Mandalorian

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Mandalorians...

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Characters

Ships

Characters

Name Ship Buffs Debuffs Other Status Locations
Unit-Character-Bo-Katan Kryze-portrait.png
Status Effect-Daze.pngDaze
Status Effect-Vulnerable.pngVulnerable
Dark Side Battles: 6-D (Hard) Game-Icon-Energy.png16 (2x)
Unit-Character-Canderous Ordo-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Offense Down.pngOffense Down
Status Effect-Tenacity Down.pngTenacity Down
Cantina Battles: 5-C Game-Icon-Cantina Energy.png12 (2x)
Unit-Character-Gar Saxon-portrait.png
Unit-Ship-Gauntlet Starfighter-portrait.png
Gauntlet Starfighter
Status Effect-Speed Down.pngSpeed Down
Cantina Battles: 2-E Game-Icon-Cantina Energy.png8 (2x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Imperial Super Commando-portrait.png
Unit-Ship-Gauntlet Starfighter-portrait.png
Gauntlet Starfighter
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Offense Down.pngOffense Down
Fleet Battles: 4-A (Hard) Game-Icon-Ship Energy.png20 (2x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Jango Fett-portrait.png
Status Effect-Bounty Hunter's Resolve.pngBounty Hunter's Resolve
Status Effect-Burning.pngBurning
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Stagger.pngStagger
Light Side Battles: 8-D (Hard) Game-Icon-Energy.png20 (2x)
Unit-Character-Maul-portrait.png
Status Effect-Retribution.pngRetribution
Status Effect-Frenzy.pngFrenzy
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Offense Down.pngOffense Down
Status Effect-Anguish.pngAnguish
Status Effect-Mand'alor.pngMand'alor
Guild Events Store
Unit-Character-Sabine Wren-portrait.png
Unit-Ship-Phantom II-portrait.png
Phantom II
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Expose.pngExpose
Status Effect-Stagger.pngStagger
Status Effect-Armor Shred.pngArmor Shred
Dark Side Battles: 1-A (Hard) Game-Icon-Energy.png12 (2x)
Unit-Character-The Armorer-portrait.png
Status Effect-Beskar Armor.pngBeskar Armor
Status Effect-Armor Shred.pngArmor Shred
Status Effect-Beskar Ingot.pngBeskar Ingot
Light Side Battles: 9-C (Hard) Game-Icon-Energy.png20 (2x)
Unit-Character-The Mandalorian-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Bounty Hunter's Resolve.pngBounty Hunter's Resolve
Dark Side Battles: 3-C (Hard) Game-Icon-Energy.png12 (2x)
Fleet Battles: 5-E (Hard) Game-Icon-Ship Energy.png20 (2x)
Unit-Character-The Mandalorian (Beskar Armor)-portrait.png
Unit-Ship-Razor Crest-portrait.png
Razor Crest
Status Effect-Damage Immunity.pngDamage Immunity
Status Effect-Tenacity Up.pngTenacity Up
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Whistling Birds.pngWhistling Birds
The Mandalorian Hero's Journey

Leader Abilities

Unit-Character-Bo-Katan Kryze-portrait-tr.png Bo-Katan Kryze Game-Icon-Ability Material Omega.png
Lead Synergy: Mandalorian
Synergy: Mandalorian

Whenever a Mandalorian ally uses a Basic ability during their turn, they call another random Mandalorian ally to assist, dealing 20% less damage (limit once per turn).

Whenever a Mandalorian ally attacks out of turn, they gain 25% Critical Damage (max 5 stacks) until the end of their next turn. At the start of encounter, all Mandalorian allies gain the granted ability Ancestral Armor.

Ancestral Armor: Dispel all debuffs on this character. Then, gain Defense Up, Taunt, and Tenacity Up for 2 turns. (Cooldown: 4)

Unit-Character-Gar Saxon-portrait-tr.png Gar Saxon Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire

Empire allies gain 50% Counter Chance and 40% Defense. Whenever an Empire ally uses a Basic attack, they recover 5% Health

Unit-Character-Jango Fett-portrait-tr.png Jango Fett Game-Icon-Ability Material Zeta.png
Lead Synergy: Bounty HuntersScoundrel
Synergy: Debuff

Scoundrel allies have +30 Speed. Enemies have -20% Potency for each debuff on all Bounty Hunter allies and -40% Tenacity. Enemies that are Burning can't gain bonus Turn Meter. Bounty Hunters have +35% Offense while they have Bounty Hunter's Resolve. When Jango Fett is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage a debuffed enemy 20 times. Enemies must be debuffed before the start of an attack to count progress. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunters gain Bounty Hunter's Resolve at the start of their next turn and +25% Critical Chance. All Bounty Hunters have their Payouts activated.

Unit-Character-Maul-portrait-tr.png Maul Game-Icon-Ability Material Omega.png
Lead Synergy: Mandalorian

Mandalorian allies have +5% Max Health for each Mandalorian ally at the start of battle and +25% Offense.

At the start of battle if Maul is in the Leader slot and not the ally slot, Mandalorians in the Leader slot gain 1 stack of Mand'alor (stacking, max 2) until they are defeated, which can't be copied, dispelled, or prevented. When a character with Mand'alor is defeated, the character that defeated them gains Mand'alor until they're defeated. There can't be more than two Mand'alor effects in battle.

Mandalorian allies deal 20% more damage when they target an enemy with Mand'alor. While there are two Mand'alor buffs on allied characters, all Mandalorian allies deal 50% more damage during their turn.

Mand'alor: Mandalorian allies assist dealing 50% less damage when this character uses an ability during their turn; at the start of every turn, dispel all debuffs on the healthiest Mandalorian ally without Mand'alor and that ally gains Taunt and +100% Defense until the end of that turn; defeating this character will grant Mand'alor to the character that defeated them; if this character is defeated by a status effect, Mand'alor will not be granted to anyone

Unit-Character-The Armorer-portrait-tr.png The Armorer Game-Icon-Ability Material Omega.png
Lead Synergy: Mandalorian
Synergy: Mandalorian

At the start of battle, Mandalorian allies gain Protection Up (200%), which can't be dispelled or prevented, and Critical Hit Immunity for 2 turns.

Unit-Character-The Mandalorian-portrait-tr.png The Mandalorian Game-Icon-Ability Material Zeta.png
Lead Synergy: Bounty HuntersScoundrel
Synergy: Bounty Hunters

All Scoundrel allies have +20 Speed, +35% Tenacity, and +30% Critical Chance. When the Mandalorian is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: While buffed, score critical hits against enemies 20 times. (Only Bounty Hunter abilities can contribute to this Contract)

Reward: For the rest of the battle, all Bounty Hunter allies have their Payouts activated and gain the following: while a Bounty Hunter ally is attacking, they have +20% Offense and Health Steal for each buffed ally.

Unit-Character-The Mandalorian (Beskar Armor)-portrait-tr.png The Mandalorian (Beskar Armor) Game-Icon-Ability Material Zeta.png
Lead Synergy: Scoundrel
Synergy: Scoundrel

For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, Max Protection, and Offense.

Whenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter.


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