Threepio & Chewie

From SWGoH Help Wiki


Threepio & Chewie

Rebel Attacker duo that can distract their enemies with Blind and deal significant damage to all enemies in multi-encounter battles

Unit-Character-Threepio & Chewie.png
Description
Alignment Light Side
Role Attacker
Faction DroidRebel
Synergy Rebel
Release Date July 16, 2020
Shards to Activate 25
Acquisition Light Side Battles: 7-A (Hard) Game-Icon-Energy.png20
Buffs Advantage
Debuffs Evasion DownBlind
Battle Mechanics Dispel Debuffs - Self
Dispel Buffs - All Enemies
Heal Protection - All Allies
Stacking Increase - Offense
Assist - Self
Revive - Self
Assist Immunity
Dispel Debuffs - SelfDispel Buffs - All EnemiesHeal Protection - All AlliesStacking Increase - OffenseAssist - SelfRevive - SelfAssist ImmunityHealthProtectionOffenseDefensePotencyTenacityCritical AvoidanceBlind

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 3023
Critical Chance 30.96%
Armor Penetration 68
General
Health 26493
Protection 34967
Speed 148
Potency 26%
Tenacity 44%
Critical Damage 150%
Defense Penetration 0%
Gear 12
Unit-Character-Threepio & Chewie-portrait.png
Indicator-Gear-Level-12.png
85
Threepio & Chewie - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Multi-tool.pngMk 12 ArmaTek Multi-tool
Gear-Mk 12 ArmaTek Multi-tool Prototype.png
1Mk 12 ArmaTek Multi-tool Prototype
Gear-Mk 12 ArmaTek Multi-tool Prototype Salvage.png
30Mk 12 ArmaTek Multi-tool Prototype Salvage


Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 12 ArmaTek Armor Plating.pngMk 12 ArmaTek Armor Plating
Gear-Mk 12 ArmaTek Armor Plating Prototype.png
1Mk 12 ArmaTek Armor Plating Prototype
Gear-Mk 12 ArmaTek Armor Plating Prototype Salvage.png
30Mk 12 ArmaTek Armor Plating Prototype Salvage


Gear-Mk 7 Nubian Design Tech.png
2Mk 7 Nubian Design Tech
Gear-Mk 7 Nubian Design Tech Salvage.png
40Mk 7 Nubian Design Tech Salvage


Gear-Mk 12 ArmaTek Bayonet.pngMk 12 ArmaTek Bayonet
Gear-Mk 12 ArmaTek Bayonet Prototype.png
1Mk 12 ArmaTek Bayonet Prototype
Gear-Mk 12 ArmaTek Bayonet Prototype Salvage.png
30Mk 12 ArmaTek Bayonet Prototype Salvage


Gear-Mk 7 Chiewab Hypo Syringe.png
2Mk 7 Chiewab Hypo Syringe
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
40Mk 7 Chiewab Hypo Syringe Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Power Cell Injector (Fusion).pngPower Cell Injector (Fusion)
Gear-Mk 5 Arakyd Droid Caller.png
50Mk 5 Arakyd Droid Caller
Gear-Injector Handle.png
1Injector Handle
Gear-Injector Handle Salvage.png
50Injector Handle Salvage


Gear-Mk 9 Kyrotech Battle Computer Prototype.png
2Mk 9 Kyrotech Battle Computer Prototype
Gear-Mk 9 Kyrotech Battle Computer Prototype Salvage.png
100Mk 9 Kyrotech Battle Computer Prototype Salvage


Gear-Mk 12 ArmaTek Data Pad Prototype.png
1Mk 12 ArmaTek Data Pad Prototype
Gear-Mk 12 ArmaTek Data Pad Prototype Salvage.png
50Mk 12 ArmaTek Data Pad Prototype Salvage


Special Offense
Damage 1325
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 29.28%
Resistance 16.83%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 0%

Abilities

Tex.ability chew3po basic.png Frantic Shot
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict Evasion Down for 2 turns.
More Details

Tex.ability chew3po special01.png Shining Distraction
Special Ability Material Omega Level 8
2 Turn Cooldown

Dispel all debuffs on Threepio & Chewie. Rebel allies recover 15% Protection and gain Advantage for 2 turns. Dispel all buffs from all enemies and Blind them for 2 turns. This ability can't be evaded.
More Details

Tex.ability chew3po special02.png Chewie's Rage
Special Ability Material Zeta Level 8
3 Turn Cooldown

Deal Physical damage to all enemies. Deal damage an additional time (up to 5 additional times) for each enemy that has been defeated during the battle. Threepio & Chewie gain 10% Offense (stacking) until the end of battle whenever this ability defeats an enemy.
More Details

Tex.abilityui passive c3po.png I Must Tell The Others
Unique Ability Material Omega Level 8

If the allied Leader is a Rebel, Threepio & Chewie gain 40% of the Leader's Max Health, Max Protection, Offense, Defense, Potency, and Tenacity at the start of the first encounter, and Rebel allies gain half that amount. Rebel allies have +15% Critical Avoidance.

Whenever another Rebel ally uses an ability, Threepio & Chewie are called to assist, dealing 30% less damage (limit once per turn). If they were defeated, Threepio & Chewie are revived with 50% Health and Protection whenever another Rebel ally is revived.

While enemies are Blinded, they have -50% Tenacity and can't attack out of turn.
More Details
Unlocks at Gear Level 2.
Level 7:
If the allied Leader is a Rebel, Threepio & Chewie gain 40% of the Leader's Max Health, Max Protection, Offense, Defense, Potency, and Tenacity at the start of the first encounter, and Rebel allies gain half that amount. Rebel allies have +15% Critical Avoidance.

Whenever another Rebel ally uses an ability, Threepio & Chewie are called to assist, dealing 30% less damage (limit once per turn)

While enemies are Blinded, they have -50% Tenacity and can't attack out of turn.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 If they were defeated, Threepio & Chewie are revived with 50% Health and Protection whenever another Rebel ally is revived.
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +40% of the Leader's Tenacity
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +40% of the Leader's Potency
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 Whenever another Rebel ally uses an ability, Threepio & Chewie are called to assist, dealing 30% less damage (limit once per turn)
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +40% of the Leader's Defense
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +40% of the Leader's Offense
2 20
Game-Icon-Ability Material Mk I.png
2
900 +40% of the Leader's Max Protection
1 Description: If the allied Leader is a Rebel, Threepio & Chewie gain 40% of the Leader's Max Health at the start of the first encounter, and Rebel allies gain half that amount. Rebel allies have +15% Critical Avoidance.

While enemies are Blinded, they have -50% Tenacity and can't attack out of turn.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get Priority Best for
Frantic Shot Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Shining Distraction Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Chewie's Rage Special
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
I Must Tell The Others Unique
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Threepio & Chewie within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Frantic Shot -
  • Shining Distraction -
  • Chewie's Rage -
  • I Must Tell The Others -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.