Template:Vulture Droid Abilities

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Tex.ability vulturedroid basic.png

Unrelenting Attack
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy. If the target was debuffed, this attack has +25% Critical Damage. This attack does not remove Buzz Droids.
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Tex.ability vulturedroid special02.png

Discord Missile
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Deal Physical damage to target enemy and inflict Buff Immunity for 2 turns and 3 Buzz Droids. Buzz Droids can’t be copied or resisted.

Buzz Droids: -50% Defense and lose 5% Health at start of turn with at least 1 Buzz Droid (max 3); lose 1 Buzz Droid when taking damage from an attack or a Concussion Mine
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Tex.abilityui passive buzzdroid.png

Swarming Terror
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

When another Separatist or Droid ally uses an ability during their turn, the Vulture Droid is called to assist if the target enemy has Buzz Droids.

At the start of each enemy's turn, if they have at least 1 Buzz Droid, the Buzz Droids reset to 3. At the end of each turn, if an enemy's Buzz Droids were dispelled, inflict Ability Block on that enemy for 1 turn, which can't be resisted.

When this Vulture Droid is defeated, it summons another Vulture Droid if the allied Capital Ship is Separatist and there is an allied combatant.
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Crew Member: [[{{{crew}}}]]
Level 7:
When another Separatist or Droid ally uses an ability during their turn, the Vulture Droid is called to assist if the target enemy has Buzz Droids.

At the start of each enemy's turn, if they have at least 1 Buzz Droid, the Buzz Droids reset to 3. At the end of each turn, if an enemy's Buzz Droids were dispelled, inflict Ability Block on that enemy for 1 turn, which can't be resisted.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 When this Vulture Droid is defeated, it summons another Vulture Droid if the allied Capital Ship is Separatist and there is an allied combatant
7 72
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 +10% Assist chance
6 62
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 +5% Assist chance
5 52
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 +5% Assist chance
4 42
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 +5% Assist chance
3 32
Game-Icon-Ship Ability Material Mk I.png
5
1250 +3% Assist Chance
2 22
Game-Icon-Ship Ability Material Mk I.png
5
1250 +2% Assist chance
1 Description: When another Separatist or Droid ally uses an ability during their turn, the Vulture Droid has a 70% chance to assist them if the target enemy has Buzz Droids.

At the start of each enemy's turn, if they have at least 1 Buzz Droid, the Buzz Droids reset to 3. At the end of each turn, if an enemy's Buzz Droids were dispelled, inflict Ability Block on that enemy for 1 turn, which can't be resisted.
Tex.abilityui passive systems.png

Buzz Droid Barrage
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Inflict 1 Buzz Droid on all enemies and Blind them for 2 turns. Additionally, call a random Droid ally to assist.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 Call a random Droid ally to assist
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 Blind all enemies for 2 turns
1 Description: Enter Battle: Inflict 1 Buzz Droid on all enemies.