Template:Padmé Amidala Abilities

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Tex.ability padme basic.png Aggressive Negotiations
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy, which can't be evaded. All Galactic Republic allies gain Protection Up (10%, does not stack with itself) for 1 turn.
More Details

Tex.ability padme special01.png Cunning Plan
Special Ability Material Omega Level 8
3 Turn Cooldown

Dispel all debuffs on Light Side allies, and they recover 50% Health. For each Galactic Republic ally and each debuff dispelled from themselves, Galactic Republic allies gain Protection Up (10%, stacking) for 1 turn.
More Details

Tex.ability padme special02.png Graceful Assault
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy and Stun them for 1 turn, which can't be copied or dispelled. Then, call all Light Side allies with Protection Up and Jedi Knight Anakin to assist.
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Tex.abilityui passive courage.png Unwavering Courage
Leader Ability Material Zeta Level 8

Light Side allies have +50% Max Health, and while they have Protection Up they resist all debuffs and can't be critically hit.

At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. Courage can't be copied, dispelled, or prevented.

Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
Light Side allies have +50% Max Health.

At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. Courage can't be copied, dispelled, or prevented.

Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 While they have Protection Up, Light Side allies resist all debuffs and can't be critically hit
7 70
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +10% Max Health
6 60
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +5% Max Health
5 50
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +5% Max Health
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +10% Max Health
3 30
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +5% Max Health
2 20
Game-Icon-Ability Material Mk I.png
2
800 +5% Max Health
1 Description: Light Side allies have +10% Max Health.

At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. Courage can't be copied, dispelled, or prevented.

Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health
Unwavering Courage

Tex.abilityui passive heal buff.png Always a Choice
Unique Ability Material Zeta Level 8

Padmé is immune to Fear. Whenever a Light Side ally loses Protection Up, they recover 5% Health. Allies can't gain or lose bonus Turn Meter.

Whenever an enemy attacks out of turn against a Galactic Republic ally, that ally gains Protection Up (10%, does not stack with itself) for 1 turn, increased to 40% if Padmé is their leader. This Protection Up can't be prevented or dispelled.
More Details
Unlocks at Gear Level 6.
Level 7:
Padmé is immune to Fear. Whenever a Light Side ally loses Protection Up, they recover 5% Health. Allies can't gain or lose bonus Turn Meter.

Whenever an enemy attacks out of turn against a Galactic Republic ally, that ally gains Protection Up (10%, does not stack with itself) for 1 turn.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 This Protection Up can't be prevented or dispelled and is increased to 40% if Padmé is their leader
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +5% Protection Up
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Health recovery
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +1% Health recovery
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Health recovery
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +1% Health recovery
2 22
Game-Icon-Ability Material Mk I.png
2
900 Whenever a Light Side ally loses Protection up, they recover 1% Health
1 Description: Padmé is immune to Fear. Allies can't gain or lose bonus Turn Meter.

Whenever an enemy attacks out of turn against a Galactic Republic ally, that ally gains Protection Up (5%, does not stack with itself) for 1 turn.
Always a Choice