Template:Embo Abilities

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Tex.ability embo basic.png Dismantling Shot
Basic Ability Material Omega Level 8

Dispel all buffs and deal Physical damage to target enemy.
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Tex.ability embo special01.png Kyuzo War Helmet
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy. This attack deals bonus damage equal to 35% of Embo's Max Protection. Then, Embo loses 50% Protection.
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Tex.abilityui passive seizetheday.png The Quiet Assassin
Leader Ability Material Zeta Level 8

All Bounty Hunters gain +50% Counter Chance and +50% Health Steal. When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn. When Embo is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage an enemy without buffs 15 times (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +50% Offense. When a Bounty Hunter ally uses a basic ability, they deal bonus damage equal to 7% of the target's Max Protection.
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
All Bounty Hunters gain +50% Counter Chance and +50% Health Steal. When Embo is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage an enemy without buffs 15 times (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +50% Offense. When a Bounty Hunter ally uses a basic ability, they deal bonus damage equal to 7% of the target's Max Protection.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +10% Counter Chance
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Counter Chance
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 Add Contract: Damage enemy with no buff
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Counter Chance
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Counter Chance
2 22
Game-Icon-Ability Material Mk I.png
2
900 +5% Counter Chance
1 Description: All Bounty Hunters gain +20% Counter Chance and +50% Health Steal.
The Quiet Assassin

Tex.abilityui passive embo.png Way of the Kyuzo
Unique Ability Material Omicron Level 9

Embo can't be critically hit. While Embo has Protection he gains +30% Offense, while Embo has no Protection he gains +30% Critical Chance. When Embo receives damage from an enemy's attack, if he has no Protection, he gains Foresight for 2 turns.

While in Territory Wars: Bounty Hunter allies gain +40% Max Protection. At the end of Embo's turn, Bounty Hunter allies recover Protection equal to 25% of Embo's Max Protection, doubled for Embo. While Embo has Protection, all Bounty Hunter allies gain +30% Defense and 5% Turn Meter when a Bounty Hunter ally receives damage while debuffed.
More Details
Unlocks at Gear Level 6.
Level Unit
Level
Ability Material Credits Adds
9 85
Game-Icon-Ability Material Omicron.png
20
125000 While in Territory Wars: Bounty Hunter allies gain +40% Max Protection; at the end of Embo's turn, Bounty Hunter allies recover Protection equal to 25% of Embo's Max Protection, doubled for Embo; while Embo has Protection, Bounty Hunter allies gain +30% Defense and 5% Turn Meter when a Bounty Hunter ally receives damage while debuffed
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Embo can't be critically hit
7 74
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +5% Critical Chance
6 64
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Offense
5 54
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5% Critical Chance
4 44
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Offense
3 34
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Critical Chance
2 24
Game-Icon-Ability Material Mk I.png
2
900 +5% Offense
1 Description: While Embo has Protection he gains +15% Offense, while Embo has no Protection he gains +15% Critical Chance. When Embo receives damage from an enemy's attack, if he has no Protection, he gains Foresight for 2 turns.
Way of the Kyuzo

Tex.abilityui passive contract.png Embo's Payout
Contract Ability Material Omega Level 3

Whenever Embo receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Embo takes a bonus turn after scoring a Critical Hit. Embo can't take consecutive bonus turns. Embo gains a new Special ability "Elusive Strikes".

Elusive Strikes: Deal Physical damage and recover Protection equal to the damage dealt. This attack ignores Protection.
More Details
Unlocks at Gear Level 8.
Level Unit
Level
Ability Material Credits Adds
3 80
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
113300 Embo gains a new Special ability "Elusive Strikes"
2 72
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 +50% Bonus Turn Chance
1 Description: Whenever Embo receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Embo has a 50% Chance to take a bonus turn after scoring a Critical Hit. Embo can't take consecutive bonus turns.