Template:Death Trooper Abilities
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Basic Level 8
Deal Physical damage to target enemy with a 70% chance to inflict Daze for 3 turns. If the target was already Dazed, Stun them for 1 turn. If the target is a Rebel, or there is an Imperial Remnant in the allied Leader slot, attack a second time.
More Details
Level 7:
Deal Physical damage to target enemy with a 70% chance to inflict Daze for 3 turns. If the target is a Rebel, or there is an Imperial Remnant in the allied Leader slot, attack a second time.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | If the target was already Dazed, Stun them for 1 turn |
7 | 66 | 16 13 9 | 24700 | +15% Daze Chance |
6 | 56 | 10 9 6 | 8200 | +15% Damage |
5 | 46 | 7 7 5 | 4100 | Daze Duration + 1 |
4 | 36 | 5 5 4 | 2100 | +10% Damage |
3 | 26 | 4 4 | 1400 | +15% Daze Chance |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy with a 40% chance to inflict Daze for 2 turns. If the target is a Rebel, or there is an Imperial Remnant in the allied Leader slot, attack a second time. |
Death Trooper Grenade
Special Level 8
4 Turn Cooldown
Deal Physical damage to all enemies and dispel all buffs on them with a 70% chance to inflict Healing Immunity for 2 turns. Enemies who were not buffed have their cooldowns increased by 1, which can't be resisted.
More Details
Level 7:
Deal Physical damage to all enemies and Dispel all buffs on them with a 70% chance to inflict Healing Immunity for 2 turns. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | Enemies who were not buffed have their cooldowns increased by 1, which can't be resisted |
7 | 68 | 12 10 7 | 45200 | +15% Damage |
6 | 58 | 8 7 5 | 15100 | +10% Damage |
5 | 48 | 5 5 4 | 7500 | +5% Damage |
4 | 38 | 4 4 3 | 3800 | +15% Damage |
3 | 28 | 3 3 | 2500 | +10% Damage |
2 | 18 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to all enemies and Dispel all buffs on them with a 70% chance to inflict Healing Immunity for 2 turns. (4 Turn Cooldown) |
Terminate
Special Level 8
3 Turn Cooldown
Deal Physical damage to target enemy. If the target is suffering any debuffs, this attack is a guaranteed Critical Hit. If there are any defeated enemies, also inflict Deathmark for 2 turns, which can't be Resisted. Targets defeated by Terminate can't be revived.
More Details
Unlocks at Gear Level 2.
Level 7:
Deal Physical damage to target enemy. If the target is suffering any debuffs, this attack is a guaranteed Critical Hit. Targets defeated by Terminate can't be revived. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | If there are any defeated enemies, inflict Deathmark for 2 turns, which can't be Resisted |
7 | 70 | 12 10 7 | 45200 | +15% Damage |
6 | 60 | 8 7 5 | 15100 | +10% Damage |
5 | 50 | 5 5 4 | 7500 | +5% Damage |
4 | 40 | 4 4 3 | 3800 | +15% Damage |
3 | 30 | 3 3 | 2500 | +10% Damage |
2 | 20 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy. If the target is suffering any debuffs, this attack is a guaranteed Critical Hit. Targets defeated by Terminate can't be revived. (3 Turn Cooldown) |
Krennic's Guard
Unique Level 8
Whenever Death Trooper scores a Critical Hit, he and Director Krennic recover 20% Health. Death Trooper has a 50% chance to gain 100% Turn Meter whenever Director Krennic takes damage. Director Krennic can't be Critically Hit while Death Trooper is alive.
While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.
While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.
More Details
Unlocks at Gear Level 4.
Level 7:
Whenever Death Trooper scores a Critical Hit, he and Director Krennic recover 15% Health. Death Trooper has a 50% chance to gain 50% Turn Meter whenever Director Krennic takes damage.
While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.
While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 30 13 20 | 125000 | +5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive |
7 | 72 | 10 9 6 | 32900 | +10% Turn Meter gain |
6 | 62 | 7 6 4 | 11000 | +3% Heal |
5 | 52 | 5 4 3 | 5500 | +10% Turn Meter gain |
4 | 42 | 3 3 3 | 2700 | +3% Heal |
3 | 32 | 3 3 | 1800 | +10% Turn Meter gain |
2 | 22 | 2 | 900 | +3% Heal |
1 | Description: Whenever Death Trooper scores a Critical Hit, he and Director Krennic recover 6% Health. Death Trooper has a 50% chance to gain 20% Turn Meter whenever Director Krennic takes damage. While Death Trooper is active, Imperial Trooper allies have +10% Health Steal. |
Krennic's Guard