Template:Wrecker Abilities

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Tex.ability wrecker basic.png The Cavalry
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy. If the target enemy was Target Locked, inflict Speed Down for 2 turns.

Furious: Attack again
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Tex.ability wrecker special01.png I Hate That Word
Special Ability Material Omega Level 8
2 Turn Cooldown

Clone Trooper allies recover Protection equal to 5% of Wrecker's Max Protection. Wrecker gains 1 Fury for each Stealthed character, then dispel Stealth from all enemies.

Furious: Bad Batch allies recover Protection equal to 20% of Wrecker's Max Protection; Bad Batch allies gain 10% Turn Meter for each character who was Stealthed
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Tex.ability wrecker special02.png Wrecking Ball
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies. Gain Taunt for 2 turns. All Clone Trooper allies gain Defense Up and Tenacity Up for 2 turns.

Furious: Inflict Stun on all enemies for 2 turns
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Tex.abilityui passive wrecker.png Dauntless Commando
Unique Ability Material Zeta Level 8

At the start of battle, Wrecker gains +20% Max Health and Max Protection for each other Bad Batch ally. Wrecker gains 1 stack of Fury for each Clone Trooper and each Bad Batch ally. Whenever Wrecker gains Stealth, he dispels it and gains Taunt for 1 turn.

Whenever Wrecker takes damage from an enemy, he gains 1 stack of Fury. At 10 stacks, he loses all stacks of Fury and gains Furious for 2 turns, which can't be copied, dispelled, or prevented. When Wrecker gains Furious, he gains Taunt for 1 turn.

Furious: Abilities gain additional effects; can't gain Fury
More Details
Level 7:
At the start of battle, Wrecker gains +20% Max Protection for each other Bad Batch ally. Whenever Wrecker gains Stealth, he dispels it and gains Taunt for 1 turn.

Whenever Wrecker takes damage from an enemy, he gains 1 stack of Fury. At 10 stacks, he loses all stacks of Fury and gains Furious for 2 turns, which can't be copied, dispelled, or prevented.

Furious: Abilities gain additional effects; can't gain Fury
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 At the start of battle, Wrecker gains +20% Max Health for each other Bad Batch ally; Wrecker gains 1 stack of Fury for each Clone Trooper and each Bad Batch ally; when Wrecker gains Furious, he gains Taunt for 1 turn
7 68
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +2% Max Protection
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2% Max Protection
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +2% Max Protection
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +2% Max Protection
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +1% Max Protection
2 18
Game-Icon-Ability Material Mk I.png
2
900 +1% Max Protection
1 Description: At the start of battle, Wrecker gains +10% Max Protection for each other Bad Batch ally. Whenever Wrecker gains Stealth, he dispels it and gains Taunt for 1 turn.

Whenever Wrecker takes damage from an enemy, he gains 1 stack of Fury. At 10 stacks, he loses all stacks of Fury and gains Furious for 2 turns, which can't be copied, dispelled, or prevented.

Furious: Abilities gain additional effects; can't gain Fury
Dauntless Commando