Mission Vao

From SWGoH Wiki
Jump to navigationJump to search


Mission Vao

Slippery Scoundrel Attacker who blinds her enemies

Unit-Character-Mission Vao.png
Description
Alignment Light Side
Role Attacker
Faction Old RepublicScoundrel
Synergy Zaalbar
Release Date July 27, 2018
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Light Side Battles: 5-D (Hard) Game-Icon-Energy.png16 (2x)
Buffs Protection UpStealth
Debuffs DazeBlindDamage Over Time
Battle Mechanics Turn Meter Gain - Self
Dispel Debuffs - Self
Turn Meter Gain - Self
Stacking Increase - Potency
Assist - Call Ally
Stacking Increase - Offense
Heal Health - Ally
Turn Meter Gain - SelfDispel Debuffs - SelfTurn Meter Gain - SelfStacking Increase - PotencyAssist - Call AllyStacking Increase - OffenseHeal Health - AllyDamage Over Time

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7570
Critical Chance 103.63%
Armor Penetration 112
General
Health 56155
Protection 47959
Speed 154
Potency 52%
Tenacity 40%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-Mission Vao-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Mission Vao - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6439
Critical Chance 31%
Resistance Penetration 0
Survivability
Armor 47.94%
Resistance 31.41%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 0%

Abilities

Tex.ability mission basic.png Don't Blink
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 70% chance to inflict Daze for 2 turns. Mission gains 10% Turn Meter if target enemy was debuffed.
More Details

Tex.ability mission special01.png Street Smarts
Special Ability Material Omega Level 8
3 Turn Cooldown

Mission Dispels all debuffs on herself, gains 50% Turn Meter and Stealth for 1 turn. Mission and Zaalbar gain Protection Up (50%) for 2 turns. Inflict Blind on target enemy for 2 turns.
More Details

Tex.abilityui passive potency.png Now You See Me
Unique Ability Material Omega Level 8

Mission has +80% Potency and inflicts Damage Over Time on target enemy for 2 turns when she uses an ability, which can't be Evaded. When an enemy Resists, Mission gains +20% Potency (stacking) until she inflicts a Damage Over Time effect.
More Details
Unlocks at Gear Level 2.
Level 7:
Mission has +80% Potency and inflicts Damage Over Time on target enemy for 2 turns when she uses an ability, which can't be Evaded.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 When an enemy Resists, Mission gains +20% Potency (stacking) until she inflicts a Damage Over Time effect
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +5% Potency
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Potency
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5% Potency
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Potency
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Potency
2 20
Game-Icon-Ability Material Mk I.png
2
900 +5% Potency
1 Description: Mission has +50% Potency and inflicts Damage Over Time on target enemy for 2 turns when she uses an ability, which can't be Evaded.

Tex.abilityui passive mission zaalbar.png Me and Big Z Forever
Unique Ability Material Zeta Level 8

Mission has +50% Offense. If Zaalbar is present, he also gains this bonus. Once per turn, Mission Assists when Zaalbar uses an ability. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health.
More Details
Unlocks at Gear Level 4.
Level 7:
Mission has +50% Offense. If Zaalbar is present, he also gains this bonus. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Once per turn, Mission Assists when Zaalbar uses an ability
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +10% Offense
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Offense
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5% Offense
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Offense
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Offense
2 22
Game-Icon-Ability Material Mk I.png
2
900 +5% Offense
1 Description: Mission has +10% Offense. If Zaalbar is present, he also gains this bonus. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health.
Me and Big Z Forever

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Don't Blink Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Street Smarts Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Now You See Me Unique
Game-Icon-Ability Material Omega.png
5
? ? ?
Me and Big Z Forever Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Mission Vao within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Don't Blink -
  • Street Smarts -
  • Now You See Me -
  • Me and Big Z Forever -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.