CT-21-0408 "Echo"

From SWGoH Help Wiki


CT-21-0408 "Echo"

Clone Trooper Support that automatically assists allies and can dispel all enemy buffs

Unit-Character-CT-21-0408 "Echo".png
Description
Alignment Light Side
Role Support
Faction 501stClone TrooperGalactic Republic
Release Date May 17, 2016
Rework Date August 23, 2019
Shards to Activate 50
Acquisition
Fleet Arena Store Fleet Arena Token 400  (5x)
Guild Store Guild Token 450  (5x)

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 2453
Critical Chance 24.29%
Armor Penetration 24
General
Health 19436
Protection 34593
Speed 129
Potency 26%
Tenacity 30%
Critical Damage 150%
Defense Penetration 0%
Gear 12
Unit-Character-CT-21-0408 "Echo"-portrait.png
Indicator-Gear-Level-12.png
85
CT-21-0408 "Echo" - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Armor Plating.pngMk 12 ArmaTek Armor Plating
Gear-Mk 12 ArmaTek Armor Plating Prototype.png
1Mk 12 ArmaTek Armor Plating Prototype
Gear-Mk 12 ArmaTek Armor Plating Prototype Salvage.png
30Mk 12 ArmaTek Armor Plating Prototype Salvage


Gear-Mk 7 Nubian Design Tech.png
2Mk 7 Nubian Design Tech
Gear-Mk 7 Nubian Design Tech Salvage.png
40Mk 7 Nubian Design Tech Salvage


Gear-Mk 12 ArmaTek Medpac.pngMk 12 ArmaTek Medpac
Gear-Mk 12 ArmaTek Medpac Prototype.png
1Mk 12 ArmaTek Medpac Prototype
Gear-Mk 12 ArmaTek Medpac Prototype Salvage.png
30Mk 12 ArmaTek Medpac Prototype Salvage


Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 12 ArmaTek Wrist Band.pngMk 12 ArmaTek Wrist Band
Gear-Mk 12 ArmaTek Wrist Band Prototype.png
1Mk 12 ArmaTek Wrist Band Prototype
Gear-Mk 12 ArmaTek Wrist Band Prototype Salvage.png
30Mk 12 ArmaTek Wrist Band Prototype Salvage


Gear-Mk 6 Carbanti Sensor Array.png
2Mk 6 Carbanti Sensor Array
Gear-Mk 6 Carbanti Sensor Array Salvage.png
40Mk 6 Carbanti Sensor Array Salvage


Gear-Mk 12 ArmaTek Data Pad.pngMk 12 ArmaTek Data Pad
Gear-Mk 12 ArmaTek Data Pad Prototype.png
1Mk 12 ArmaTek Data Pad Prototype
Gear-Mk 12 ArmaTek Data Pad Prototype Salvage.png
50Mk 12 ArmaTek Data Pad Prototype Salvage


Gear-Mk 12 Czerka Shield Generator Prototype.png
2Mk 12 Czerka Shield Generator Prototype
Gear-Mk 12 Czerka Shield Generator Prototype Salvage.png
40Mk 12 Czerka Shield Generator Prototype Salvage


Gear-Mk 12 ArmaTek Data Pad Component.png
1Mk 12 ArmaTek Data Pad Component
Gear-Mk 6 Athakam Medpac.png
2Mk 6 Athakam Medpac
Gear-Mk 6 Athakam Medpac Salvage.png
40Mk 6 Athakam Medpac Salvage


Gear-Mk 10 TaggeCo Holo Lens.png
1Mk 10 TaggeCo Holo Lens
Gear-Mk 10 TaggeCo Holo Lens Salvage.png
50Mk 10 TaggeCo Holo Lens Salvage


Gear-Mk 12 ArmaTek Stun Gun.pngMk 12 ArmaTek Stun Gun
Gear-Mk 12 ArmaTek Stun Gun Prototype.png
1Mk 12 ArmaTek Stun Gun Prototype
Gear-Mk 12 ArmaTek Stun Gun Prototype Salvage.png
50Mk 12 ArmaTek Stun Gun Prototype Salvage


Gear-Mk 12 Czerka Hypo Syringe Prototype.png
2Mk 12 Czerka Hypo Syringe Prototype
Gear-Mk 12 Czerka Hypo Syringe Prototype Salvage.png
40Mk 12 Czerka Hypo Syringe Prototype Salvage


