Darth Revan

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Darth Revan

Ruthless Sith Lord that is extremely effective at taking down the enemy leader

Unit-Character-Darth Revan.png
Description
Alignment Dark Side
Role AttackerLeader
Faction SithSith Empire
Lead Synergy Sith Empire
Synergy Sith Empire
Release Date March 25, 2019
Shards to Activate 330
Accelerated Never Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Scourge of the Old Republic
Debuffs Buff ImmunityShockFerocityFear
Battle Mechanics Cooldown Reduction - Self
Cooldown Increase - All Enemies
Bonus Attack
Equalizing - Health
Assist Immunity
Dispel Debuffs - Ally
Attack - Can't Evade
Lead Mechanics Turn Meter Reduction Immunity
Critical Chance
Speed
Critical Damage
Deathmark
Cooldown Reduction - SelfCooldown Increase - All EnemiesBonus AttackEqualizing - HealthAssist ImmunityDispel Debuffs - AllyAttack - Can't EvadeFearDeathmarkFearDeathmark

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 6247
Critical Chance 63.58%
Armor Penetration 10
General
Health 64118
Protection 40834
Speed 174
Potency 42%
Tenacity 58%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-Darth Revan-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
Darth Revan - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 10024
Critical Chance 39.13%
Resistance Penetration 202
Survivability
Armor 53.82%
Resistance 42.9%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 20%
Accuracy 21%

Abilities

Tex.ability sithrevan basic.png Lacerate
Basic Ability Material Omega Level 8

Deal Special damage to target enemy. Inflict Buff Immunity on target enemy and enemy leader for 2 turns. If the target is the leader, reduce Darth Revan's cooldowns by 1.
More Details

Tex.ability sithrevan special01.png Force Storm
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Special damage to all enemies and Shock them for 2 turns. All Sith Empire allies gain 5 stacks of Ferocity for 2 turns. This attack can't be evaded.

Ferocity: -15% Defense and Tenacity per stack, +8% Offense and Potency per stack; can't be copied
More Details

Tex.ability sithrevan special02.png Insanity
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Special damage to target enemy and inflict Fear on them and enemy leader for 1 turn. If the target is the leader, or if the leader is defeated, inflict Fear on all enemies for 1 turn. This Fear can't be copied, dispelled, or resisted and this attack can't be evaded.

Fear: Miss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack.
More Details

Tex.abilityui passive jedirevan.png Lord of the Sith
Leader Ability Material Zeta Level 8

Sith Empire allies are immune to Turn Meter reduction while they are debuffed, and gain 10% Critical Chance and 15 Speed for each of their own debuffs. At the start of each Sith Empire ally's turn, they gain 5 stacks of Ferocity for 2 turns.

If all allies are Sith Empire at the start of battle (excluding summoned allies), Sith Empire allies have +50% Critical Damage.

At the end of each turn, if an enemy fell below 50% Health during that turn, inflict Deathmark on the enemy leader for 1 turn if Darth Revan is in the leader slot and not the ally slot. This Deathmark can't be copied, dispelled, evaded, or resisted.
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
Sith Empire allies gain 10% Critical Chance and 15 Speed for each of their own debuffs. At the start of each Sith Empire ally's turn, they gain 5 stacks of Ferocity for 2 turns.

If all allies are Sith Empire at the start of battle (excluding summoned allies), Sith Empire allies have +50% Critical Damage.

At the end of each turn, if an enemy fell below 50% Health during that turn, inflict Deathmark on the enemy leader for 1 turn if Darth Revan is in the leader slot and not the ally slot. This Deathmark can't be copied, dispelled, evaded, or resisted.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 Sith Empire allies are immune to Turn Meter reduction while they are debuffed
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 Gain 2 more stacks of Ferocity at the start of turn
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 Gain 2 more stacks of Ferocity at the start of turn
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +5 Speed
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +5 Speed
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +2.5% Critical chance
2 22
Game-Icon-Ability Material Mk I.png
2
800 +2.5% Critical chance
1 Description: Sith Empire allies gain 5% Critical Chance and 5 Speed for each of their own debuffs. At the start of each Sith Empire ally's turn, they gain 1 stack of Ferocity for 2 turns.

