Template:Tarfful Abilities
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DC-15S Blaster
Basic Level 8
Deal Physical damage to target enemy and dispel all buffs on them. Wookiee allies gain Defense Penetration Up and Defense Up for 1 turn, and Protection Up (10%) for 2 turns.
More Details
Level 7:
Deal Physical damage to target enemy and dispel all buffs on them. Wookiee allies gain Defense Penetration Up and Defense Up for 1 turn.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 74 | 5 | 43800 | Wookiee allies gain Protection Up (10%) for 2 turns |
7 | 64 | 16 13 9 | 24700 | Wookiee allies gain Defense Penetration Up for 1 turn |
6 | 54 | 10 9 6 | 8200 | Wookiee allies gain Defense Up for 1 turn |
5 | 44 | 7 7 5 | 4100 | +20% Damage |
4 | 34 | 5 5 4 | 2100 | Dispel all buffs on target enemy |
3 | 24 | 4 4 | 1400 | +20% Damage |
2 | 14 | 3 | 700 | +20% Damage |
1 | Description: Deal Physical damage to target enemy. |
Wookiee Fury
Special Level 8
4 Turn Cooldown
Wookiee allies gain 25% Defense (stacking) for the rest of the encounter. Call all Wookiee allies to assist and Stun target enemy for 1 turn. Ally Attackers gain Critical Damage Up for 2 turns, ally Healers and Supports gain Speed Up for 2 turns, and ally Tanks Taunt for 2 turns.
More Details
Unlocks at Gear Level 2.
Level 7:
Wookiee allies gain 25% Defense (stacking) for the rest of the encounter. Call all Wookiee allies to assist and Stun target enemy for 1 turn. Ally Attackers gain Critical Damage Up for 2 turns, Healer and Support allies gain Speed Up 2 turns. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 80400 | Tank allies gain Taunt for 2 turns |
7 | 66 | 12 10 7 | 45200 | Healer and Support allies gain Speed Up 2 turns |
6 | 56 | 8 7 5 | 15100 | Ally Attackers gain Critical Damage Up for 2 turns |
5 | 46 | 5 5 4 | 7500 | Stun target enemy for 1 turn |
4 | 36 | 4 4 3 | 3800 | Call all Wookiee allies to assist |
3 | 26 | 3 3 | 2500 | +15% Defense |
2 | 16 | 2 | 1300 | +5% Defense |
1 | Description: Wookiee allies gain 5% Defense (stacking) for the rest of the encounter. (4 Turn Cooldown) |
Rrrruuuurrr
Special Level 8
3 Turn Cooldown
Dispel all debuffs on all allies, and they gain 50% Critical Damage for 2 turns. Wookiee allies gain Potency Up and Tenacity Up for 2 turns, and gain 10% Max Health (stacking) for the rest of the encounter. All enemies are inflicted with Provoked for 1 turn, which can't be evaded.
More Details
Unlocks at Gear Level 4.
Level 7:
Dispel debuffs on all allies and they gain 50% Critical Damage for 2 turns. Wookiee allies gain Potency Up and Tenacity Up for 2 turns, and 10% Max Health (stacking) for the rest of the encounter. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 80400 | Inflict all enemies with Provoked for 1 turn, which can't be evaded |
7 | 66 | 12 10 7 | 45200 | +5% Max Health |
6 | 56 | 8 7 5 | 15100 | Wookiee allies gain 5% Max health (stacking), for the rest of the encounter |
5 | 46 | 5 5 4 | 7500 | Dispell all debuffs on allies |
4 | 36 | 4 4 3 | 3800 | +25% Critical Damage |
3 | 26 | 3 3 | 2500 | +25% Critical Damage |
2 | 16 | 2 | 1300 | Wookiee allies gain Tenacity Up for 2 turns |
1 | Description: Wookiee allies gain Potency Up for 2 turns. (3 Turn Cooldown) |
It's All in the Fur
Leader Level 8
At the start of battle, all Wookiee ally Tanks Taunt for 1 turn. All allies gain 20% Defense and Max Health, doubled for Wookiee allies.
Whenever a Wookiee ally Taunts, all Wookiee allies gain 10% Defense (stacking), for the rest of the encounter.
Whenever Taunt expires, all Wookiees recover 25% Health.
