Ghost

From SWGoH Help Wiki


Ghost

Elusive Rebel attacker that reduces enemy Potency and wreaks havok with Rebel allies

Unit-Ship-Ghost.png
Alignment Light Side
Role Attacker
Faction RebelPhoenixCargo Ship
Crew Hera SyndullaKanan JarrusGarazeb "Zeb" Orrelios
Synergy RebelTarget Lock
Immune to Target Lock
Release Date April 13, 2017
Shards to Activate 25
Acquisition Dark Side Battles: 9-C (Hard) Game-Icon-Energy.png20
Fleet Arena Store Fleet Arena Token 400  (4x)
Guild Events Store Mk I Guild Event Token 400  (4x)
Rebel Roundup
Buffs StealthProtection Up (50%)
Debuffs Speed DownAbility BlockDefense DownExpose
Battle Mechanics Assist - Call Ally
Turn Meter Gain - Self
Reinforcement Mechanics Critical Chance Down
Target Lock
Assist - Call AllyTurn Meter Gain - SelfCritical Chance DownTarget LockExposeDefense Down

Stats

Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.

Physical Offense
Damage 10600
Critical Chance 39.08%
Armor Penetration 0
General
Health 83782
Protection 23079
Speed 161
Potency 40.17%
Tenacity 55.17%
Critical Damage 150%
Defense Penetration 0%
Crew Gear 12
Unit-Character-Hera Syndulla-portrait.png
Indicator-Gear-Level-12.png
Hera Syndulla - Gear 12
Indicator-Mod Dots-6.png
Crew Mod-6 Dots.pngAll crew - 6 dot mods

Unit-Character-Garazeb "Zeb" Orrelios-portrait.png
Indicator-Gear-Level-12.png
Garazeb "Zeb" Orrelios - Gear 12
Unit-Ship-Ghost-portrait.png
Indicator-Stars-7.png
Unit-Character-Kanan Jarrus-portrait.png
Indicator-Gear-Level-12.png
Kanan Jarrus - Gear 12

Special Offense
Damage 1939
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 23.76%
Resistance 9.94%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 0%
Accuracy 0%

Abilities

Tex.ability ghost basic.png

MS-2B Twin Laser Cannon
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy. If the Ghost is Stealthed, this attack is guaranteed to be a Critical Hit.
More Details
Tex.ability ghost special01.png

Static Jammer
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
4 Turn Cooldown

Unit-Character-Hera Syndulla-portrait.png
Hera Syndulla
Crew
The Ghost and target other ally gain Stealth for 3 turns. Then, call target ally and two Rebel allies to Assist, dealing 40% less damage.
More Details
Tex.ability ghost special02.png

Attack All Angles
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
4 Turn Cooldown

Unit-Character-Kanan Jarrus-portrait.png
Kanan Jarrus
Crew
Deal Physical damage to all enemies and deal 40% bonus damage for each Rebel ally.

Target Lock: Inflict Ability Block for 1 turn.
More Details
Tex.ability ghost special03.png

Take 'em Down
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Unit-Character-Garazeb "Zeb" Orrelios-portrait.png
Garazeb "Zeb" Orrelios
Crew
Inflict Defense Down to all enemies for 2 turns, which can't be Evaded. Expose target enemy for 2 turns, which can't be Evaded or Resisted. The Ghost gains 30% Turn Meter for each debuffed enemy.
More Details
Tex.abilityui passive potency.png

Sensor Scrambler
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

All enemies have -25% Potency. Whenever an enemy debuff is Resisted by an ally, Ghost inflicts Speed Down on that enemy for 2 turns. This effect can't be Resisted. Additionally, while Phantom II is present, the Ghost cannot be Target Locked. When Phantom II is defeated, Ghost gains Protection Up (50%) for 2 turns and 100% Defense until the end of the battle.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
All enemies have -25% Potency. Whenever an enemy debuff is Resisted by an ally, Ghost inflicts Speed Down on that enemy for 2 turns. This effect can't be Resisted. Additionally, while Phantom II is present, the Ghost cannot be Target Locked.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 When Phantom II is defeated, Ghost gains Protection Up (50%) for 2 turns and 100% Defense until the end of the battle
7 85
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 -3% Potency
6 80
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 -2% Potency
5 75
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 -3% Potency
4 70
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 -2% Potency
3 60
Game-Icon-Ship Ability Material Mk I.png
5
1250 -3% Potency
2 50
Game-Icon-Ship Ability Material Mk I.png
5
1250 -2% Potency
1 Description: All enemies have -10% Potency. Whenever an enemy debuff is Resisted by an ally, Ghost inflicts Speed Down on that enemy for 2 turns. This effect can't be Resisted. Additionally, while Phantom II is present, the Ghost cannot be Target Locked.
Tex.abilityui passive crit buff.png

Reconnaissance
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Inflict Critical Chance Down on all enemies for 2 turns and inflict Target Lock on enemies who suffer from Ghost's Critical Chance Down, which can't be Evaded or Resisted.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 Also inflict Target Lock on enemies that suffer from Ghost's Critical Chance Down, which can't be Evaded or Resisted
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 Critical Chance Down Duration + 1
1 Description: Enter Battle: Inflict Critical Chance Down on all enemies for 1 turn.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
MS-2B Twin Laser Cannon Basic
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Static Jammer Special
Game-Icon-Ship Ability Material Mk I.png
30
Game-Icon-Ship Ability Material Mk II.png
30
Game-Icon-Ship Ability Material Mk III.png
20
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Attack All Angles Special
Game-Icon-Ship Ability Material Mk I.png
30
Game-Icon-Ship Ability Material Mk II.png
30
Game-Icon-Ship Ability Material Mk III.png
20
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Take 'em Down Special
Game-Icon-Ship Ability Material Mk I.png
30
Game-Icon-Ship Ability Material Mk II.png
30
Game-Icon-Ship Ability Material Mk III.png
20
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Sensor Scrambler Unique
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
? ? ?
Reconnaissance Reinforcement
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
? ? ?

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Ghost within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • MS-2B Twin Laser Cannon -
  • Static Jammer -
  • Attack All Angles -
  • Take 'em Down -
  • Sensor Scrambler -
  • Reconnaissance -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.