Template:IG-2000 Abilities

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Tex.ability ig2000 basic.png

Exploit Identified
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy. If the enemy is Breached, attack again.
More Details
Tex.ability ig2000 special01.png

Inertial Dampeners Disabled
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Deal Physical damage to target enemy, Stun them for 1 turn, and inflict Target Lock for 2 turns. This attack deals 50% more damage to Breached enemies.
More Details
Tex.abilityui passive heal.png

Reconstruct Protocol
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

Unit-Character-IG-88-portrait.png
IG-88
Crew
At the start of each turn, the IG-2000 recovers 8% Health. It also gains +8% Offense for each debuffed enemy. Other Droid allies gain half these amounts.

While the IG-2000 is active, Breached enemies have -25% Critical Chance.
More Details
Crew Member: IG-88
Level 7:
At the start of each turn, the IG-2000 recovers 5% Health. It also gains +5% Offense for each debuffed enemy.

While the IG-2000 is active, Breached enemies have -25% Critical Chance.
Level Crew Gear
Level
Ability Material Credits Adds
8 11
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 +3% Health Recovery and +3% Offense, and other Droid allies gain half these amounts
7 11
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 -10% Critical Chance
6 10
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 -2% Critical Chance
5 9
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 -2% Critical Chance
4 8
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 -2% Critical Chance
3 7
Game-Icon-Ship Ability Material Mk I.png
5
1250 -2% Critical Chance
2 6
Game-Icon-Ship Ability Material Mk I.png
5
1250 -2% Critical Chance
1 Description: At the start of each turn, the IG-2000 recovers 5% Health. It also gains +5% Offense for each debuffed enemy.

While the IG-2000 is active, Breached enemies have -5% Critical Chance.
Tex.abilityui passive targetlock.png

Initiate Slice Sequence
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Grant another random Attacker ally Offense Up for 1 turn and inflict Critical Chance Down on all enemies for 2 turns. Additionally, inflict Target Lock on the highest and lowest Health enemy for 2 turns, which can't be Evaded.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 Inflict Target Lock for 2 turns on the highest and lowest Health enemy, which can't be Evaded
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 Inflict Critical Chance Down on all enemies for 2 turns
1 Description: Enter Battle: Grant another random Attacker ally Offense Up for 1 turn.