Template:Gamorrean Guard Abilities

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Tex.ability gamorrguard basic.png Hack and Slash
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict two Damage Over Time effects for 3 turns.
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Tex.ability gamorrguard special01.png Muscle In
Special Ability Material Omega Level 8
4 Turn Cooldown

Gamorrean Guard Taunts and gains Retribution for 2 turns . The Gamorrean Guard gains Protection equal to 20% of his Max Health while Taunting.
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Tex.ability gamorrguard special02.png Punch Through
Special Ability Material Omega Level 8
3 Turn Cooldown

Dispel buffs, deal Physical damage, and inflict Expose on target enemy for 2 turns.

If the ally in the Leader slot is Hutt Cartel and the target enemy is inflicted with Damage Over Time or Thermal Detonator, remove 20% Turn Meter from them.
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Tex.abilityui passive taunt.png Loyal Enforcer
Unique Ability Material Omicron Level 8

At the start of battle, Gamorrean Guard gains 10% Max Health for each other Hutt Cartel ally and a stack of My Kind of Scum. While he is active, enemies have -20% Tenacity.

If the ally in the Leader slot is Jabba the Hutt: While Gamorrean Guard has Defense Up, he gains 50% Critical Avoidance. Whenever Gamorrean Guard loses Taunt, he gains Defense Up for 2 turns and whenever Jabba uses a Special ability, if Gamorrean Guard is Taunting he recovers 20% Health.

If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns.

While in Territory Battles: Gamorrean Guard has +50% Critical Avoidance, Defense, and Tenacity. Other Hutt Cartel allies have +50% Max Health and Max Protection. The first time each other Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented. If the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists.
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Unlocks at Gear Level 4.
Level 7:
At the start of battle, Gamorrean Guard gains 10% Max Health for each other Hutt Cartel ally and a stack of My Kind of Scum. While he is active, enemies have -20% Tenacity.

If the ally in the Leader slot is Jabba the Hutt: While Gamorrean Guard has Defense Up, he gains 50% Critical Avoidance. Whenever Gamorrean Guard loses Taunt, he gains Defense Up for 2 turns and whenever Jabba uses a Special ability, if Gamorrean Guard is Taunting he recovers 20% Health.

If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Omicron.png
20
125000 While in Territory Battles: Gamorrean Guard gains 50% Critical Avoidance, Defense, and Tenacity; other Hutt Cartel allies gain 50% Max Health and Max Protection; the first time each Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled or prevented; if the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists
7 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 While Gamorrean Guard is active, enemies have -20% Tenacity
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 At the start of battle, gain a stack of My Kind of Scum
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +3% Max Health
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +2% Max Health
2 18
Game-Icon-Ability Material Mk I.png
2
900 +2% Max Health
1 Description: At the start of battle, Gamorrean Guard gains 3% Max Health for each other Hutt Cartel ally.

If the ally in the Leader slot is Jabba the Hutt: While Gamorrean Guard has Defense Up, he gains 50% Critical Avoidance. Whenever Gamorrean Guard loses Taunt, he gains Defense Up for 2 turns and whenever Jabba uses a Special ability, if Gamorrean Guard is Taunting he recovers 20% Health.
Loyal Enforcer