Template:Ima-Gun Di Abilities

From SWGoH Wiki
Jump to navigationJump to search


Tex.ability imagundi basic.png Sunder
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 50% chance to inflict Defense Down for 2 turns. If the target is a Droid, this attack deals 100% more damage and has a 100% chance to inflict Defense Down.
More Details

Tex.ability imagundi special01.png Rebuke
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy and grant all allies Defense Up for 3 turns.
More Details

Tex.abilityui passive def.png Jedi Strategist
Leader Ability Material Omega Level 8

All allies gain 30 Defense and Jedi allies gain 35% Counter Chance and 25% Counter Damage.
Omega
More Details
Unlocks at Gear Level 2.
Level 7:
All allies gain 30 Defense and Jedi allies gain 35% Counter Chance.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
3
51200 +25% Counter Damage
7 70
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +5 Defense
6 60
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +5 Defense
5 50
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +10% Counter Chance
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +5 Defense
3 30
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +10% Counter Chance
2 20
Game-Icon-Ability Material Mk I.png
2
800 +5 Defense
1 Description: All allies gain 10 Defense and Jedi allies gain 15% Counter Chance.

Tex.abilityui passive heal buff.png Last Stand
Unique Ability Material Mk III Level 7

Ima-Gun Di recovers 15% of his Max Health each turn for 3 turns whenever he suffers a Critical Hit.
More Details
Unlocks at Gear Level 4.
Level Unit
Level
Ability Material Credits Adds
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +1% Heal
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Heal
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +1% Heal
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 Heal Over Time Duration + 1
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +1% Heal
2 22
Game-Icon-Ability Material Mk I.png
2
900 +1% Heal
1 Description: Ima-Gun Di recovers 10% of his Max Health per turn for 2 turns whenever he suffers a Critical Hit.