Kanan Jarrus

From SWGoH Help Wiki


Kanan Jarrus

Durable Phoenix Tank that keeps enemy Offense crippled and allies healthy

Unit-Character-Kanan Jarrus.png
Description
Alignment Light Side
Role Tank
Faction JediRebelPhoenix
Synergy Phoenix
Ship Ghost
Release Date March 16, 2017
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Guild Events Store Mk I Guild Event Token 400  (10x)
Squad Arena Store Squad Arena Token 400  (10x)
Rebel Roundup
Buffs TauntForesightProtection Up (40%)
Debuffs Offense Down
Battle Mechanics Dispel Debuffs - Ally
Dispel Debuffs - All Allies
Turn Meter Gain - Self
Turn Meter Gain - All Allies
Counter
Heal Health - Self
Dispel Debuffs - AllyDispel Debuffs - All AlliesTurn Meter Gain - SelfTurn Meter Gain - All AlliesCounterHeal Health - SelfOffense Down

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 2469
Critical Chance 38.79%
Armor Penetration 30
General
Health 28147
Protection 35600
Speed 95
Potency 38%
Tenacity 29%
Critical Damage 150%
Defense Penetration 0%
Gear 12
Unit-Character-Kanan Jarrus-portrait.png
Indicator-Gear-Level-12.png
85
Kanan Jarrus - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Armor Plating.pngMk 12 ArmaTek Armor Plating
Gear-Mk 12 ArmaTek Armor Plating Prototype.png
1Mk 12 ArmaTek Armor Plating Prototype
Gear-Mk 12 ArmaTek Armor Plating Prototype Salvage.png
30Mk 12 ArmaTek Armor Plating Prototype Salvage


Gear-Mk 7 Nubian Design Tech.png
2Mk 7 Nubian Design Tech
Gear-Mk 7 Nubian Design Tech Salvage.png
40Mk 7 Nubian Design Tech Salvage


Gear-Mk 12 ArmaTek Bayonet.pngMk 12 ArmaTek Bayonet
Gear-Mk 12 ArmaTek Bayonet Prototype.png
1Mk 12 ArmaTek Bayonet Prototype
Gear-Mk 12 ArmaTek Bayonet Prototype Salvage.png
30Mk 12 ArmaTek Bayonet Prototype Salvage


Gear-Mk 7 Chiewab Hypo Syringe.png
2Mk 7 Chiewab Hypo Syringe
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
40Mk 7 Chiewab Hypo Syringe Salvage


Gear-Mk 12 ArmaTek Cybernetics.pngMk 12 ArmaTek Cybernetics
Gear-Mk 12 ArmaTek Cybernetics Prototype.png
1Mk 12 ArmaTek Cybernetics Prototype
Gear-Mk 12 ArmaTek Cybernetics Prototype Salvage.png
30Mk 12 ArmaTek Cybernetics Prototype Salvage


Gear-Mk 7 Merr-Sonn Thermal Detonator.png
2Mk 7 Merr-Sonn Thermal Detonator
Gear-Mk 7 Merr-Sonn Thermal Detonator Salvage.png
40Mk 7 Merr-Sonn Thermal Detonator Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Power Cell Injector (Fusion).pngPower Cell Injector (Fusion)
Gear-Mk 5 Arakyd Droid Caller Salvage.png
50Mk 5 Arakyd Droid Caller Salvage
Gear-Injector Handle.png
1Injector Handle
Gear-Injector Handle Salvage.png
50Injector Handle Salvage


Gear-Mk 9 Kyrotech Battle Computer Prototype.png
2Mk 9 Kyrotech Battle Computer Prototype
Gear-Mk 9 Kyrotech Battle Computer Prototype Salvage.png
100Mk 9 Kyrotech Battle Computer Prototype Salvage


Gear-Mk 12 ArmaTek Data Pad Prototype.png
1Mk 12 ArmaTek Data Pad Prototype
Gear-Mk 12 ArmaTek Data Pad Prototype Salvage.png
50Mk 12 ArmaTek Data Pad Prototype Salvage


Special Offense
Damage 1303
Critical Chance 15%
Resistance Penetration 0
Survivability
Armor 32.5%
Resistance 11.27%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 10%
Accuracy 0%

Abilities

Tex.ability kanan s3 basic.png Disarming Strike
Basic Ability Material Omega Level 8

Deal physical damage to target enemy and inflict Offense Down until the start of Kanan's next turn or until he is defeated. If this attack scores a Critical Hit, this effect can't be resisted. This ability gains +15% Critical Hit Chance for each ally under full Health.
More Details

Tex.ability kanan s3 special01.png Intervene
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy and Taunt for 2 turns, then Dispel all debuffs on another target ally. While Kanan has this taunt buff, his Tenacity is doubled.
More Details

Tex.ability kanan s3 special02.png Total Defense
Special Ability Material Zeta Level 8
3 Turn Cooldown

Dispel all debuffs on Phoenix allies and grant them Defense Up for 3 turns. Kanan grants himself and another target ally Foresight and Protection Up (40%) for 2 turns. When each of these Foresights expire, Kanan gains 100% Turn Meter and other Phoenix allies gain 50% Turn Meter.
More Details

Tex.abilityui passive phoenix.png Clear Mind
Unique Ability Material Omega Level 8

Kanan has 70% Counter chance and recovers 25% Health whenever he suffers a debuff.
More Details
Unlocks at Gear Level 2.
Level 7:
Kanan has 55% Counter chance and recovers 15% Health whenever he suffers a debuff.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 +10% Heal and +15% Counter Chance
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +5% Counter Chance
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Counter Chance
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +5% Heal
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Counter Chance
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Counter Chance
2 20
Game-Icon-Ability Material Mk I.png
2
900 +5% Counter Chance
1 Description: Kanan has 30% Counter chance and recovers 10% Health whenever he suffers a debuff.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Disarming Strike Basic
Game-Icon-Ability Material Omega.png
5
Yes 3 PVP Added Critical Chance is good, but not the most important. You can easily use Mods to fill this, but it's not recommended.
Intervene Special
Game-Icon-Ability Material Omega.png
5
Yes 1 Raids Lower Cooldown is good since it lets Kanan Taunt sooner, and has the potential to help keep characters like Ezra, Sabine, and Hera alive.
Total Defense Special
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
No 4 PVP Although an extremely good Zeta, you'll be better off using it on Ezra, since Zetas are a limited resource.
Clear Mind Unique
Game-Icon-Ability Material Omega.png
5
Yes 2 All Adds tons of survivability to Kanan using the increased Heal, and extremely helpful when Hera is Leader, giving every Phoenix member a 70% Counter chance.

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Kanan Jarrus within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Disarming Strike -
  • Intervene -
  • Total Defense -
  • Clear Mind -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add.
E.G. Learn more about Kanan at https://starwars.fandom.com/wiki/Kanan_Jarrus.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.