Template:Rey (Jedi Training) Abilities
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Connected Strikes
Basic Level 8
Deal Physical damage to target enemy. Damage is increased by 25% for each of the following: Rey has no debuffs; Rey has any buffs; the target has no buffs; the target has any debuffs.
More Details
Level 7:
Deal Physical damage to target enemy. If Rey has no debuffs, deal 25% more damage. If Rey has any buffs, deal 25% more damage.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | If the target has no buffs, deal 25% more damage; if the target has any debuffs, deal 25% more damage |
7 | 66 | 16 13 9 | 24700 | +15% Damage |
6 | 56 | 10 9 6 | 8200 | +10% Damage |
5 | 46 | 7 7 5 | 4100 | +5% Damage |
4 | 36 | 5 5 4 | 2100 | +15% Damage |
3 | 26 | 4 4 | 1400 | +10% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy. If Rey has no debuffs, deal 25% more damage. If Rey has any buffs, deal 25% more damage. |
Defiant Slash
Special Level 8
5 Turn Cooldown
Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns (this effect can’t be Copied, Dispelled, or Resisted). Target other Resistance ally and dispel all their debuffs, call them to Assist, and grant them Foresight for 2 turns.
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Level 7:
Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns (this effect can’t be Copied, Dispelled, or Resisted). Target other Resistance ally and dispel all their debuffs and call them to Assist. (5 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | Grant target other Resistance ally Foresight for 2 turns |
7 | 68 | 12 10 7 | 45200 | +15% Damage |
6 | 58 | 8 7 5 | 15100 | +10% Damage |
5 | 48 | 5 5 4 | 7500 | +5% Damage |
4 | 38 | 4 4 3 | 3800 | +15% Damage |
3 | 28 | 3 3 | 2500 | +10% Damage |
2 | 18 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns (this effect can’t be Copied, Dispelled, or Resisted). Target other Resistance ally and dispel all their debuffs and call them to Assist. (5 Turn Cooldown) |
Mind Trick
Special Level 8
5 Turn Cooldown
Dispel all buffs on target enemy and inflict Ability Block, Daze, Offense Down, and Speed Down for 2 turns. For each debuff inflicted, remove 10% Turn Meter, which can't be Resisted. For each debuff Resisted, remove 20% Turn Meter, which can't be Resisted. For each active Resistance ally, gain 15% Turn Meter. This attack can't be Evaded.
More Details
Unlocks at Gear Level 2.
Level 7:
Dispel all buffs on target enemy and inflict Ability Block and Offense Down for 2 turns. For each debuff inflicted, remove 10% Turn Meter, which can't be Resisted. For each debuff Resisted, remove 20% Turn Meter, which can't be Resisted. For each active Resistance ally, gain 15% Turn Meter. This attack can't be Evaded. (5 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | Inflict Daze and Speed Down for 2 turns |
7 | 70 | 12 10 7 | 45200 | +3% Turn Meter Reduction |
6 | 60 | 8 7 5 | 15100 | +3% Turn Meter gain |
5 | 50 | 5 5 4 | 7500 | +2% Turn Meter Reduction |
4 | 40 | 4 4 3 | 3800 | +2% Turn Meter gain |
3 | 30 | 3 3 | 2500 | +1% Turn Meter Reduction |
2 | 20 | 2 | 1300 | +1% Turn Meter gain |
1 | Description: Dispel all buffs on target enemy and inflict Ability Block and Offense Down for 2 turns. For each debuff inflicted, remove 4% Turn Meter, which can't be Resisted. For each debuff Resisted, remove 14% Turn Meter, which can't be Resisted. For each active Resistance ally, gain 9% Turn Meter. This attack can't be Evaded. (5 Turn Cooldown) |
Inspirational Presence
Leader Level 8
Resistance allies have +30% Critical Chance and +30% Critical Damage. When they score a Critical Hit, they have a 70% chance to inflict Expose for 2 turns (this effect can't be Resisted). Resistance allies gain 10% Turn Meter when an enemy is Exposed.
