Template:TIE Reaper Abilities

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Tex.ability tiereaper basic.png

Defensive Battery
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy and inflict Offense Down for 1 turn if that enemy has no debuffs. This effect can't be resisted by Rebels.
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Tex.ability tiereaper special01.png

Heavy Interference
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
4 Turn Cooldown

Unit-Character-Death Trooper-portrait.png
Death Trooper
Crew
Deal Physical damage to target enemy and Dispel all buffs from them. If that enemy had no buffs, increase their cooldowns by 1 and remove 50% Turn Meter. These effects can't be Resisted. If this attack removes any Turn Meter, it deals 1% more damage for each 1% Turn Meter removed.
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Tex.ability tiereaper special02.png

Imperial Support
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Unit-Character-Shoretrooper-portrait.png
Shoretrooper
Crew
TIE Reaper and target ally gain Defense Up and Protection Up (30%) for 2 turns. If that ally is Empire, they receive an additional 20% Protection Up.
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Tex.abilityui passive kill.png

Grim Voyage
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

The enemy Capital Ship loses 15% Turn Meter whenever any ship is defeated, which can't be Resisted.
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Crew Member: [[{{{crew}}}]]
Level 7:
The enemy Capital Ship loses 12% Turn Meter whenever any ship is defeated, which can't be Resisted.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 +3% Turn Meter Reduction
7 83
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 +2% Turn Meter Reduction
6 80
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 +1% Turn Meter Reduction
5 75
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 +1% Turn Meter Reduction
4 70
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 +1% Turn Meter Reduction
3 60
Game-Icon-Ship Ability Material Mk I.png
5
1250 +1% Turn Meter Reduction
2 50
Game-Icon-Ship Ability Material Mk I.png
5
1250 +1% Turn Meter Reduction
1 Description: The enemy Capital Ship loses 5% Turn Meter whenever any ship is defeated, which can't be Resisted.
Tex.abilityui passive systems.png

Defensive Formation
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Remove 10% Turn Meter from all enemies. Inflict Defense Down to all enemies for 2 turns. All allies gain 10% Turn Meter.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 Add +10% Turn Meter for all allies
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 Add Defense Down for 2 turns
1 Description: Enter Battle: Remove 10% Turn Meter from all enemies.