Template:General Kenobi Abilities
From SWGoH Wiki
Jump to navigationJump to search
Intuitive Strike
Basic Level 8
Deal Physical damage to target enemy with a 75% chance to grant Foresight to a random ally that doesn't have it for 2 turns. If all allies are buffed, deal double damage.
More Details
Level 7:
Deal Physical damage to target enemy with a 75% chance to grant Foresight to a random ally that doesn't have it for 2 turns. If all allies are buffed, deal double damage.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | +15% Damage |
7 | 66 | 16 13 9 | 24700 | +10% Damage |
6 | 56 | 10 9 6 | 8200 | +5% Damage |
5 | 46 | 7 7 5 | 4100 | +10% Damage |
4 | 36 | 5 5 4 | 2100 | +5% Damage |
3 | 26 | 4 4 | 1400 | +10% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy with a 75% chance to grant Foresight to a random ally that doesn't have it for 2 turns. If all allies are buffed, deal double damage. |
The Negotiator
Special Level 8
4 Turn Cooldown
Dispel all debuffs from all allies and grant them the opposite buffs, if any, for 2 turns. All allies that were not debuffed gain Retribution for 3 turns. General Kenobi gains 60% Turn Meter.
More Details
Level 7:
Dispel all debuffs from all allies and grant them the opposite buffs, if any, for 2 turns. All allies that were not debuffed gain Retribution for 3 turns. General Kenobi gains 50% Turn Meter. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | +10% Turn Meter gain |
7 | 68 | 12 10 7 | 45200 | +5% Turn Meter gain |
6 | 58 | 8 7 5 | 15100 | +5% Turn Meter gain |
5 | 48 | 5 5 4 | 7500 | +5% Turn Meter gain |
4 | 38 | 4 4 3 | 3800 | +5% Turn Meter gain |
3 | 28 | 3 3 | 2500 | +5% Turn Meter gain |
2 | 18 | 2 | 1300 | +5% Turn Meter gain |
1 | Description: Dispel all debuffs from all allies and grant them the opposite buffs, if any, for 2 turns. All allies that were not debuffed gain Retribution for 3 turns. General Kenobi gains 20% Turn Meter. (4 Turn Cooldown) |
Lead the Charge
Special Level 8
4 Turn Cooldown
Deal Physical damage to target enemy and grant a random other ally Offense Up for 2 turns. Call all other buffed allies to assist, dealing 30% less damage. Jedi Knight Anakin and Ahsoka Tano are not affected by this damage penalty.
More Details
Unlocks at Gear Level 2.
Level 7:
Deal Physical damage to target enemy and grant a random other ally Offense Up for 2 turns. Call all other buffed allies to assist, dealing 45% less damage. Jedi Knight Anakin and Ahsoka Tano are not affected by this damage penalty. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | -15% Damage penalty |
7 | 70 | 12 10 7 | 45200 | +15% Damage |
6 | 60 | 8 7 5 | 15100 | -10% Damage penalty |
5 | 50 | 5 5 4 | 7500 | +10% Damage |
4 | 40 | 4 4 3 | 3800 | -5% Damage penalty |
3 | 30 | 3 3 | 2500 | +5% Damage |
2 | 20 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and grant a random other ally Offense Up for 2 turns. Call all other buffed allies to assist, dealing 60% less damage. Jedi Knight Anakin and Ahsoka Tano are not affected by this damage penalty. (4 Turn Cooldown) |
212th Attack Battalion Commander
Leader Level 7
Jedi and Clone allies have +30% Max Health and +70% Defense. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn.
Mk III
More Details
Unlocks at Gear Level 4.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
7 | 72 | 9 7 5 | 28800 | +5% Defense |
6 | 62 | 6 5 4 | 9600 | +5% Max Health |
5 | 52 | 4 4 3 | 4800 | +5% Defense |
4 | 42 | 3 3 2 | 2400 | +5% Max Health |
3 | 32 | 2 2 | 1600 | +5% Defense |
2 | 22 | 2 | 800 | +5% Max Health |
1 | Description: Jedi and Clone allies have +15% Max Health and +55% Defense. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn. |
Soresu
Unique Level 8
At the end of his turn, General Kenobi has a 65% chance to gain Foresight for 2 turns.
Whenever another ally is critically hit, if General Kenobi is alive, they gain Critical Hit Immunity for 1 turn and General Kenobi Taunts for 1 turn.
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up.
Whenever another ally is critically hit, if General Kenobi is alive, they gain Critical Hit Immunity for 1 turn and General Kenobi Taunts for 1 turn.
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up.
More Details
Unlocks at Gear Level 6.
Level 7:
At the end of his turn, General Kenobi has a 65% chance to gain Foresight for 2 turns.
Whenever another ally is critically hit, if General Kenobi is alive, they gain Critical Hit Immunity for 1 turn and General Kenobi Taunts for 1 turn.
Whenever another ally is critically hit, if General Kenobi is alive, they gain Critical Hit Immunity for 1 turn and General Kenobi Taunts for 1 turn.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 84 | 30 13 20 | 125000 | If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up |
7 | 74 | 10 9 6 | 32900 | +5% Foresight Chance |
6 | 64 | 7 6 4 | 11000 | +3% Foresight Chance |
5 | 54 | 5 4 3 | 5500 | +2% Foresight Chance |
4 | 44 | 3 3 3 | 2700 | +5% Foresight Chance |
3 | 34 | 3 3 | 1800 | +3% Foresight Chance |
2 | 24 | 2 | 900 | +2% Foresight Chance |
1 | Description: At the end of his turn, General Kenobi has a 45% chance to gain Foresight for 2 turns. Whenever another ally is critically hit, if General Kenobi is alive, they gain Critical Hit Immunity for 1 turn and General Kenobi Taunts for 1 turn. |
Soresu