Debuff

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Debuffs are detrimental status effects applied by a units abilities. Below is a list of all Debuffs currently in the game, click on one to see more information about it including all units that can apply it.

IconNameOnlyDescriptionDispellableResistableCopyable
Status Effect-Ability Block.pngAbility BlockSpecial abilities are unusableYesYesYes
Status Effect-Accuracy Down.pngAccuracy Down-15% AccuracyYesYesYes
Status Effect-Blind.pngBlindMiss the next attack. Adds 999900% dodge chance to target.YesYesYes
Status Effect-Breach.pngBreach-25% Speed, -25% Defense (Does not stack with Speed Down or Defense Down)YesYesYes
Status Effect-Buff Immunity.pngBuff ImmunityImmune to buffs.YesYesYes
Status Effect-Burning.pngBurningCharacters-15% (0.03% for raid bosses) of max health per turn, reduces avoidance by 500000%.YesYesYes
Status Effect-Concussion Mine.pngConcussion MineShipsDeals damage equal to 10% of targets max health and Dazes the target for 2 turns when it explodes. Can't be dispelled.NoNoNo
Status Effect-Confuse.pngConfuseCharacters1 Stack: Cannot gain buffs.
2 Stacks: Cannot counter, assist, or gain bonus turn meter. (Raid Boss: -30% Counter chance.)
3 Stacks: Increases cooldowns by 1 when this character uses their basic ability. (Raid Boss: -50% Defense.)
YesYesNo
Status Effect-Corrupted Battle Meditation.pngCorrupted Battle MeditationCharacters-10%-30% Crit Chance and -10%-30% Counter Chance. Doubled against non-Sith and non-Jedi enemies. Can't be dispelled.YesYesNo
Status Effect-Critical Chance Down.pngCritical Chance DownRemoves 25% critical chance.YesYesYes
Status Effect-Critical Damage Down.pngCritical Damage Down-50% Critical DamageYesYesYes
Status Effect-Damage Over Time.pngDamage Over TimeCharacter loses 5% (0.01% for raid bosses) of max health each turn.YesYesYes
Status Effect-Daze.pngDazeCan't assist, counter attack, or gain bonus Turn MeterYesYesYes
Status Effect-Deathmark.pngDeathmarkCharactersEnemies will target this unit, -50% Health if damaged by attack (0.03% for raid bosses), can't revive.YesNoYes
Status Effect-Deceived.pngDeceivedCharactersCan't target Sith Eternal Emperor during their turn if another Sith enemy is active. When an ability is used, Sith Eternal Emperor gain's 2% Ultimate Charge and recover's 2% Protection. Can't counter attack.NoNoNo
Status Effect-Defense Down.pngDefense DownDecreases defense by 50%.YesYesYes
Status Effect-Defense Penetration Down.pngDefense Penetration Down-150 Defense PenetrationYesYesYes
Status Effect-Demoralized.pngDemoralizedCharacters-50% Offense, -25% Critical Chance, -25% Critical Damage; does not stack with other debuffsNoNoNo
Status Effect-Evasion Down.pngEvasion DownRemoves 25% dodge chance.YesYesYes
Status Effect-Expose.pngExpose-20% (0.02% for raid bosses) of max health if damaged by attack.YesYesYes
Status Effect-Fear.pngFearCharactersMiss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack.NoNoNo
Status Effect-Ferocity.pngFerocityCharacters-15% Defense and Tenacity per stack, +8% Offense and Potency per stack; cant' be copied.YesNoNo
Status Effect-Fracture.pngFractureCharactersSpeed set to 0, cannot gain buffs, bonus attacks, or turn meter. Raid bosses lose 0% speed, 30% counter chance, and cannot gain buffs.NoNoNo
Status Effect-Healing Immunity.pngHealing ImmunityCharacter cannot regain health or protection.YesYesYes
Status Effect-Health Down.pngHealth DownDecreases health by 20%.YesYesYes
Status Effect-Health Steal Down.pngHealth Steal DownDecreases health steal by 50%.YesYesNo
Status Effect-Hunted.pngHuntedShipsDeals 75% less damage with out of turn attacks and can't gain bonus Turn Meter.NoNoNo
Status Effect-Inevitable Failure.pngInevitable FailureCharactersGain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett bonuses based on the number of stacks this unit until the end of battle.NoNoNo
Status Effect-Marked.pngMarkedEnemies will target this unit.YesYesNo
Status Effect-Offense Down.pngOffense Down-50% Offense.YesYesYes
Status Effect-Pain.pngPainCharactersTake bonus damage equal to 10% (0.05% for raid bosses) of Max Health when damaged by Darth Sion.YesYesYes
Status Effect-Plague.pngPlagueCharactersLose 5% (0.01% for raid bosses) Health, per stack, when inflicted and at the start of their turn, is immune to allied Dispels, and loses all stacks of Plague when healed to full Health. This damage ignores protection.YesYesNo
Status Effect-Potency Down.pngPotency DownDecreased chance to apply detrimental effects. -50% Potency.YesYesNo
Status Effect-Shield Disruption.pngShield DisruptionShipsProtection is disabled, immune to Protection Up and Bonus Protection.YesYesNo
Status Effect-Shock.pngShockCharactersCharacter cannot heal, gain buffs, or gain bonus turn meter.YesYesYes
Status Effect-Speed Down.pngSpeed Down-25% Speed.YesYesYes
Status Effect-Stagger.pngStaggerCharactersLost 100% Turn Meter if damaged by attack.YesYesYes
Status Effect-Stun.pngStunCharacter misses a turn and cannot avoid attacks.YesYesYes
Status Effect-Target Lock.pngTarget LockIncreased effects from abilities that utilize Target Lock. Interacts with units ability mechanicsYesYesYes
Status Effect-Tenacity Down.pngTenacity DownMinimized chance to resist negative status effects.YesNoYes
Status Effect-Vulnerable.pngVulnerableCharactersWill be critically hit if able.YesYesYes