When a Resistance ally uses a Special ability:
- All Exposed enemies lose 5% Turn Meter (this effect can't be Resisted)
- If the Resistance ally has no debuffs, reduce their Cooldowns by 1
When a Resistance ally uses a Special ability:
- All Exposed enemies lose 5% Turn Meter (this effect can't be Resisted)
- If the Resistance ally has no debuffs, reduce their Cooldowns by 1
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
Resistance allies have +30% Critical Chance and +30% Critical Damage. When they score a Critical Hit, they have a 70% chance to inflict Expose for 2 turns (this effect can't be Resisted). Resistance allies gain 10% Turn Meter when an enemy is Exposed.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 20 10 20 | 105000 | When a Resistance ally uses a Special ability, all Exposed enemies lose 5% Turn Meter, which can't be Evaded or Resisted; When a Resistance ally uses a Special ability, if they aren't debuffed, reduce their Cooldowns by 1 |
7 | 72 | 9 7 5 | 28800 | +10% Critical Damage |
6 | 62 | 6 5 4 | 9600 | +10% Critical Chance |
5 | 52 | 4 4 3 | 4800 | +3% Turn Meter gain |
4 | 42 | 3 3 2 | 2400 | +10% Critical Damage |
3 | 32 | 2 2 | 1600 | +10% Critical Chance |
2 | 22 | 2 | 800 | +3% Turn Meter gain |
1 | Description: Resistance allies have +10% Critical Chance and +10% Critical Damage. When they score a Critical Hit, they have a 70% chance to inflict Expose for 2 turns (this effect can't be Resisted). Resistance allies gain 4% Turn Meter when an enemy is Exposed. |
Inspirational Presence
Virtuous Protector
Unique Level 8
When another ally suffers a debuff, or when another Resistance ally gains Secret Intel, Rey gains 8% Turn Meter. When Rey suffers a debuff, she has a 40% chance to Dispel all debuffs on herself.
More Details
Unlocks at Gear Level 6.
Level 7:
When another ally suffers a debuff, or when another Resistance ally gains Secret Intel, Rey gains 8% Turn Meter.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 84 | 30 13 20 | 125000 | When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself |
7 | 74 | 10 9 6 | 32900 | +1% Turn Meter gain |
6 | 64 | 7 6 4 | 11000 | +1% Turn Meter gain |
5 | 54 | 5 4 3 | 5500 | +1% Turn Meter gain |
4 | 44 | 3 3 3 | 2700 | +1% Turn Meter gain |
3 | 34 | 3 3 | 1800 | +1% Turn Meter gain |
2 | 24 | 2 | 900 | +1% Turn Meter gain |
1 | Description: When another ally suffers a debuff, or when another Resistance ally gains Secret Intel, Rey gains 2% Turn Meter. |
Virtuous Protector
Insight
Unique Level 8
At the start of each encounter, Rey gains Foresight until she Evades. When Rey Evades, she recovers 5% Health and 5% Protection.
At the end of Rey's turn:
- Rey gains Foresight until she Evades
- If Rey has Foresight, she gains Critical Damage Up until she is damaged
- If Rey has Critical Damage Up, she gains Offense Up until she is damaged
At the end of Rey's turn:
- Rey gains Foresight until she Evades
- If Rey has Foresight, she gains Critical Damage Up until she is damaged
- If Rey has Critical Damage Up, she gains Offense Up until she is damaged
More Details
Unlocks at Gear Level 8.
Level 7:
At the end of her turn, Rey gains Foresight until she Evades. If she already had Foresight, she gains Critical Damage Up until she is damaged.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 85 | 30 13 20 | 125000 | At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection |
7 | 75 | 10 9 6 | 32900 | +15% Foresight Chance |
6 | 65 | 7 6 4 | 11000 | +10% Foresight Chance |
5 | 55 | 5 4 3 | 5500 | +5% Foresight Chance |
4 | 45 | 3 3 3 | 2700 | +15% Foresight Chance |
3 | 35 | 3 3 | 1800 | +10% Foresight Chance |
2 | 25 | 2 | 900 | +5% Foresight Chance |
1 | Description: At the end of her turn, Rey has a 40% chance to gain Foresight until she Evades. If she already had Foresight, she gains Critical Damage Up until she is damaged. |
Insight