General Grievous

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General Grievous

Aggressive Attacker that grows increasingly stronger as the Droids around him fall. Although he hates being called a droid, he counts as one in combat.

Unit-Character-General Grievous.png
Description
Alignment Dark Side
Role AttackerLeaderFleet Commander
Faction DroidSeparatist
Lead Synergy DroidSeparatist
Synergy Target Lock
Ship Malevolence
Release Date February 23, 2016
Rework Date June 19, 2019
Shards to Activate 80
Acquisition Fleet Arena Store Fleet Arena Token 400  (5x)
Shard Store Shard Token 1125  (5x)
Shard Token 2250  (10x)
Shard Token 6750  (30x)
Ground War
Buffs Health Steal Up
Debuffs Healing ImmunityTarget LockStun
Battle Mechanics Attack - Can't Evade
Attack - Can't Counter
Turn Meter Reduction - All Enemies (30%)
Stacking Increase - Max Health
Bonus Turn
Cooldown Reset - Self
Dispel Debuffs - Self
Lead Mechanics Stacking Increase - Potency
Counter Immunity
Turn Meter Gain - All Allies
Attack - Can't EvadeAttack - Can't CounterTurn Meter Reduction - All Enemies (30%)Stacking Increase - Max HealthBonus TurnCooldown Reset - SelfDispel Debuffs - Self

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 2713
Critical Chance 39.88%
Armor Penetration 105
General
Health 19157
Protection 38442
Speed 109
Potency 21%
Tenacity 32%
Critical Damage 150%
Defense Penetration 0%
Gear 12
Unit-Character-General Grievous-portrait.png
Indicator-Gear-Level-12.png
85
General Grievous - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Medpac.pngMk 12 ArmaTek Medpac
Gear-Mk 12 ArmaTek Medpac Prototype.png
1Mk 12 ArmaTek Medpac Prototype
Gear-Mk 12 ArmaTek Medpac Prototype Salvage.png
30Mk 12 ArmaTek Medpac Prototype Salvage


Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 12 ArmaTek Medpac.pngMk 12 ArmaTek Medpac
Gear-Mk 12 ArmaTek Medpac Prototype.png
1Mk 12 ArmaTek Medpac Prototype
Gear-Mk 12 ArmaTek Medpac Prototype Salvage.png
30Mk 12 ArmaTek Medpac Prototype Salvage


Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 12 ArmaTek Multi-tool.pngMk 12 ArmaTek Multi-tool
Gear-Mk 12 ArmaTek Multi-tool Prototype.png
1Mk 12 ArmaTek Multi-tool Prototype
Gear-Mk 12 ArmaTek Multi-tool Prototype Salvage.png
30Mk 12 ArmaTek Multi-tool Prototype Salvage


Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Mk 12 ArmaTek Fusion Furnace.pngMk 12 ArmaTek Fusion Furnace
Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Gear-Mk 12 Czerka Stun Cuffs Prototype.png
2Mk 12 Czerka Stun Cuffs Prototype
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
40Mk 12 Czerka Stun Cuffs Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Component.png
1Mk 12 ArmaTek Fusion Furnace Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 3 Czerka Stun Cuffs.png
1Mk 3 Czerka Stun Cuffs
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
50Mk 3 Czerka Stun Cuffs Salvage


Gear-Power Cell Injector (Ionic).pngPower Cell Injector (Ionic)
Gear-Injector Head.png
1Injector Head
Gear-Injector Head Salvage.png
20Injector Head Salvage


Gear-Mk 8 Neuro-Saav Electrobinoculars Prototype.png
1Mk 8 Neuro-Saav Electrobinoculars Prototype
Gear-Mk 8 Neuro-Saav Electrobinoculars Component.png
50Mk 8 Neuro-Saav Electrobinoculars Component


Gear-Mk 7 Kyrotech Shock Prod Prototype.png
2Mk 7 Kyrotech Shock Prod Prototype
Gear-Mk 7 Kyrotech Shock Prod Prototype Salvage.png
100Mk 7 Kyrotech Shock Prod Prototype Salvage


Gear-Mk 12 ArmaTek Holo Lens Prototype.png
1Mk 12 ArmaTek Holo Lens Prototype
Gear-Mk 12 ArmaTek Holo Lens Prototype Salvage.png
50Mk 12 ArmaTek Holo Lens Prototype Salvage


Special Offense
Damage 1358
Critical Chance 10.42%
Resistance Penetration 0
Survivability
Armor 25.66%
Resistance 14.49%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 5%
Accuracy 0%

Abilities

Tex.ability grievous basic.png Furious Assault
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns. This attack can't be evaded or countered. If the target was already debuffed deal 30% more damage. Grievous' attacks deal damage based on his Max Health instead of his Physical damage.
More Details

Tex.ability grievous special02.png Grievous Wounds
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. This attack can't be evaded.
More Details

Tex.ability grievous special01.png Skittering Horror
Special Ability Material Omega Level 8
3 Turn Cooldown

Gain Health Steal Up for 2 turns, then deal Physical damage (based on Grievous' Max Health) to target enemy and Stun them for 1 turn. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. This attack can't be evaded.
More Details

Tex.abilityui passive def.png Daunting Presence
Leader Ability Material Zeta Level 8

All enemies have -40% Critical Avoidance and -50% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter. Target Locked enemies can't counter attack.

When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
All enemies have -40% Critical Avoidance and -50% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter.

When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous, and Target Locked enemies can't counter attack
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 -10% Defense
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 -10% Critical Avoidance
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 -10% Defense
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 -10% Critical Avoidance
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +2% Potency
2 22
Game-Icon-Ability Material Mk I.png
2
800 +2% Potency
1 Description: All enemies have -20% Critical Avoidance and -30% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 6% Potency (stacking) for the rest of the encounter.

When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).

Tex.abilityui passive speed.png Metalloid Monstrosity
Unique Ability Material Zeta Level 8

At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. This damage cannot defeat characters.

At the start of every character's turn, if Grievous is below 100% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn. Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns, and gains 1 bonus turn.
More Details
Unlocks at Gear Level 5.
Level 7:
At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids, and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. This damage cannot defeat characters.

At the start of every character's turn, if Grievous is below 100% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns and gains 1 bonus turn
7 74
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +25% Health threshold
6 64
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Max Health and Potency gain
5 54
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +25% Health threshold
4 44
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Potency gain
3 34
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +25% Health threshold
2 24
Game-Icon-Ability Material Mk I.png
2
900 +1% Max Health gain
1 Description: At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids, and he gains 3% Max Health and Potency for each other Droid ally for the rest of the encounter. This damage cannot defeat characters.

At the start of every character's turn, if Grievous is below 25% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get Priority Best for
Furious Assault Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Grievous Wounds Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Skittering Horror Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Daunting Presence Leader
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
? ? ?
Metalloid Monstrosity Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod General Grievous within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Furious Assault -
  • Grievous Wounds -
  • Skittering Horror -
  • Daunting Presence -
  • Metalloid Monstrosity -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
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Trivia

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