Imperial Probe Droid

From SWGoH Help Wiki


Imperial Probe Droid

Imperial Droid who reveals and tracks enemies with Target Lock

Unit-Character-Imperial Probe Droid.png
Description
Alignment Dark Side
Role Support
Faction DroidEmpire
Synergy Target LockEmpireDroid
Anti Rebel
Release Date November 23, 2017
Shards to Activate 80
Accelerated Never Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Hoth Imperial Retaliation
Guild Events Store Mk II Guild Event Token 900  (5x)
Mk II Guild Event Token 1800  (10x)
Omicron Bonus Territory Battles
Debuffs ExposeTarget Lock
Battle Mechanics Attack - Can't Evade
Turn Meter Reduction - All Enemies
Massive Damage
Revive Immunity
Turn Meter Gain - Self
Buff Immunity
Attack - Can't EvadeTurn Meter Reduction - All EnemiesMassive DamageRevive ImmunityTurn Meter Gain - SelfBuff Immunity

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 4963
Critical Chance 43.33%
Armor Penetration 255
General
Health 62008
Protection 49215
Speed 152
Potency 51%
Tenacity 58%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-Imperial Probe Droid-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
Imperial Probe Droid - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 7619
Critical Chance 16.67%
Resistance Penetration 22
Survivability
Armor 52.48%
Resistance 47.6%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
21%
Health Steal 0%
Accuracy 21%

Abilities

Tex.ability probedroid basic.png Precision Blasters
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 80% chance to Expose them for 2 turns.
More Details

Tex.ability probedroid special01.png Detect
Special Ability Material Omega Level 8
4 Turn Cooldown

Dispel all buffs on all enemies with a 75% chance to inflict Target Lock for 2 turns. Then, remove 5% Turn Meter from Target Locked enemies. This attack can't be Evaded.
More Details

Tex.ability probedroid special02.png Self-Destruct
Special Ability Material Omega Level 8
1 Turn Cooldown

Imperial Probe Droid instantly defeats itself and can't be Revived. Deal massive damage to target enemy. Deal bonus damage to other enemies equal to 30% of their Max Health. Expose all Target Locked enemies for 2 turns. This attack can't be Evaded. While Imperial Probe Droid has full Health, or has no active allies, the cooldown of this ability is set to max and can't be reduced.
More Details

Tex.abilityui passive empire.png Imperial Logistics
Unique Ability Material Omicron Level 9

Imperial Probe Droid has +50% Max Health. At the end of each Droid ally turn, at the end of each Empire ally turn, and at the end of each Rebel enemy turn, Imperial Probe Droid gains 3% Turn Meter.

While Imperial Probe Droid is active, Target Locked enemies have -25% Evasion and can't gain buffs.

While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated.
More Details
Unlocks at Gear Level 4.
Level Unit
Level
Ability Material Credits Adds
9 85
Game-Icon-Ability Material Omicron.png
20
125000 While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 While Imperial Probe Droid is active Target Locked enemies can't gain buffs
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +1% Turn Meter gain
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +10% Health
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Health
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Turn Meter gain
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Health
2 22
Game-Icon-Ability Material Mk I.png
2
900 +10% Health
1 Description: Imperial Probe Droid has +10% Max Health. At the end of each Droid ally turn, at the end of each Empire ally turn, and at the end of each Rebel enemy turn, Imperial Probe Droid gains 1% Turn Meter.

While Imperial Probe Droid is active, Target Locked enemies have -25% Evasion.
Imperial Logistics

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Precision Blasters Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Detect Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Self-Destruct Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Imperial Logistics Unique
Game-Icon-Ability Material Omicron.png
20
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Imperial Probe Droid within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Precision Blasters -
  • Detect -
  • Self-Destruct -
  • Imperial Logistics -

Notes

Lore

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Trivia

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