Wicket

From SWGoH Help Wiki


Wicket

Jittery Ewok Attacker with Critical Hit and Stealth synergies

Unit-Character-Wicket.png
Description
Alignment Light Side
Role Attacker
Faction Ewok
Synergy Ewok
Release Date July 27, 2017
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Dark Side Battles: 8-A (Hard) Game-Icon-Energy.png20 (2x)
Endor Escalation
Buffs Critical Chance UpStealthCritical Damage Up
Battle Mechanics Turn Meter Gain - All Allies
Assist - Call Ally
Bonus Turn
Heal Health - All Allies
Heal Protection - All Allies
Turn Meter Gain - All AlliesAssist - Call AllyBonus TurnHeal Health - All AlliesHeal Protection - All Allies

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7010
Critical Chance 104.13%
Armor Penetration 233
General
Health 58381
Protection 44734
Speed 166
Potency 0%
Tenacity 42%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-Wicket-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Wicket - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6171
Critical Chance 31%
Resistance Penetration 0
Survivability
Armor 48.73%
Resistance 34.98%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 0%

Abilities

Tex.ability ewok wicket basic.png Inquisitive Jab
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and gain Critical Chance Up for 2 turns. If an Ewok ally calls Wicket to Assist, they also gain Critical Chance Up for 2 turns.
More Details

Tex.ability ewok wicket special01.png Forest Ambush
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies. Ewok allies gain 10% Turn Meter for each Critical Hit scored.
More Details

Tex.ability ewok wicket special02.png Guerrilla Strike
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy and call target other ally to Assist. If the target ally is an Ewok, Wicket and target ally gain Stealth and Critical Damage Up for 2 turns.
More Details

Tex.abilityui passive extraturn.png Furtive Tactics
Unique Ability Material Zeta Level 8

Wicket gains 10% Critical Damage for each living Ewok ally and each Stealthed ally. At the end of his turn, Wicket has a 50% chance to take another turn. This chance is reduced to 10% if this effect triggered in the previous turn. Whenever Wicket scores a Critical Hit, all Ewok allies recover 4% Health and 2% Protection.
More Details
Unlocks at Gear Level 4.
Level 7:
Wicket gains 10% Critical Damage for each living Ewok ally and each Stealthed ally. At the end of his turn, Wicket has a 50% chance to take another turn. This chance is reduced to 10% if this effect triggered in the previous turn.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Whenever Wicket scores a Critical Hit, all Ewok allies recover 4% Health and 2% Protection
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +1% Critical Damage
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Critical Damage
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +1% Critical Damage
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Critical Damage
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +1% Critical Damage
2 22
Game-Icon-Ability Material Mk I.png
2
900 +1% Critical Damage
1 Description: Wicket gains 4% Critical Damage for each living Ewok ally and each Stealthed ally. At the end of his turn, Wicket has a 50% chance to take another turn. This chance is reduced to 10% if this effect triggered in the previous turn.
Furtive Tactics

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Inquisitive Jab Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Forest Ambush Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Guerrilla Strike Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Furtive Tactics Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Wicket within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Inquisitive Jab -
  • Forest Ambush -
  • Guerrilla Strike -
  • Furtive Tactics -

Notes

Lore

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Trivia

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