Template:IG-88 Abilities

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Tex.ability ig88 basic.png Mortal Wound
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 60% chance to inflict Healing Immunity for 2 Turns.
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Tex.ability ig88 special01.png Rapid Fire
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to all enemies with a 55% chance to inflict Ability Block for 1 Turn and a 50% chance to inflict Defense Down for 2 turns. If an enemy is Critically Hit, inflict Target Lock for 3 turns.
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Tex.abilityui passive attack buff.png Resourceful Pursuer
Leader Ability Material Omega Level 8

All allies have +20% Critical Chance and inflict a Damage Over Time effect whenever they score a Critical Hit. When IG-88 is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Score Critical Hits against debuffed enemies 10 times. Enemies must be debuffed before the start of an attack to count progress. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +25% Offense and Potency for the rest of the battle and their Payouts are activated.
Omega
More Details
Unlocks at Gear Level 2.
Level 7:
All allies have +20% Critical Chance. When IG-88 is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Score Critical Hits against debuffed enemies 10 times. Enemies must be debuffed before the start of an attack to count progress. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +25% Offense and Potency for the rest of the battle and their Payouts are activated.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
3
51200 Add Damage Over Time effect on a Critical Hit
7 70
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +2% Critical Chance
6 60
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +3% Critical Chance
5 50
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 Add Contract: Score Critical Hits against debuffed enemies
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +1% Critical Chance
3 30
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +3% Critical Chance
2 20
Game-Icon-Ability Material Mk I.png
2
800 +1% Critical Chance
1 Description: All allies have +10% Critical Chance.

Tex.abilityui passive attack buff.png Adaptive Aim Algorithm
Unique Ability Material Zeta Level 8

IG-88 has +45% Critical Damage and recovers 50% Health whenever he damages a Target Locked enemy. In addition, he has +20% Offense for each debuffed enemy and +50% Evasion against Target Locked enemies. While IG-88 is active, Target Locked enemies can't recover Health or Protection.
More Details
Unlocks at Gear Level 4.
Level 7:
IG-88 has +45% Critical Damage and recovers 50% Health whenever he damages a Target Locked enemy. In addition, he has +20% Offense for each debuffed enemy and +50% Evasion against Target Locked enemies.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 While IG-88 is active, Target Locked enemies can't recover Health or Protection
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +5% Bonus damage
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +15% Critical Damage
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5% Bonus damage
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Critical Damage
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 Add +10% Damage for each enemy suffering a negative status effect
2 22
Game-Icon-Ability Material Mk I.png
2
900 +5% Critical Damage
1 Description: IG-88 has +20% Critical Damage and recovers 50% Health whenever he damages a Target Locked enemy. In addition, he has +50% Evasion against Target Locked enemies.
Adaptive Aim Algorithm

Tex.abilityui passive contract.png IG-88's Payout
Contract Ability Material Omega Level 3

When IG-88 receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: For the rest of the battle, IG-88's Critical Hits to enemies reduce their Tenacity by -10% (stacking), his attacks ignore 50% Defense of Target Locked enemies, and he has +25% Offense if there is an enemy with Target Lock.
More Details
Unlocks at Gear Level 8.
Level Unit
Level
Ability Material Credits Adds
3 80
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
113300 IG-88 ignores 50% Defense of Target Locked enemies
2 72
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 +15% Offense
1 Description: When IG-88 receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: For the rest of the battle, IG-88's Critical Hits to enemies reduce their Tenacity by -10% (stacking) and he has +10% Offense if there is an enemy with Target Lock.