If all allies are Sith Empire at the start of battle (excluding summoned allies), Sith Empire allies have +50% Critical Damage.

At the end of each turn, if an enemy fell below 50% Health during that turn, inflict Deathmark on the enemy leader for 1 turn if Darth Revan is in the leader slot and not the ally slot. This Deathmark can't be copied, dispelled, evaded, or resisted.
Lord of the Sith

Tex.abilityui passive penetration.png Conqueror
Unique Ability Material Zeta Level 8

Darth Revan has +100% Defense Penetration. At the start of each Sith Empire ally's turn, dispel all Foresight on all enemies, which can't be evaded.

When a Sith Empire ally is inflicted with Ability Block or Stun, they dispel that debuff and gain Ferocity for 2 turns.

Enemies can't assist or attack again if their attack is targeting Darth Revan.
More Details
Unlocks at Gear Level 6.
Level 7:
Darth Revan has +100% Defense Penetration. At the start of each Sith Empire ally's turn, dispel all Foresight on all enemies, which can't be evaded.

When a Sith Empire ally is inflicted with Ability Block or Stun, they dispel that debuff and gain Ferocity for 2 turns.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Enemies can't assist or attack again if their attack is targeting Darth Revan
7 74
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +15% Defense Penetration
6 64
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +15% Defense Penetration
5 54
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Defense Penetration
4 44
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Defense Penetration
3 34
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Defense Penetration
2 24
Game-Icon-Ability Material Mk I.png
2
900 +5% Defense Penetration
1 Description: Darth Revan has +40% Defense Penetration. At the start of each Sith Empire ally's turn, dispel all Foresight on all enemies, which can't be evaded.

When a Sith Empire ally is inflicted with Ability Block or Stun, they dispel that debuff and gain Ferocity for 2 turns.
Conqueror

Tex.abilityui passive sith.png Villain
Unique Ability Material Zeta Level 8

When Darth Revan uses an ability during their turn, if the selected target is already inflicted with Deathmark, Fear, or Corrupted Battle Meditation, Darth Revan immediately uses Lacerate.

When Fear expires on an enemy, they also dispel all buffs on themselves.

When Darth Revan's Health falls below 50%, it is equalized with the other healthiest ally.
More Details
Unlocks at Gear Level 8.
Level 7:
When Darth Revan uses an ability during their turn, if the selected target is already inflicted with Deathmark, Fear, or Corrupted Battle Meditation, Darth Revan immediately uses Lacerate.

When Fear expires on an enemy, they also dispel all buffs on themselves.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 When Darth Revan's Health falls below 50%, it is equalized with the other healthiest ally
7 75
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 -15% Damage penalty
6 65
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 -15% Damage penalty
5 55
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 -5% Damage penalty
4 45
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 -5% Damage penalty
3 35
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 -5% Damage penalty
2 25
Game-Icon-Ability Material Mk I.png
2
900 -5% Damage penalty
1 Description: When Darth Revan uses an ability during their turn, if the selected target is already inflicted with Deathmark, Fear, or Corrupted Battle Meditation, Darth Revan immediately uses Lacerate, dealing 50% less damage.

When Fear expires on an enemy, they also dispel all buffs on themselves.
Villain

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Lacerate Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Force Storm Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Insanity Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Lord of the Sith Leader
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
? ? ?
Conqueror Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
Villain Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

-Sith Empire

-Darth Malak

-Bastila Shan (Fallen)

-HK-47

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Darth Revan within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Lacerate -
  • Force Storm -
  • Insanity -
  • Lord of the Sith -
  • Conqueror -
  • Villain -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.