Template:Luminara Unduli Abilities
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Flow of the Force
Basic Level 8
Deal Physical damage to target enemy with a 50% chance to gain Evasion Up for 2 turns.
More Details
Level 7:
Deal Physical damage to target enemy with a 35% chance to gain Evasion Up for 2 turns.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | +15% Evasion Up Chance |
7 | 66 | 16 13 9 | 24700 | +5% Damage |
6 | 56 | 10 9 6 | 8200 | +5% Damage |
5 | 46 | 7 7 5 | 4100 | +5% Damage |
4 | 36 | 5 5 4 | 2100 | +15% Evasion Up Chance |
3 | 26 | 4 4 | 1400 | +15% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy with a 20% chance to gain Evasion Up for 2 turns. |
Force Blast
Special Level 8
2 Turn Cooldown
Deal Physical damage to target enemy and inflict Ability Block for 1 turn.
More Details
Level 7:
Deal Physical damage to target enemy and inflict Ability Block for 1 turn. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | Cooldown - 1 |
7 | 68 | 12 10 7 | 45200 | +5% Damage |
6 | 58 | 8 7 5 | 15100 | +15% Ability Block Chance |
5 | 48 | 5 5 4 | 7500 | +15% Damage |
4 | 38 | 4 4 3 | 3800 | +5% Damage |
3 | 28 | 3 3 | 2500 | +15% Ability Block Chance |
2 | 18 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy with a 70% chance to inflict Ability Block for 1 turn. (3 Turn Cooldown) |
Master Healer's Blessing
Special Level 9
4 Turn Cooldown
Each ally recovers Health equal to 45% of Luminara Unduli's Max Health and gains a stack of Heal Over Time for 2 turns that recovers Health equal to 20% of Luminara's Max Health.
While in Grand Arenas: Dispel all debuffs on allies. Allies gain Tenacity Up for 2 turns, and Luminari Unduli gains 50 Speed for 2 turns. Stacks of Heal Over Time gained from this ability trigger whenever any Heal Over Time from this ability triggers (limit once per turn), and whenever they trigger, they also recover 20% Protection. While allies have a stack of Heal Over Time from this ability, they have +100% Critical Avoidance and are immune to Turn Meter reduction. Whenever a stack of Heal Over Time from this ability is dispelled, reduce the cooldown of this ability by 1.
Other allies with Protection Up can't gain these bonuses, and these stacks of Heal Over Time expire on other allies who gain Protection Up.
While in Grand Arenas: Dispel all debuffs on allies. Allies gain Tenacity Up for 2 turns, and Luminari Unduli gains 50 Speed for 2 turns. Stacks of Heal Over Time gained from this ability trigger whenever any Heal Over Time from this ability triggers (limit once per turn), and whenever they trigger, they also recover 20% Protection. While allies have a stack of Heal Over Time from this ability, they have +100% Critical Avoidance and are immune to Turn Meter reduction. Whenever a stack of Heal Over Time from this ability is dispelled, reduce the cooldown of this ability by 1.
Other allies with Protection Up can't gain these bonuses, and these stacks of Heal Over Time expire on other allies who gain Protection Up.
More Details
Unlocks at Gear Level 2.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
9 | 85 | 20 | 145000 | While in Grand Arenas: Dispel all debuffs on allies; allies gain Tenacity Up for 2 turns, and Luminari Unduli gains 50 Speed for 2 turns; stacks of Heal Over Time gained from this ability trigger whenever any Heal Over Time from this ability triggers (limit once per turn), and whenever they trigger, they also recover 20% Protection; while allies have a stack of Heal Over Time from this ability, they have +100% Critical Avoidance and are immune to Turn Meter reduction; whenever a stack of Heal Over Time from this ability is dispelled, reduce the cooldown of this ability by 1; other allies with Protection Up can't gain these bonuses, and these stacks of Heal Over Time expire on other allies who gain Protection Up |
8 | 80 | 5 | 80400 | Cooldown - 1 |
7 | 70 | 12 10 7 | 45200 | +5% Heal |
6 | 60 | 8 7 5 | 15100 | Heal Over Time Duration + 1 |
5 | 50 | 5 5 4 | 7500 | +10% Heal Over Time |
4 | 40 | 4 4 3 | 3800 | Gain a stack of Heal Over Time for 1 turn that recovers Health equal to 10% of Luminara's Max Health |
3 | 30 | 3 3 | 2500 | +5% Heal |
2 | 20 | 2 | 1300 | +5% Heal |
1 | Description: Each ally recovers Health equal to 30% of Luminara Unduli's Max Health. (5 Turn Cooldown) |
Master Healer's Blessing
Elegant Steps
Leader Level 8
Jedi allies gain 15% Evasion and recover Health equal to 8% of Luminara's Max Health at the start of each of their turns. Non-Jedi allies receive half of the Evasion bonus and Heal effect. Whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns.
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
Jedi allies gain 14% Evasion and recover Health equal to 6% of Luminara's Max Health at the start of each of their turns. Non-Jedi allies receive half of the Evasion bonus and Heal effect.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 20 10 20 | 105000 | +2% Heal and whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns |
7 | 72 | 9 7 5 | 28800 | +1% Evasion |
6 | 62 | 6 5 4 | 9600 | +2% Heal |
5 | 52 | 4 4 3 | 4800 | +1% Evasion |
4 | 42 | 3 3 2 | 2400 | Add health recovery at the start of each Jedi ally's turn equal to 4% of Luminara's Max Health (half for non-Jedi) |
3 | 32 | 2 2 | 1600 | +1% Evasion |
2 | 22 | 2 | 800 | +1% Evasion |
1 | Description: Jedi allies gain 10% Evasion, and other allies gain half that amount. |
Elegant Steps