Template:IG-100 MagnaGuard Abilities

From SWGoH Wiki
Jump to navigationJump to search


Tex.ability magnaguard basic.png Electrostaff Assault
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 70% chance to inflict Target Lock for 2 turns.

If target was already Target Locked, MagnaGuard dispels all debuffs on itself and another random Separatist ally.
More Details

Tex.ability magnaguard special01.png Disruption
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies and dispel all debuffs on all Separatist allies. MagnaGuard and General Grievous gain Speed Up for 2 turns.
More Details

Tex.ability magnaguard special02.png Stunning Strike
Special Ability Material Zeta Level 8
3 Turn Cooldown

Deal Physical damage to target enemy and dispel all buffs on them. Then, Stun them for 1 turn. If no buffs were dispelled, reset the cooldown of this ability.
More Details
Stunning Strike

Tex.abilityui passive taunt.png Relentless Assault
Unique Ability Material Omega Level 8

MagnaGuard has +70% counter chance and gains Taunt for 1 turn when it uses an ability. General Grievous and MagnaGuard gain 20% Tenacity and 20% Defense for each Target Locked enemy.

All other Separatist Droid allies Stealth for 1 turn at the start of each encounter if General Grievous is an ally.

The first time MagnaGuard reaches 1% Health, it takes 1 bonus turn and then is defeated. During this bonus turn, MagnaGuard has +100% Offense.
More Details
Unlocks at Gear Level 2.
Level 7:
MagnaGuard has +70% counter chance and gains Taunt for 1 turn when it uses an ability.

All other Separatist Droid allies Stealth for 1 turn at the start of each encounter if General Grievous is an ally.

The first time MagnaGuard reaches 1% Health, it takes 1 bonus turn and then is defeated. During this bonus turn, MagnaGuard has +100% Offense.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 General Grievous and MagnaGuard gain 20% Tenacity and 20% Defense for each Target Locked enemy
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 MagnaGuard has +100% Offense during this bonus turn
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +10% Counter chance
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Counter chance
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Counter chance
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Counter chance
2 20
Game-Icon-Ability Material Mk I.png
2
900 +10% Counter chance
1 Description: MagnaGuard has +20% counter chance and gains Taunt for 1 turn when it uses an ability.

All other Separatist Droid allies Stealth for 1 turn at the start of each encounter if General Grievous is an ally.

The first time MagnaGuard reaches 1% Health, it takes 1 bonus turn and then is defeated.