At the start of each allied Wookiee's turn, they gain Offense equal to 200% of their Defense until the end of their turn.
At the start of battle, if there were no Galactic Legend enemies, whenever an allied Wookiee is critically hit, they reflect 50% of the damage dealt back onto the attacker (this damage can't defeat enemies).
While in Territory Wars: At the start of battle, all allies gain 25% Defense, Protection Up (50%), and Tenacity Up for 2 turns.
Whenever an allied Wookiee is critically hit, Wookiee allies gain Foresight for 1 turn and +5% Defense (stacking) until the end of the encounter.
Whenever an allied Wookiee gains Retribution, all allies gain Retribution for 2 turns.
The first time each Wookiee ally is defeated, all Wookiee allies have their cooldowns refreshed, and they recover 100% of their Health, and gain 25% Offense (stacking) until the end of the encounter.
Whenever a Wookiee ally Taunts, all Wookiee allies gain 10% Defense (stacking), for the rest of the encounter.
Whenever Taunt expires, all Wookiees recover 25% Health.
At the start of each allied Wookiee's turn, they gain Offense equal to 200% of their Defense until the end of their turn.
At the start of battle, if there were no Galactic Legend enemies, whenever an allied Wookiee is critically hit, they reflect 50% of the damage dealt back onto the attacker (this damage can't defeat enemies).
While in Territory Wars: At the start of battle, all allies gain 25% Defense, Protection Up (50%), and Tenacity Up for 2 turns.
Whenever an allied Wookiee is critically hit, Wookiee allies gain Foresight for 1 turn and +5% Defense (stacking) until the end of the encounter.
Whenever an allied Wookiee gains Retribution, all allies gain Retribution for 2 turns.
The first time each Wookiee ally is defeated, all Wookiee allies have their cooldowns refreshed, and they recover 100% of their Health, and gain 25% Offense (stacking) until the end of the encounter.
Omicron
More Details
Unlocks at Gear Level 6.
Level 7:
At the start of battle, all Wookiee ally Tanks Taunt for 1 turn. All allies gain 20% Defense and Max Health, doubled for Wookiee allies.
Whenever a Wookiee ally Taunts, all Wookiee allies gain 10% Defense (stacking), for the rest of the encounter.
Whenever Taunt expires, all Wookiees recover 25% Health.
At the start of each allied Wookiee's turn, they gain Offense equal to 200% of their Defense until the end of their turn.
At the start of battle, if there were no Galactic Legend enemies, whenever an allied Wookiee is critically hit, they reflect 50% of the damage dealt back onto the attacker (this damage can't defeat enemies).
Whenever a Wookiee ally Taunts, all Wookiee allies gain 10% Defense (stacking), for the rest of the encounter.
Whenever Taunt expires, all Wookiees recover 25% Health.
At the start of each allied Wookiee's turn, they gain Offense equal to 200% of their Defense until the end of their turn.
At the start of battle, if there were no Galactic Legend enemies, whenever an allied Wookiee is critically hit, they reflect 50% of the damage dealt back onto the attacker (this damage can't defeat enemies).
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 85 | 20 | 105000 | While in Territory Wars: At the start of battle, all allies gain 25% Defense, Protection Up (50%), and Tenacity Up for 2 turns; whenever an allied Wookiee is critically hit, Wookiee allies gain Foresight for 1 turn and +5% Defense (stacking) until the end of the encounter; whenever an allied Wookiee gains Retribution, all allies gain Retribution for 2 turns; the first time each Wookiee ally is defeated, all Wookiee allies have their cooldowns refreshed, and they recover 100% of their Health, and gain 25% Offense (stacking) until the end of the encounter |
7 | 82 | 20 10 20 | 105000 | At the start of battle, if there were no Galactic Legend enemies, whenever an allied Wookiee is critically hit, they reflect 50% of the damage dealt back onto the attacker (this damage can't defeat enemies) |
6 | 62 | 6 5 4 | 9600 | At the start of each allied Wookiee's turn, they gain Offense equal to 200% of their Defense until the end of their turn |
5 | 52 | 4 4 3 | 4800 | Whenever Taunt expires, all Wookiees recover 25% Health |
4 | 42 | 3 3 2 | 2400 | Whenever a Wookiee ally Taunts, all Wookiee allies gain 10% Defense (stacking), for the rest of the encounter |
3 | 32 | 2 2 | 1600 | At the start of battle, all Wookiee ally Tanks Taunt for 1 turn |
2 | 22 | 2 | 800 | All allies gain 20% Max Health, doubled for Wookiee allies |
1 | Description: All allies gain 20% Defense, doubled for Wookiee allies. |
It's All in the Fur
Better Together
Unique Level 8
Tarfful has +30% Tenacity and +20 Speed. Whenever an ally has a buff dispelled, Tarfful gains 10% Turn Meter.
