Template:Mother Talzin Abilities
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Ichor Lightning
Basic Level 8
Deal Special damage to target enemy and, if they were Plagued, inflict Plague for 3 turns. Deal Special damage to all Plagued enemies, which can't be Countered.
More Details
Level 7:
Deal Special damage to target enemy. Deal Special damage to all Plagued enemies, which can't be Countered.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | If the target was Plagued, inflict Plague for 3 turns |
7 | 66 | 16 13 9 | 24700 | +15% Damage |
6 | 56 | 10 9 6 | 8200 | +10% Damage |
5 | 46 | 7 7 5 | 4100 | +5% Damage |
4 | 36 | 5 5 4 | 2100 | +15% Damage |
3 | 26 | 4 4 | 1400 | +10% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Special damage to target enemy. Deal Special damage to all Plagued enemies, which can't be Countered. |
Dark Magick
Special Level 8
4 Turn Cooldown
Deal Special damage to all enemies and inflict Plague for 3 turns. This attack ignores Protection.
Plague: Unit loses 5% Health when inflicted and at the start of their turn, is immune to allied Dispels, and loses all stacks of Plague when healed to full Health
Plague: Unit loses 5% Health when inflicted and at the start of their turn, is immune to allied Dispels, and loses all stacks of Plague when healed to full Health
More Details
Level 7:
Deal Special damage to all enemies and inflict Plague for 3 turns. This attack ignores Protection.
Plague: Unit loses 5% Health when inflicted and at the start of their turn, is immune to allied Dispels, and loses all stacks of Plague when healed to full Health (5 Turn Cooldown)
Plague: Unit loses 5% Health when inflicted and at the start of their turn, is immune to allied Dispels, and loses all stacks of Plague when healed to full Health (5 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | +30% Damage and Cooldown - 1 |
7 | 68 | 12 10 7 | 45200 | +15% Damage |
6 | 58 | 8 7 5 | 15100 | +10% Damage |
5 | 48 | 5 5 4 | 7500 | +5% Damage |
4 | 38 | 4 4 3 | 3800 | +15% Damage |
3 | 28 | 3 3 | 2500 | +10% Damage |
2 | 18 | 2 | 1300 | +5% Damage |
1 | Description: Deal Special damage to all enemies and inflict Plague for 3 turns. This attack ignores Protection. Plague: Unit loses 5% Health when inflicted and at the start of their turn, is immune to allied Dispels, and loses all stacks of Plague when healed to full Health (5 Turn Cooldown) |
Spirit Blade Assault
Special Level 8
4 Turn Cooldown
Deal Special damage to target enemy and call all other Nightsister allies to Assist. If any enemies are defeated, all Nightsister allies are Revived and recover 100% Health.
More Details
Unlocks at Gear Level 2.
Level 7:
Deal Special damage to target enemy and call all other Nightsister allies to Assist. If any enemies are defeated, all Nightsister allies are Revived and recover 100% Health. (5 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | +30% Damage and Cooldown - 1 |
7 | 68 | 12 10 7 | 45200 | +15% Damage |
6 | 58 | 8 7 5 | 15100 | +10% Damage |
5 | 48 | 5 5 4 | 7500 | +5% Damage |
4 | 38 | 4 4 3 | 3800 | +15% Damage |
3 | 28 | 3 3 | 2500 | +10% Damage |
2 | 18 | 2 | 1300 | +5% Damage |
1 | Description: Deal Special damage to target enemy and call all other Nightsister allies to Assist. If any enemies are defeated, all Nightsister allies are Revived and recover 100% Health. (5 Turn Cooldown) |
The Great Mother
Leader Level 8
Nightsister allies have +50% Potency and +30 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can't be Evaded. When an enemy Resists a detrimental effect, Nightsister allies gain 5% Turn Meter. When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this effect again until the end of the next turn).
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
Nightsister allies have +50% Potency and +30 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can't be Evaded. When an enemy Resists a detrimental effect, all Nightsister allies gain 5% Turn Meter.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 30 13 20 | 125000 | When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this effect again until the end of the next turn) |
7 | 72 | 10 9 6 | 32900 | +5 Speed |
6 | 62 | 7 6 4 | 11000 | +10% Potency |
5 | 52 | 5 4 3 | 5500 | +5 Speed |
4 | 42 | 3 3 3 | 2700 | +10% Potency |
3 | 32 | 3 3 | 1800 | +5 Speed |
2 | 22 | 2 | 900 | +10% Potency |
1 | Description: Nightsister allies have +20% Potency and +15 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can't be Evaded. When an enemy Resists a detrimental effect, all Nightsister allies gain 5% Turn Meter. |
The Great Mother
Plaguebearer
Unique Level 8
At the start of each enemy turn, if they are Plagued and Talzin is active, they inflict Plague on another random enemy, which can't be Evaded or Resisted. When any unit falls below half health, Talzin gains 35% Turn Meter.
More Details
Unlocks at Gear Level 6.
Level 7:
At the start of each enemy turn, if they are Plagued and Talzin is active, they inflict Plague on another random enemy, which can't be Evaded or Resisted.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 30 13 20 | 125000 | When any unit falls below half health, Talzin gains 35% Turn Meter |
7 | 72 | 10 9 6 | 32900 | +5% Plague Chance |
6 | 62 | 7 6 4 | 11000 | +5% Plague Chance |
5 | 52 | 5 4 3 | 5500 | +5% Plague Chance |
4 | 42 | 3 3 3 | 2700 | +5% Plague Chance |
3 | 32 | 3 3 | 1800 | +5% Plague Chance |
2 | 22 | 2 | 900 | +5% Plague Chance |
1 | Description: At the start of each enemy turn, if they are Plagued and Talzin is active, they have a 70% chance to inflict Plague on another random enemy, which can't be Evaded or Resisted. |
Plaguebearer