Template:Young Han Solo Abilities
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Trick Shot
Basic Level 8
Deal Physical damage to target enemy and inflict Speed Down for 2 turns. Han becomes Prepared if target was below 50% Turn Meter.
More Details
Level 7:
Deal Physical damage to target enemy and inflict Speed Down for 2 turns. Han becomes Prepared if target was below 25% Turn Meter.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | +25% Turn Meter Threshold |
7 | 66 | 16 13 9 | 24700 | +15% Damage |
6 | 56 | 10 9 6 | 8200 | +10% Damage |
5 | 46 | 7 7 5 | 4100 | +5% Damage |
4 | 36 | 5 5 4 | 2100 | +15% Damage |
3 | 26 | 4 4 | 1400 | +10% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and inflict Speed Down for 2 turns. Han becomes Prepared if target was below 25% Turn Meter. |
Upper Hand
Special Level 8
2 Turn Cooldown
Han gains Protection Up (100%) and Retribution for 2 turns. Han also gains +50 Speed for rest of the encounter. This effect can stack up to +200 Speed.
More Details
Level 7:
Han gains Protection Up (100%) and Retribution for 2 turns. Han also gains +50 Speed for rest of the encounter. This effect can stack up to +100 Speed. (2 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | +100 Max Speed Gain |
7 | 68 | 12 10 7 | 45200 | +5 Speed |
6 | 58 | 8 7 5 | 15100 | +5 Speed |
5 | 48 | 5 5 4 | 7500 | +5 Speed |
4 | 38 | 4 4 3 | 3800 | +5 Speed |
3 | 28 | 3 3 | 2500 | +5 Speed |
2 | 18 | 2 | 1300 | +5 Speed |
1 | Description: Han gains Protection Up (100%) and Retribution for 2 turns. Han also gains +20 Speed for rest of the encounter. This effect can stack up to +40 Speed. (2 Turn Cooldown) |
Just In Time
Special Level 8
3 Turn Cooldown
Deal Physical damage to target enemy. This attack deals 25% more damage for each other Prepared ally. Target other ally recovers Protection equal to 50% of damage dealt.
Prepared: If Young Han Solo is Prepared, target other ally becomes Prepared and Han is no longer Prepared. Then, all Prepared allies gain Critical Damage Up for 1 turn and Han recovers Protection equal to 50% of damage dealt.
Prepared: If Young Han Solo is Prepared, target other ally becomes Prepared and Han is no longer Prepared. Then, all Prepared allies gain Critical Damage Up for 1 turn and Han recovers Protection equal to 50% of damage dealt.
More Details
Unlocks at Gear Level 2.
Level 7:
Deal Physical damage to target enemy. This attack deals 25% more damage for each other Prepared ally. Target other ally recovers Protection equal to 50% of damage dealt.
Prepared: If Young Han Solo is Prepared, target other ally becomes Prepared and Han is no longer Prepared. Then, all Prepared allies gain Critical Damage Up for 1 turn and Han recovers Protection equal to 50% of damage dealt. (3 Turn Cooldown)
Prepared: If Young Han Solo is Prepared, target other ally becomes Prepared and Han is no longer Prepared. Then, all Prepared allies gain Critical Damage Up for 1 turn and Han recovers Protection equal to 50% of damage dealt. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | +30% Damage |
7 | 70 | 12 10 7 | 45200 | +15% Damage |
6 | 60 | 8 7 5 | 15100 | +10% Damage |
5 | 50 | 5 5 4 | 7500 | +5% Damage |
4 | 40 | 4 4 3 | 3800 | +15% Damage |
3 | 30 | 3 3 | 2500 | +10% Damage |
2 | 20 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy. This attack deals 25% more damage for each other Prepared ally. Target other ally recovers Protection equal to 50% of damage dealt. Prepared: If Young Han Solo is Prepared, target other ally becomes Prepared and Han is no longer Prepared. Then, all Prepared allies gain Critical Damage Up for 1 turn and Han recovers Protection equal to 50% of damage dealt. (3 Turn Cooldown) |
Ready For Anything
Unique Level 8
When Han starts his turn with Protection Up, he gains +10% Offense (stacking) and +10% Critical Chance (stacking) until the end of battle. While Prepared, Han has 70% chance to Assist another Scoundrel ally's attack during their turn, limited once per turn.
More Details
Unlocks at Gear Level 4.
Level 7:
When Han starts his turn with Protection Up, he gains +10% Offense (stacking) and 10% Critical Chance (stacking) until the end of battle.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 30 13 20 | 125000 | While Prepared, Han has 70% chance to Assist another Scoundrel ally's attack during their turn, limited once per turn |
7 | 72 | 10 9 6 | 32900 | +2% Critical Chance Stacking |
6 | 62 | 7 6 4 | 11000 | +2% Offense Stacking |
5 | 52 | 5 4 3 | 5500 | +2% Critical Chance Stacking |
4 | 42 | 3 3 3 | 2700 | +2% Offense Stacking |
3 | 32 | 3 3 | 1800 | +2% Critical Chance Stacking |
2 | 22 | 2 | 900 | +2% Offense Stacking |
1 | Description: When Han starts his turn with Protection Up, he gains +4% Offense (stacking) and 4% Critical Chance (stacking) until the end of battle. |
Ready For Anything