Admiral Piett

From SWGoH Help Wiki


Admiral Piett

An ambitious Imperial Officer who supports his allies while plotting their demise

Unit-Character-Admiral Piett.png
Description
Alignment Dark Side
Role SupportLeader
Faction EmpireImperial Trooper
Lead Synergy Empire
Synergy Empire
Anti Light Side
Release Date August 27, 2020
Shards to Activate 25
Acquisition Light Side Battles: 6-B (Hard) Game-Icon-Energy.png16
Buffs Offense UpStealthThe Emperor's Trap
Debuffs MarkedInevitable FailureDazeFear
Battle Mechanics Assist - Call Ally
Stacking Increase - Max Health
Stacking Increase - Max Protection
Stacking Increase - Offense
Stacking Increase - Speed
Dispel Buffs - All Enemies
Counter
Turn Meter Gain - Self
Lead Mechanics Offense
Potency
Defense Up
Tenacity Down
Speed Down
Assist - Call AllyStacking Increase - Max HealthStacking Increase - Max ProtectionStacking Increase - OffenseStacking Increase - SpeedDispel Buffs - All EnemiesCounterTurn Meter Gain - SelfMarkedInevitable FailureFearFear

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 2301
Critical Chance 31.54%
Armor Penetration 48
General
Health 21677
Protection 43076
Speed 159
Potency 15%
Tenacity 55%
Critical Damage 150%
Defense Penetration 0%
Gear 12
Unit-Character-Admiral Piett-portrait.png
Indicator-Gear-Level-12.png
85
Admiral Piett - Gear 12
Gear Materials Needed
Gear-Mk 12 ArmaTek Multi-tool.pngMk 12 ArmaTek Multi-tool
Gear-Mk 12 ArmaTek Multi-tool Prototype.png
1Mk 12 ArmaTek Multi-tool Prototype
Gear-Mk 12 ArmaTek Multi-tool Prototype Salvage.png
30Mk 12 ArmaTek Multi-tool Prototype Salvage


Gear-Mk 8 Nubian Security Scanner.png
2Mk 8 Nubian Security Scanner
Gear-Mk 8 Nubian Security Scanner Salvage.png
40Mk 8 Nubian Security Scanner Salvage


Gear-Mk 12 ArmaTek Cybernetics.pngMk 12 ArmaTek Cybernetics
Gear-Mk 12 ArmaTek Cybernetics Prototype.png
1Mk 12 ArmaTek Cybernetics Prototype
Gear-Mk 12 ArmaTek Cybernetics Prototype Salvage.png
30Mk 12 ArmaTek Cybernetics Prototype Salvage


Gear-Mk 7 Merr-Sonn Thermal Detonator.png
2Mk 7 Merr-Sonn Thermal Detonator
Gear-Mk 7 Merr-Sonn Thermal Detonator Salvage.png
40Mk 7 Merr-Sonn Thermal Detonator Salvage


Gear-Mk 12 ArmaTek Cybernetics.pngMk 12 ArmaTek Cybernetics
Gear-Mk 12 ArmaTek Cybernetics Prototype.png
1Mk 12 ArmaTek Cybernetics Prototype
Gear-Mk 12 ArmaTek Cybernetics Prototype Salvage.png
30Mk 12 ArmaTek Cybernetics Prototype Salvage


Gear-Mk 7 Merr-Sonn Thermal Detonator.png
2Mk 7 Merr-Sonn Thermal Detonator
Gear-Mk 7 Merr-Sonn Thermal Detonator Salvage.png
40Mk 7 Merr-Sonn Thermal Detonator Salvage


Gear-Mk 12 ArmaTek Holo Lens.pngMk 12 ArmaTek Holo Lens
Gear-Mk 12 ArmaTek Holo Lens Prototype.png
1Mk 12 ArmaTek Holo Lens Prototype
Gear-Mk 12 ArmaTek Holo Lens Prototype Salvage.png
50Mk 12 ArmaTek Holo Lens Prototype Salvage


Gear-Mk 12 Czerka Implant Prototype.png
2Mk 12 Czerka Implant Prototype
Gear-Mk 12 Czerka Implant Prototype Salvage.png
40Mk 12 Czerka Implant Prototype Salvage


Gear-Mk 12 ArmaTek Holo Lens Component.png
1Mk 12 ArmaTek Holo Lens Component
Gear-Mk 7 Chiewab Hypo Syringe.png
2Mk 7 Chiewab Hypo Syringe
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
40Mk 7 Chiewab Hypo Syringe Salvage


Gear-Mk 8 BioTech Implant Prototype.png
1Mk 8 BioTech Implant Prototype
Gear-Mk 8 BioTech Implant Component.png
50Mk 8 BioTech Implant Component


Gear-Mk 12 ArmaTek Holo Lens.pngMk 12 ArmaTek Holo Lens
Gear-Mk 12 ArmaTek Holo Lens Prototype.png
1Mk 12 ArmaTek Holo Lens Prototype
Gear-Mk 12 ArmaTek Holo Lens Prototype Salvage.png
50Mk 12 ArmaTek Holo Lens Prototype Salvage


Gear-Mk 12 Czerka Implant Prototype.png
2Mk 12 Czerka Implant Prototype
Gear-Mk 12 Czerka Implant Prototype Salvage.png
40Mk 12 Czerka Implant Prototype Salvage


Gear-Mk 12 ArmaTek Holo Lens Component.png
1Mk 12 ArmaTek Holo Lens Component
Gear-Mk 7 Chiewab Hypo Syringe.png
2Mk 7 Chiewab Hypo Syringe
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
40Mk 7 Chiewab Hypo Syringe Salvage


