Lando Calrissian

From SWGoH Help Wiki


Lando Calrissian

Scoundrel leader with high offense and excellent Critical Hit synergy

Unit-Character-Lando Calrissian.png
Description
Alignment Light Side
Role AttackerLeader
Faction RebelRebel FighterScoundrel
Lead Synergy ScoundrelRebel
Release Date November 24, 2015
Shards to Activate 50
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Cantina Battles: 1-E Game-Icon-Cantina Energy.png8 (2x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Rebel Roundup
Buffs Critical Chance Up
Battle Mechanics Cooldown Reset - Self
Lead Mechanics Speed
Critical Damage
Cooldown Reset - Self

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 6750
Critical Chance 94.21%
Armor Penetration 241
General
Health 58015
Protection 40900
Speed 135
Potency 44%
Tenacity 41%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-Lando Calrissian-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Lando Calrissian - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6642
Critical Chance 35.79%
Resistance Penetration 0
Survivability
Armor 48.9%
Resistance 34.78%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 20%
Accuracy 0%

Abilities

Tex.ability landobespin basic.png Gambler's Shot
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy. This attack has high damage variance and an additional 30% chance of scoring a Critical Hit.
More Details

Tex.ability landobespin special01.png Double Down
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies. If this attack scores more than one Critical Hit, its cooldown is reset and it deals 100% more damage on its next use.
More Details

Tex.abilityui passive speed.png Fast and Loose
Leader Ability Material Mk III Level 7

Scoundrel and Rebel allies gain 15 Speed and 29% Critical Damage.
Mk III
More Details
Unlocks at Gear Level 2.
Level Unit
Level
Ability Material Credits Adds
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +2 Speed
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +4% Critical Damage
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +2 Speed
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +2 Speed
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +4% Critical Damage
2 22
Game-Icon-Ability Material Mk I.png
2
800 +2 Speed
1 Description: Scoundrel and Rebel allies gain 7 Speed and 21% Critical Damage.

Tex.abilityui passive crit buff.png High Roller
Unique Ability Material Mk III Level 7

Lando has +15% Critical Chance, and gains Critical Chance Up for 2 turns when he scores a Critical Hit.
More Details
Unlocks at Gear Level 4.
Level Unit
Level
Ability Material Credits Adds
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +2% Critical Chance
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2% Critical Chance
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +2% Critical Chance
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 Critical Chance Up Duration + 1
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +2% Critical Chance
2 22
Game-Icon-Ability Material Mk I.png
2
900 +2% Critical Chance
1 Description: Lando has +5% Critical Chance, and gains Critical Chance Up for 1 turn when he scores a Critical Hit.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Gambler's Shot Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Double Down Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Fast and Loose Leader
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
? ? ?
High Roller Unique
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Lando Calrissian within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Gambler's Shot -
  • Double Down -
  • Fast and Loose -
  • High Roller -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

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