Target Lock: Strafe's cooldown is refreshed. (3 Turn Cooldown)
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
30
30
20
15
78500
+30% Damage
7
11
20
20
15
5
45000
+15% Damage
6
10
15
15
10
21250
+10% Damage
5
9
15
10
5
13750
+5% Damage
4
8
10
10
7500
+15% Damage
3
7
10
5
5000
+10% Damage
2
6
10
5
5000
+5% Damage
1
Description: Deal Physical damage to target enemy.
Target Lock: Strafe's cooldown is refreshed. (3 Turn Cooldown)
Relentless Pursuit Unique • Level 8
First Order TIE Fighter gains 15% Turn Meter whenever a Target Locked enemy is damaged by an attack.
More Details
Level 7:
First Order TIE Fighter gains 10% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
20
88750
+5% Turn Meter gain
7
85
20
15
10
5
32500
+2% Turn Meter gain
6
80
15
10
5
13750
+2% Turn Meter gain
5
75
10
10
7500
+1% Turn Meter gain
4
70
10
5
5000
+1% Turn Meter gain
3
60
5
1250
+1% Turn Meter gain
2
50
5
1250
+1% Turn Meter gain
1
Description: First Order TIE Fighter gains 2% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Raid Communication Protocol Reinforcement • Level 3
Enter Battle: Inflict Target Lock on target enemy for 2 turns, which can't be Evaded or Resisted. All allies gain 15% Turn Meter.
More Details
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
+10% Turn Meter gain
2
75
25
175000
Add +5% Turn Meter for all allies
1
Description:Enter Battle: Inflict Target Lock on target enemy for 2 turns, which can't be Evaded or Resisted.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Target Acquired
Basic
25
25
10
15
?
?
?
Strafe
Special
30
30
20
15
?
?
?
Relentless Pursuit
Unique
25
25
10
20
?
?
?
Raid Communication Protocol
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod First Order TIE Fighter within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Target Acquired -
Strafe -
Relentless Pursuit -
Raid Communication Protocol -
Notes
Lore
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E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
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