. If that ally is Empire, they receive an additional 20% Protection Up.
More Details
Tex.abilityui passive kill.png

Grim Voyage
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

The enemy Capital Ship loses 15% Turn Meter whenever any ship is defeated, which can't be Resisted.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
The enemy Capital Ship loses 12% Turn Meter whenever any ship is defeated, which can't be Resisted.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 +3% Turn Meter Reduction
7 83
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 +2% Turn Meter Reduction
6 80
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 +1% Turn Meter Reduction
5 75
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 +1% Turn Meter Reduction
4 70
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 +1% Turn Meter Reduction
3 60
Game-Icon-Ship Ability Material Mk I.png
5
1250 +1% Turn Meter Reduction
2 50
Game-Icon-Ship Ability Material Mk I.png
5
1250 +1% Turn Meter Reduction
1 Description: The enemy Capital Ship loses 5% Turn Meter whenever any ship is defeated, which can't be Resisted.
Tex.abilityui passive systems.png

Defensive Formation
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Remove 10% Turn Meter from all enemies. Inflict Defense Down to all enemies for 2 turns. All allies gain 10% Turn Meter.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 Add +10% Turn Meter for all allies
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 Add Defense Down for 2 turns
1 Description: Enter Battle: Remove 10% Turn Meter from all enemies.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Defensive Battery Basic
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Heavy Interference Special
Game-Icon-Ship Ability Material Mk I.png
30
Game-Icon-Ship Ability Material Mk II.png
30
Game-Icon-Ship Ability Material Mk III.png
20
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Imperial Support Special
Game-Icon-Ship Ability Material Mk I.png
30
Game-Icon-Ship Ability Material Mk II.png
30
Game-Icon-Ship Ability Material Mk III.png
20
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Grim Voyage Unique
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
? ? ?
Defensive Formation Reinforcement
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
? ? ?

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod TIE Reaper within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Defensive Battery -
  • Heavy Interference -
  • Imperial Support -
  • Grim Voyage -
  • Defensive Formation -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.