Gear-Mk 8 BioTech Implant Prototype.png
1Mk 8 BioTech Implant Prototype
Gear-Mk 8 BioTech Implant Component.png
50Mk 8 BioTech Implant Component


Gear-Power Cell Injector (Plasma).pngPower Cell Injector (Plasma)
Gear-Mk 5 Arakyd Droid Caller.png
50Mk 5 Arakyd Droid Caller
Gear-Injector Cell.png
1Injector Cell
Gear-Injector Cell Salvage.png
50Injector Cell Salvage


Gear-Mk 7 Kyrotech Shock Prod Prototype.png
2Mk 7 Kyrotech Shock Prod Prototype
Gear-Mk 7 Kyrotech Shock Prod Prototype Salvage.png
100Mk 7 Kyrotech Shock Prod Prototype Salvage


Gear-Mk 12 ArmaTek Fusion Furnace Prototype.png
1Mk 12 ArmaTek Fusion Furnace Prototype
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
50Mk 12 ArmaTek Fusion Furnace Prototype Salvage


Special Offense
Damage 1879
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 29.21%
Resistance 19.56%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 25%
Accuracy 0%

Abilities

Tex.ability piett basic.png Intensified Firepower
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and call another random Empire ally to assist. Allies with Inevitable Failure are called to assist.
More Details

Tex.ability piett special01.png Imperial Ambition
Special Ability Material Omega Level 8
4 Turn Cooldown

All allies gain Offense Up for 2 turns and Admiral Piett gains Stealth for 2 turns. Inflict Marked for 2 turns and 3 stacks of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.

Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.

- 1 Stack: 5% Max Health (stacking)
- 10 Stacks: 20% Max Health and Max Protection (stacking)
- 15 Stacks: 50% Max Health, Max Protection and Offense (stacking)
- 20 Stacks (Max): 100% Max Health and Max Protection, 300% Offense and 25% Speed (stacking)
More Details

Tex.ability piett special02.png Suborbital Strike
Special Ability Material Zeta Level 8
4 Turn Cooldown

Dispel all buffs on Light Side enemies. Deal Physical damage to all enemies and inflict Daze for 2 turns. Allies with Inevitable Failure gain 2 stacks. If this attack defeats an enemy, inflict Fear on all enemies for 1 turn and allies with Inevitable Failure gain 5 stacks. This Fear can't be copied, dispelled, or resisted.
More Details

Tex.abilityui passive empire.png Zealous Commander
Leader Ability Material Omega Level 8

Empire allies have +30% Offense and Potency. Light Side enemies have -30% Tenacity and -15 Speed. When an ally with Inevitable Failure critically hits an enemy, they gain 1 stack of Inevitable Failure and Defense Up for 2 turns.
Omega
More Details
Unlocks at Gear Level 4.
Level 7:
Empire allies have +30% Offense and Potency. Light Side enemies have -30% Tenacity and -15 Speed.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Omega.png
3
51200 When an ally with Inevitable Failure critically hits an enemy, they gain 1 stack of Inevitable Failure and Defense Up for 2 turns
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +10% Offense and Potency
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +2% Offense and Potency
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +2% Offense and Potency
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +2% Offense and Potency
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +2% Offense and Potency
2 22
Game-Icon-Ability Material Mk I.png
2
800 +2% Offense and Potency
1 Description: Empire allies have +10% Offense and Potency. Light Side enemies have -30% Tenacity and -15 Speed.

Tex.abilityui passive assist.png The Emperor's Trap
Unique Ability Material Zeta Level 8

Admiral Piett has +60% counter chance. Piett gains 5% Turn Meter whenever another Empire ally takes damage.

Whenever an Empire ally begins a turn or attacks out of turn, all Empire allies gain a stack of The Emperor's Trap until the start of the next enemy turn, non-Empire ally's turn, or the end of battle. The Emperor's Trap can't be copied, dispelled, or prevented.

If Darth Vader is an ally: Darth Vader and Admiral Piett have +20% Accuracy, Potency, and Tenacity.

The Emperor's Trap: +6% Offense and Potency per stack
More Details
Unlocks at Gear Level 6.
Level 7:
Admiral Piett has +60% counter chance. Piett gains 5% Turn Meter whenever another Empire ally takes damage.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Whenever an Empire ally begins a turn or attacks out of turn, all Empire allies gain a stack of The Emperor's Trap until the start of the next enemy turn, non-Empire ally's turn, or the end of battle; The Emperor's Trap can't be copied, dispelled, or prevented

If Darth Vader is an ally: Darth Vader and Admiral Piett have +20% Accuracy, Potency, and Tenacity

The Emperor's Trap: +6% Offense and Potency per stack
7 68
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +10% Counter chance
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +10% Counter chance
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Counter chance
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Counter chance
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Counter chance
2 18
Game-Icon-Ability Material Mk I.png
2
900 +5% Counter chance
1 Description: Admiral Piett has +5% counter chance. Piett gains 5% Turn Meter whenever another Empire ally takes damage.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get Priority Best for
Intensified Firepower Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Imperial Ambition Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Suborbital Strike Special
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
Zealous Commander Leader
Game-Icon-Ability Material Omega.png
3
? ? ?
The Emperor's Trap Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Admiral Piett within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Intensified Firepower -
  • Imperial Ambition -
  • Suborbital Strike -
  • Zealous Commander -
  • The Emperor's Trap -

Notes

Lore

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Trivia

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