Template:Cere Junda Abilities

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Tex.ability cerejunda basic.png Keep Fighting
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy. All Unaligned Force User allies gain Tenacity Up for 2 turns and all allies gain Accuracy Up for 2 turns.
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Tex.ability cerejunda special01.png Force Barrier
Special Ability Material Omega Level 8
5 Turn Cooldown

All allies gain 10% bonus Protection for 2 turns. Gain an additional 5% bonus Protection for each active Jedi ally and 10% bonus Protection for each active Dark Side or Light Side Unaligned Force User ally for 2 turns. All Unaligned Force User allies gain Defense Up for 2 turns.

The weakest Dark Side or other Light Side Unaligned Force User ally gains Damage Immunity for 1 turn.
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Tex.ability cerejunda special02.png Determined Assault
Special Ability Material Zeta Level 8
10 Turn Cooldown

Deal Physical damage to target enemy, plus bonus damage equal to 10% of the target's Max Health (max 200%) for each turn an enemy has taken during this encounter. This ability starts on cooldown and can't be evaded. All Unaligned Force User allies gain Defense Penetration Up for 3 turns.

The weakest other Light Side Unaligned Force User ally recovers 50% Health.
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Determined Assault

Tex.abilityui passive protection.png Rekindle
Leader Ability Material Omicron Level 8

All allies have +20% Defense, Max Health, and Max Protection, doubled for Unaligned Force User allies. At the start of each encounter, all Unaligned Force User and Jedi allies gain Protection Up (50%) and Tenacity Up for 2 turns.

If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: Until an ally takes their first turn, whenever an enemy starts their turn, all Unaligned Force User allies gain 5% Critical Chance, Critical Damage, and Offense (stacking) until the end of battle. While allies have Accuracy Up, they have +50% Critical Damage. All other Unaligned Force User allies gain 5% Turn Meter whenever another Unaligned Force User ally takes damage from an enemy.

While in Grand Arenas, if all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: All allies gain 30% Max Health and Max Protection and are immune to Ability Block and Daze. At the start of each encounter, all Unaligned Force User and Jedi allies gain Protection Up (75%) instead. For each instance of damage any Unaligned Force User ally deals to an enemy, they gain 10% Offense (stacking) for 2 turns. Until an ally takes their first turn, whenever an enemy starts their turn all Unaligned Force User allies gain an additional 10% Critical Chance, Critical Damage, and Offense (stacking) until the end of battle. Whenever an ally dispels a debuff, they recover 15% Health and Protection and gain Advantage for 2 turns. Whenever an ally dispels a buff, they recover 15% Health and Protection and at the end of their turn, they gain Foresight for 2 turns.
Omicron
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Unlocks at Gear Level 6.
Level 7:
All allies have +20% Defense, Max Health, and Max Protection, doubled for Unaligned Force User allies. At the start of each encounter, all Unaligned Force User and Jedi allies gain Protection Up (50%) and Tenacity Up for 2 turns.

If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: Until an ally takes their first turn, whenever an enemy starts their turn, all Unaligned Force User allies gain 5% Critical Chance, Critical Damage, and Offense (stacking) until the end of battle. While allies have Accuracy Up, they have +50% Critical Damage. All other Unaligned Force User allies gain 5% Turn Meter whenever another Unaligned Force User ally takes damage from an enemy.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ability Material Omicron.png
20
105000 While in Grand Arenas, if all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: All allies gain 30% Max Health and Max Protection and are immune to Ability Block and Daze; at the start of each encounter, all Unaligned Force User and Jedi allies gain Protection Up (75%) instead; for each instance of damage any Unaligned Force User ally deals to an enemy, they gain 10% Offense (stacking) for 2 turns; until an ally takes their first turn, whenever an enemy starts their turn all Unaligned Force User allies gain an additional 10% Critical Chance, Critical Damage, and Offense (stacking) until the end of battle; whenever an ally dispels a debuff, they recover 15% Health and Protection and gain Advantage for 2 turns; whenever an ally dispels a buff, they recover 15% Health and Protection and at the end of their turn, they gain Foresight for 2 turns
7 72
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: Until an ally takes their first turn, whenever an enemy starts their turn, all Unaligned Force User allies gain 5% Critical Chance, Critical Damage, and Offense (stacking) until the end of battle; while allies have Accuracy Up, they have +50% Critical Damage; all other Unaligned Force User allies gain 5% Turn Meter whenever another Unaligned Force User ally takes damage from an enemy
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +10% Defense, Max Health, and Max Protection
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 At the start of each encounter, all Unaligned Force User and Jedi allies gain Protection Up (50%) and Tenacity Up for 2 turns
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +5% Max Protection
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +5% Max Health
2 22
Game-Icon-Ability Material Mk I.png
2
800 +5% Defense
1 Description: All allies have +5% Defense, Max Health, and Max Protection, doubled for Unaligned Force User allies.
Rekindle

Tex.abilityui leader default.png Unity Through Adversity
Unique Ability Material Omega Level 8

At the start of battle, Cere gains 20% Tenacity for each Dark Side Unaligned Force User ally, 20% Max Protection for each other Light Side Unaligned Force User ally, and 20% Defense for each Jedi ally.

If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: At the end of each of her turns, Cere's cooldowns are increased by 1. Whenever an enemy takes a turn, her cooldowns are decreased by 1.
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Level 7:
At the start of battle, Cere gains 20% Tenacity for each Dark Side Unaligned Force User ally, 15% Max Protection for each other Light Side Unaligned Force User ally, and 5% Defense for each Jedi ally.

If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: At the end of each of her turns, Cere's cooldowns are increased by 1. Whenever an enemy takes a turn, her cooldowns are decreased by 1.
Level Unit
Level
Ability Material Credits Adds
8 78
Game-Icon-Ability Material Omega.png
5
80400 +5% Max Protection; +15% Defense
7 68
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 At the start of battle, Cere gains 5% Defense for each Jedi ally
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Tenacity
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5% Max Protection
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Tenacity
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Max Protection
2 18
Game-Icon-Ability Material Mk I.png
2
900 +5% Tenacity
1 Description: At the start of battle, Cere gains 5% Tenacity for each Dark Side Unaligned Force User ally, and 5% Max Protection for each other Light Side Unaligned Force User ally.

If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: At the end of each of her turns, Cere's cooldowns are increased by 1. Whenever an enemy takes a turn, her cooldowns are decreased by 1.