Gear-Mk 12 ArmaTek Stun Gun Component.png
1Mk 12 ArmaTek Stun Gun Component
Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 5 A-KT Stun Gun Prototype.png
1Mk 5 A-KT Stun Gun Prototype
Gear-Mk 5 A-KT Stun Gun Prototype Salvage.png
50Mk 5 A-KT Stun Gun Prototype Salvage


Gear-Power Cell Injector (Ionic).pngPower Cell Injector (Ionic)
Gear-Injector Head.png
1Injector Head
Gear-Injector Head Salvage.png
20Injector Head Salvage


Gear-Mk 8 Neuro-Saav Electrobinoculars Prototype.png
1Mk 8 Neuro-Saav Electrobinoculars Prototype
Gear-Mk 8 Neuro-Saav Electrobinoculars Component.png
50Mk 8 Neuro-Saav Electrobinoculars Component


Gear-Mk 7 Kyrotech Shock Prod Prototype.png
2Mk 7 Kyrotech Shock Prod Prototype
Gear-Mk 7 Kyrotech Shock Prod Prototype Salvage.png
100Mk 7 Kyrotech Shock Prod Prototype Salvage


Gear-Mk 12 ArmaTek Holo Lens Prototype.png
1Mk 12 ArmaTek Holo Lens Prototype
Gear-Mk 12 ArmaTek Holo Lens Prototype Salvage.png
50Mk 12 ArmaTek Holo Lens Prototype Salvage


Special Offense
Damage 3505
Critical Chance 13.33%
Resistance Penetration 27
Survivability
Armor 20.86%
Resistance 18.32%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 5%
Accuracy 0%

Abilities

Tex.ability echo basic.png Supporting Fire
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and grant 15% Turn Meter to another random ally with less than 50% Turn Meter. This attack deals 15% more damage if Echo has Critical Damage Up.
More Details

Tex.ability echo special01.png EMP Grenade
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Special damage to all enemies and dispel all buffs on them. Stun all Droid enemies for 1 turn.
More Details

Tex.abilityui leader default.png Copy That
Unique Ability Material Omega Level 8

Whenever another Clone Trooper or 501st ally uses their Basic ability during their turn, Echo assists. Whenever another Clone Trooper or 501st ally critically hits an enemy, Echo's next attack will be a critical hit.
More Details
Unlocks at Gear Level 2.
Level 7:
Whenever another Clone Trooper or 501st ally uses their Basic ability during their turn, Echo assists.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 Add whenever another Clone Trooper or 501st ally critically hits an enemy, Echo's next attack will be a critical hit
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 -10% Damage penalty
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 -5% Damage penalty
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 -5% Damage penalty
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 -10% Damage penalty
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 -5% Damage penalty
2 20
Game-Icon-Ability Material Mk I.png
2
900 -5% Damage penalty
1 Description: Whenever another Clone Trooper or 501st ally uses their Basic ability during their turn, Echo assists, dealing 40% less damage.

Tex.abilityui passive 501.png Domino Squad
Unique Ability Material Zeta Level 8

Clone Trooper and 501st allies have +20% Critical Chance. When an enemy evades an attack from a Clone Trooper or 501st ally, Echo deals damage to them equal to 20% of their Max Health, which can't be evaded.

If Fives is present, Echo deals +100% more damage when Fives is Taunting, or has +100% Defense when Fives is not Taunting.
More Details
Unlocks at Gear Level 4.
Level 7:
Clone Trooper and 501st allies have +20% Critical Chance.

If Fives is present, Echo deals +100% more damage when Fives is Taunting, or has +100% Defense when Fives is not Taunting.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Add when an enemy evades an attack from a Clone Trooper or 501st ally, Echo deals damage to them equal to 20% of their Max Health, which can't be evaded
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +2% Critical Chance
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2% Critical Chance
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +2% Critical Chance
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +2% Critical Chance
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +2% Critical Chance
2 22
Game-Icon-Ability Material Mk I.png
2
900 +2% Critical Chance
1 Description: Clone Trooper and 501st allies have +8% Critical Chance.

If Fives is present, Echo deals +100% more damage when Fives is Taunting, or has +100% Defense when Fives is not Taunting.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get Priority Best for
Supporting Fire Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
EMP Grenade Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Copy That Unique
Game-Icon-Ability Material Omega.png
5
? ? ?
Domino Squad Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod CT-21-0408 "Echo" within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Supporting Fire -
  • EMP Grenade -
  • Copy That -
  • Domino Squad -

Notes

Lore

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Trivia

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