Template:Qui-Gon Jinn Abilities

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Tex.ability quigonjinn basic.png Quick Strike
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 65% chance to gain 30% Turn Meter and a 65% chance to remove 30% of the target's Turn Meter.
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Tex.ability quigonjinn special01.png Harmonious Assault
Special Ability Material Omega Level 8
2 Turn Cooldown

Deal Special damage to target enemy and call an ally to Assist. The Assisting ally deals 75% more damage and recovers 20% of their Max Health.
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Tex.ability quigonjinn special02.png Humbling Blow
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Special damage to target enemy and remove all positive status effects. If an effect is dispelled, all allies gain Offense Up for 3 turns.
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Tex.abilityui passive speed.png Agility Training
Leader Ability Material Omicron Level 9

Jedi allies have +30 Speed, gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated.

While in Grand Arenas: At the start of battle if there are no Galactic Legends and all allies are Jedi, all other allies instead gain Offense equal to 30 times their Speed, doubled while they have Foresight, and can't be defeated while Qui-Gon Jinn is active. Qui-Gon Jinn can't gain Damage Immunity or Stealth and he can't be revived. When Qui-Gon Jinn is defeated, all allies recover 100% Health and Protection and gain 400% of Qui-Gon Jinn's Offense for 2 turns.
Omicron
More Details
Unlocks at Gear Level 4.
Level Unit
Level
Ability Material Credits Adds
9 85
Game-Icon-Ability Material Omicron.png
20
105000 While in Grand Arenas: At the start of battle if there are no Galactic Legends and all allies are Jedi, all other allies instead gain Offense equal to 30 times their Speed, doubled while they have Foresight, and can't be defeated while Qui-Gon Jinn is active. Qui-Gon Jinn can't gain Damage Immunity or Stealth and he can't be revived. When Qui-Gon Jinn is defeated, all allies recover 100% Health and Protection and gain 400% of Qui-Gon Jinn's Offense for 2 turns.
8 82
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 +5 Speed, Jedi allies gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +2 Speed
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +2 Speed
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +2 Speed
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +2 Speed
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +5 Speed
2 22
Game-Icon-Ability Material Mk I.png
2
800 +2 Speed
1 Description: Jedi allies have +10 Speed.
Agility Training