Template:Mother Talzin Abilities

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Tex.ability nightsisters talzin basic.png Ichor Lightning
Basic Ability Material Omega Level 8

Deal Special damage to target enemy and, if they were Plagued, inflict Plague for 3 turns. Deal Special damage to all Plagued enemies, which can't be Countered.
More Details

Tex.ability nightsisters talzin special01.png Dark Magick
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Special damage to all enemies and inflict Plague for 3 turns. This attack ignores Protection.

Plague: Unit loses 5% Health when inflicted and at the start of their turn, is immune to allied Dispels, and loses all stacks of Plague when healed to full Health
More Details

Tex.ability nightsisters talzin special02.png Spirit Blade Assault
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Special damage to target enemy and call all other Nightsister allies to Assist. If any enemies are defeated, all Nightsister allies are Revived and recover 100% Health.
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Tex.abilityui passive potency.png The Great Mother
Leader Ability Material Zeta Level 8

Nightsister allies have +50% Potency and +30 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can't be Evaded. When an enemy Resists a detrimental effect, Nightsister allies gain 5% Turn Meter. When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this effect again until the end of the next turn).
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
Nightsister allies have +50% Potency and +30 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can't be Evaded. When an enemy Resists a detrimental effect, all Nightsister allies gain 5% Turn Meter.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this effect again until the end of the next turn)
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +5 Speed
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +10% Potency
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5 Speed
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Potency
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5 Speed
2 22
Game-Icon-Ability Material Mk I.png
2
900 +10% Potency
1 Description: Nightsister allies have +20% Potency and +15 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can't be Evaded. When an enemy Resists a detrimental effect, all Nightsister allies gain 5% Turn Meter.
The Great Mother

Tex.abilityui passive plague.png Plaguebearer
Unique Ability Material Zeta Level 8

At the start of each enemy turn, if they are Plagued and Talzin is active, they inflict Plague on another random enemy, which can't be Evaded or Resisted. When any unit falls below half health, Talzin gains 35% Turn Meter.
More Details
Unlocks at Gear Level 6.
Level 7:
At the start of each enemy turn, if they are Plagued and Talzin is active, they inflict Plague on another random enemy, which can't be Evaded or Resisted.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 When any unit falls below half health, Talzin gains 35% Turn Meter
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +5% Plague Chance
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Plague Chance
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5% Plague Chance
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Plague Chance
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Plague Chance
2 22
Game-Icon-Ability Material Mk I.png
2
900 +5% Plague Chance
1 Description: At the start of each enemy turn, if they are Plagued and Talzin is active, they have a 70% chance to inflict Plague on another random enemy, which can't be Evaded or Resisted.
Plaguebearer