Template:Imperial Probe Droid Abilities
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Precision Blasters
Basic Level 8
Deal Physical damage to target enemy with a 80% chance to Expose them for 2 turns.
More Details
Level 7:
Deal Physical damage to target enemy with a 65% chance to Expose them for 2 turns.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | +15% Damage and +15% Expose Chance |
7 | 66 | 16 13 9 | 24700 | +15% Expose Chance |
6 | 56 | 10 9 6 | 8200 | +10% Damage |
5 | 46 | 7 7 5 | 4100 | +5% Damage |
4 | 36 | 5 5 4 | 2100 | +15% Expose Chance |
3 | 26 | 4 4 | 1400 | +10% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy with a 35% chance to Expose them for 2 turns. |
Detect
Special Level 8
4 Turn Cooldown
Dispel all buffs on all enemies with a 75% chance to inflict Target Lock for 2 turns. Then, remove 5% Turn Meter from Target Locked enemies. This attack can't be Evaded.
More Details
Level 7:
Dispel all buffs on all enemies with a 60% chance to inflict Target Lock for 2 turns. Then, remove 4% Turn Meter from Target Locked enemies. This attack can't be Evaded. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | +1% Turn Meter Reduction and +15% Target Lock Chance |
7 | 68 | 12 10 7 | 45200 | +15% Target Lock Chance |
6 | 58 | 8 7 5 | 15100 | +1% Turn Meter Reduction |
5 | 48 | 5 5 4 | 7500 | +15% Target Lock Chance |
4 | 38 | 4 4 3 | 3800 | +1% Turn Meter Reduction |
3 | 28 | 3 3 | 2500 | +15% Target Lock Chance |
2 | 18 | 2 | 1300 | +1% Turn Meter Reduction |
1 | Description: Dispel all buffs on all enemies with a 15% chance to inflict Target Lock for 2 turns. Then, remove 1% Turn Meter from Target Locked enemies. This attack can't be Evaded. (4 Turn Cooldown) |
Self-Destruct
Special Level 8
1 Turn Cooldown
Imperial Probe Droid instantly defeats itself and can't be Revived. Deal massive damage to target enemy. Deal bonus damage to other enemies equal to 30% of their Max Health. Expose all Target Locked enemies for 2 turns. This attack can't be Evaded. While Imperial Probe Droid has full Health, or has no active allies, the cooldown of this ability is set to max and can't be reduced.
More Details
Unlocks at Gear Level 2.
Level 7:
Imperial Probe Droid instantly defeats itself and can't be Revived. Deal massive damage to target enemy. Deal bonus damage to other enemies equal to 30% of their Max Health. This attack can't be Evaded. While Imperial Probe Droid has full Health, or has no active allies, the cooldown of this ability is set to max and can't be reduced. (1 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | Expose all Target Locked enemies for 2 turns |
7 | 70 | 12 10 7 | 45200 | +5% Bonus damage |
6 | 60 | 8 7 5 | 15100 | +3% Bonus damage |
5 | 50 | 5 5 4 | 7500 | +2% Bonus damage |
4 | 40 | 4 4 3 | 3800 | +5% Bonus damage |
3 | 30 | 3 3 | 2500 | +3% Bonus damage |
2 | 20 | 2 | 1300 | +2% Bonus damage |
1 | Description: Imperial Probe Droid instantly defeats itself and can't be Revived. Deal massive damage to target enemy. Deal bonus damage to other enemies equal to 10% of their Max Health. This attack can't be Evaded. While Imperial Probe Droid has full Health, or has no active allies, the cooldown of this ability is set to max and can't be reduced. (1 Turn Cooldown) |
Imperial Logistics
Unique Level 9
Imperial Probe Droid has +50% Max Health. At the end of each Droid ally turn, at the end of each Empire ally turn, and at the end of each Rebel enemy turn, Imperial Probe Droid gains 3% Turn Meter.
While Imperial Probe Droid is active, Target Locked enemies have -25% Evasion and can't gain buffs.
While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated.
While Imperial Probe Droid is active, Target Locked enemies have -25% Evasion and can't gain buffs.
While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated.
More Details
Unlocks at Gear Level 4.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
9 | 85 | 20 | 125000 | While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated |
8 | 82 | 30 13 20 | 125000 | While Imperial Probe Droid is active Target Locked enemies can't gain buffs |
7 | 72 | 10 9 6 | 32900 | +1% Turn Meter gain |
6 | 62 | 7 6 4 | 11000 | +10% Health |
5 | 52 | 5 4 3 | 5500 | +10% Health |
4 | 42 | 3 3 3 | 2700 | +1% Turn Meter gain |
3 | 32 | 3 3 | 1800 | +10% Health |
2 | 22 | 2 | 900 | +10% Health |
1 | Description: Imperial Probe Droid has +10% Max Health. At the end of each Droid ally turn, at the end of each Empire ally turn, and at the end of each Rebel enemy turn, Imperial Probe Droid gains 1% Turn Meter. While Imperial Probe Droid is active, Target Locked enemies have -25% Evasion. |
Imperial Logistics