If there are at least 3 Wookiee allies active at the start of battle:
- If Veteran Smuggler Chewbacca is an ally, Veteran Smuggler Han Solo also gains the effects of Rrrruuuurrr when it is used
- Whenever a Wookiee ally gains Health Up, all allies recover 50% Health and Protection and gain Advantage for 1 turn
- Whenever a Wookiee ally gains Retribution, Wookiee allies inflict Damage Over Time to target enemy for 2 turns when they use a Basic ability, which can't be evaded
- Whenever an enemy attacks out of turn, all allies gain 25 Speed (stacking, max 500) for 1 turn
If there are at least 3 Wookiee allies active at the start of battle:
- If Veteran Smuggler Chewbacca is an ally, Veteran Smuggler Han Solo also gains the effects of Rrrruuuurrr when it is used
- Whenever a Wookiee ally gains Health Up, all allies recover 50% Health and Protection and gain Advantage for 1 turn
- Whenever a Wookiee ally gains Retribution, Wookiee allies inflict Damage Over Time to target enemy for 2 turns when they use a Basic ability, which can't be evaded
- Whenever an enemy attacks out of turn, all allies gain 25 Speed (stacking, max 500) for 1 turn
More Details
Level 7:
Tarfful has +30% Tenacity and +20 Speed. Whenever an ally has a buff dispelled, Tarfful gains 10% Turn Meter.
If there are at least 3 Wookiee allies active at the start of battle:
- If Veteran Smuggler Chewbacca is an ally, Veteran Smuggler Han Solo also gains the effects of Rrrruuuurrr when it is used
- Whenever a Wookiee ally gains Health Up, all allies recover 50% Health and Protection and gain Advantage for 1 turn
- Whenever a Wookiee ally gains Retribution, Wookiee allies inflict Damage Over Time to target enemy for 2 turns when they use a Basic ability, which can't be evaded
If there are at least 3 Wookiee allies active at the start of battle:
- If Veteran Smuggler Chewbacca is an ally, Veteran Smuggler Han Solo also gains the effects of Rrrruuuurrr when it is used
- Whenever a Wookiee ally gains Health Up, all allies recover 50% Health and Protection and gain Advantage for 1 turn
- Whenever a Wookiee ally gains Retribution, Wookiee allies inflict Damage Over Time to target enemy for 2 turns when they use a Basic ability, which can't be evaded
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 30 13 20 | 125000 | If there are at least 3 Wookiee allies active at the start of battle: Whenever an enemy attacks out of turn, all allies gain 25 Speed (stacking, max 500) for 1 turn |
7 | 68 | 10 9 6 | 32900 | If there are at least 3 Wookiee allies active at the start of battle: Whenever a Wookiee ally gains Retribution, Wookiee allies inflict Damage Over Time for 2 turns whenever they use a Basic ability, which can't be evaded |
6 | 58 | 7 6 4 | 11000 | If there are at least 3 Wookiee allies active at the start of battle: Whenever a Wookiee ally gains Health Up all allies recover 50% Health and Protection and gain Advantage for 1 turn |
5 | 48 | 5 4 3 | 5500 | +20 Speed |
4 | 38 | 3 3 3 | 2700 | Whenever an ally has a buff dispelled, Tarfful gains 10% Turn Meter |
3 | 28 | 3 3 | 1800 | +10% Tenacity |
2 | 18 | 2 | 900 | +10% Tenacity |
1 | Description: Tarfful has +10% Tenacity. If there are at least 3 Wookiee allies active at the start of battle: - If Veteran Smuggler Chewbacca is an ally, Veteran Smuggler Han Solo also gains the effects of Rrrruuuurrr when it is used |
Better Together