Template:TIE/IN Interceptor Prototype Abilities

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Tex.ability tieinterceptorprototype basic.png

L-s9.3 Laser Cannons
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy twice.

Target Lock: This attack can't be evaded.
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Tex.ability tieinterceptorprototype special01.png

Autothruster Maneuvers
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
2 Turn Cooldown

Deal Physical damage to target enemy and gain Foresight for 2 Turns. If TIE/IN Interceptor Prototype already has Foresight, it instead grants a random ally Foresight for 2 Turns.

Target Lock: Dispel Target Lock and deal 50% more damage.
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Tex.ability tieinterceptorprototype special02.png

Ruthless Pursuit
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
5 Turn Cooldown

Unit-Character-Second Sister-portrait.png
Second Sister
Crew
Deal Physical damage to all enemies, gain Ruthless, which can't be copied, dispelled, or prevented, and give target enemy and all Jedi enemies Pursued Target until the end of the encounter. Whenever TIE/IN Interceptor Prototype uses an ability, if the target did not have Pursued Target, Ruthless expires and Pursued Target is removed from all remaining enemies. TIE/IN Interceptor Prototype can ignore taunt effects when targeting enemies with Pursued Target.

Ruthless: +15% Critical Chance, +20% Critical Damage, and +30% Offense

Pursued Target: When TIE/IN Interceptor Prototype targets this unit with an ability during its turn, it gains 40% Turn Meter; TIE/IN Interceptor Prototype can ignore taunt effects to target this unit
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Tex.abilityui passive prototypedesign.png

Prototype Design
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

Whenever an Empire, Inquisitorius, or Sith ally reinforces, TIE/IN Interceptor Prototype gains Foresight. Whenever TIE/IN Interceptor Prototype critically hits an enemy, if all allies are Empire, Inquisitorius, or Sith, the allied Capital Ship gains 5% Turn Meter.
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Crew Member: [[{{{crew}}}]]
Level 7:
Whenever TIE/IN Interceptor Prototype critically hits an enemy, if all allies are Empire, Inquisitorius, or Sith, the allied Capital Ship gains 5% Turn Meter.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 Whenever an Empire, Inquisitorius, or Sith ally reinforces, TIE/IN Interceptor Prototype gains Foresight
7 85
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 +1% Turn Meter
6 80
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 +1% Turn Meter
5 75
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 +0.5% Turn Meter
4 70
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 +0.5% Turn Meter
3 60
Game-Icon-Ship Ability Material Mk I.png
5
1250 +0.5% Turn Meter
2 50
Game-Icon-Ship Ability Material Mk I.png
5
1250 +0.5% Turn Meter
1 Description: Whenever TIE/IN Interceptor Prototype critically hits an enemy, if all allies are Empire, Inquisitorius, or Sith, the allied Capital Ship gains 1% Turn Meter.
Tex.abilityui passive howpredictable.png

How Predictable
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: If all allies are Empire, Inquisitorius, or Sith, dispel buffs on all enemies and apply Target Lock and Buff Immunity for 2 Turns. Dispel debuffs on all Empire, Inquisitorius, and Sith allies.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 If all allies are Empire, Inquisitorius, or Sith, apply Target Lock and Buff Immunity on all enemies for 2 Turns
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 If all allies are Empire, Inquisitorius, or Sith, dispel buffs on all enemies
1 Description: Enter Battle: Dispel debuffs on all Empire, Inquisitorius, and Sith allies.